Don't associate with .shader files by default to prevent conflicts with Unity
+ Massive rewrite of reference handling, fixes known crash and makes it much more reliable
+ Basic support for #include "filename"
(notable omissions: no cross-file preprocessor references)
+ Basic support for preprocessor macro functions, e.g. #define MAX(a, b) ((a) > (b) ? (a) : (b))
+ Region folding for preprocessor if blocks
+ Minor improvements which you may or may not notice
+ This release took a week of full time work, but it is still likely that there will be bugs. Please report them. Support in form of kind reviews or sponsorships is appreciated.
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