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min/max not recognized for i64/u64 #176

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Cazadorro opened this issue Dec 1, 2022 · 1 comment
Open

min/max not recognized for i64/u64 #176

Cazadorro opened this issue Dec 1, 2022 · 1 comment
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bug good-first-issue Should be easy for new contributors

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@Cazadorro
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Cazadorro commented Dec 1, 2022

Describe the bug
min and max (and likely others) not recognized for i64 and u64

To Reproduce

int64_t min_v(i64vec2 value){
    return min(value.x, value.y);
}

Says "Incompatible types, required int64_t, found: double"

Expected behavior
I expect the plugin to recognize the builtin function for i64 and u64, and produce no errors.

Screenshots
N/A

Versions
Clion 2022.3,
Plugin 1.23

@Cazadorro Cazadorro added the bug label Dec 1, 2022
@Darkyenus Darkyenus added the good-first-issue Should be easy for new contributors label Dec 2, 2022
@Darkyenus
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Darkyenus commented Jan 24, 2023

This is a direct consequence of #175 - no/partial support for GL_EXT_shader_explicit_arithmetic_types.

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Labels
bug good-first-issue Should be easy for new contributors
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