diff --git a/Editor/Localization/ja.po b/Editor/Localization/ja.po index 6d70a40..46ad5e3 100644 --- a/Editor/Localization/ja.po +++ b/Editor/Localization/ja.po @@ -48,8 +48,8 @@ msgid "Scene Crossing Agents" msgstr "Scene横断Agents" # sceneCrossingAgents tooltip -msgid "Agents running by scene crossing. The specified agents will have the same lifespan as Autopilot (i.e., use DontDestroyOnLoad) for specifying, e.g., LogMessageHandlerAgent and UGUIEmergencyExitAgent." -msgstr "Sceneを横断して実行されるAgent。指定されたAgentの寿命は Autopilot と同じになります(つまり、DontDestroyOnLoad を使用します)。たとえば、LogMessageHandlerAgent や UGUIEmergencyExitAgent などを指定します" +msgid "Agents running by scene crossing. The specified agents will have the same lifespan as Autopilot (i.e., use DontDestroyOnLoad) for specifying, e.g., ErrorHandlerAgent and UGUIEmergencyExitAgent." +msgstr "Sceneを横断して実行されるAgent。指定されたAgentの寿命は Autopilot と同じになります(つまり、DontDestroyOnLoad を使用します)。たとえば、ErrorHandlerAgent や UGUIEmergencyExitAgent などを指定します" # Header: Autopilot Run Settings msgid "Autopilot Run Settings" diff --git a/Editor/UI/Settings/AutopilotSettingsEditor.cs b/Editor/UI/Settings/AutopilotSettingsEditor.cs index c7fe18e..629df44 100644 --- a/Editor/UI/Settings/AutopilotSettingsEditor.cs +++ b/Editor/UI/Settings/AutopilotSettingsEditor.cs @@ -25,7 +25,7 @@ public class AutopilotSettingsEditor : UnityEditor.Editor private static readonly string s_fallbackAgentTooltip = L10n.Tr("Agent for when not assigned"); private static readonly string s_sceneCrossingAgents = L10n.Tr("Scene Crossing Agents"); - private static readonly string s_sceneCrossingAgentsTooltip = L10n.Tr("Agents running by scene crossing. The specified agents will have the same lifespan as Autopilot (i.e., use DontDestroyOnLoad) for specifying, e.g., LogMessageHandlerAgent and UGUIEmergencyExitAgent."); + private static readonly string s_sceneCrossingAgentsTooltip = L10n.Tr("Agents running by scene crossing. The specified agents will have the same lifespan as Autopilot (i.e., use DontDestroyOnLoad) for specifying, e.g., ErrorHandlerAgent and UGUIEmergencyExitAgent."); private static readonly string s_autopilotRunSettingsHeader = L10n.Tr("Autopilot Run Settings"); private static readonly string s_lifespanSec = L10n.Tr("Lifespan Sec"); diff --git a/README.md b/README.md index eb7f9c8..f8a0d9d 100644 --- a/README.md +++ b/README.md @@ -108,7 +108,7 @@ Set the `Fallback Agent` to an `UGUIMonkeyAgent`'s .asset file. Set the Agents to run by scene crossing, independent of `Scene Agent Maps` and `Fallback Agent`. The specified agents will have the same lifespan as Autopilot (i.e., use `DontDestroyOnLoad`) -for specifying, e.g., `LogMessageHandlerAgent` and `UGUIEmergencyExitAgent`. +for specifying, e.g., `ErrorHandlerAgent` and `UGUIEmergencyExitAgent`. #### Autopilot Run Settings diff --git a/README_ja.md b/README_ja.md index bebb710..bcb780b 100644 --- a/README_ja.md +++ b/README_ja.md @@ -106,7 +106,7 @@ Sceneごとに自動実行を行なうAgent設定ファイル(.asset)の対 `Scene Agent Maps` および `Fallback Agent`とは独立して、Sceneを横断して実行されるAgentを設定します。 指定されたAgentの寿命はオートパイロット本体と同じになります(つまり、`DontDestroyOnLoad` を使用します)。 -たとえば、`LogMessageHandlerAgent` や `UGUIEmergencyExitAgent` などを指定します。 +たとえば、`ErrorHandlerAgent` や `UGUIEmergencyExitAgent` などを指定します。 #### オートパイロット実行設定 diff --git a/Runtime/Settings/AutopilotSettings.cs b/Runtime/Settings/AutopilotSettings.cs index c0c5cfa..a40829e 100644 --- a/Runtime/Settings/AutopilotSettings.cs +++ b/Runtime/Settings/AutopilotSettings.cs @@ -69,7 +69,7 @@ public class AutopilotSettings : ScriptableObject /// /// Agents running by scene crossing. /// The specified agents will have the same lifespan as Autopilot (i.e., use DontDestroyOnLoad) - /// for specifying, e.g., LogMessageHandlerAgent, UGUIEmergencyExitAgent. + /// for specifying, e.g., ErrorHandlerAgent, UGUIEmergencyExitAgent. /// public List sceneCrossingAgents = new List();