diff --git a/Editor/Localization/ja.po b/Editor/Localization/ja.po
index 6d70a40..46ad5e3 100644
--- a/Editor/Localization/ja.po
+++ b/Editor/Localization/ja.po
@@ -48,8 +48,8 @@ msgid "Scene Crossing Agents"
msgstr "Scene横断Agents"
# sceneCrossingAgents tooltip
-msgid "Agents running by scene crossing. The specified agents will have the same lifespan as Autopilot (i.e., use DontDestroyOnLoad) for specifying, e.g., LogMessageHandlerAgent and UGUIEmergencyExitAgent."
-msgstr "Sceneを横断して実行されるAgent。指定されたAgentの寿命は Autopilot と同じになります(つまり、DontDestroyOnLoad を使用します)。たとえば、LogMessageHandlerAgent や UGUIEmergencyExitAgent などを指定します"
+msgid "Agents running by scene crossing. The specified agents will have the same lifespan as Autopilot (i.e., use DontDestroyOnLoad) for specifying, e.g., ErrorHandlerAgent and UGUIEmergencyExitAgent."
+msgstr "Sceneを横断して実行されるAgent。指定されたAgentの寿命は Autopilot と同じになります(つまり、DontDestroyOnLoad を使用します)。たとえば、ErrorHandlerAgent や UGUIEmergencyExitAgent などを指定します"
# Header: Autopilot Run Settings
msgid "Autopilot Run Settings"
diff --git a/Editor/UI/Settings/AutopilotSettingsEditor.cs b/Editor/UI/Settings/AutopilotSettingsEditor.cs
index c7fe18e..629df44 100644
--- a/Editor/UI/Settings/AutopilotSettingsEditor.cs
+++ b/Editor/UI/Settings/AutopilotSettingsEditor.cs
@@ -25,7 +25,7 @@ public class AutopilotSettingsEditor : UnityEditor.Editor
private static readonly string s_fallbackAgentTooltip = L10n.Tr("Agent for when not assigned");
private static readonly string s_sceneCrossingAgents = L10n.Tr("Scene Crossing Agents");
- private static readonly string s_sceneCrossingAgentsTooltip = L10n.Tr("Agents running by scene crossing. The specified agents will have the same lifespan as Autopilot (i.e., use DontDestroyOnLoad) for specifying, e.g., LogMessageHandlerAgent and UGUIEmergencyExitAgent.");
+ private static readonly string s_sceneCrossingAgentsTooltip = L10n.Tr("Agents running by scene crossing. The specified agents will have the same lifespan as Autopilot (i.e., use DontDestroyOnLoad) for specifying, e.g., ErrorHandlerAgent and UGUIEmergencyExitAgent.");
private static readonly string s_autopilotRunSettingsHeader = L10n.Tr("Autopilot Run Settings");
private static readonly string s_lifespanSec = L10n.Tr("Lifespan Sec");
diff --git a/README.md b/README.md
index eb7f9c8..f8a0d9d 100644
--- a/README.md
+++ b/README.md
@@ -108,7 +108,7 @@ Set the `Fallback Agent` to an `UGUIMonkeyAgent`'s .asset file.
Set the Agents to run by scene crossing, independent of `Scene Agent Maps` and `Fallback Agent`.
The specified agents will have the same lifespan as Autopilot (i.e., use `DontDestroyOnLoad`)
-for specifying, e.g., `LogMessageHandlerAgent` and `UGUIEmergencyExitAgent`.
+for specifying, e.g., `ErrorHandlerAgent` and `UGUIEmergencyExitAgent`.
#### Autopilot Run Settings
diff --git a/README_ja.md b/README_ja.md
index bebb710..bcb780b 100644
--- a/README_ja.md
+++ b/README_ja.md
@@ -106,7 +106,7 @@ Sceneごとに自動実行を行なうAgent設定ファイル(.asset)の対
`Scene Agent Maps` および `Fallback Agent`とは独立して、Sceneを横断して実行されるAgentを設定します。
指定されたAgentの寿命はオートパイロット本体と同じになります(つまり、`DontDestroyOnLoad` を使用します)。
-たとえば、`LogMessageHandlerAgent` や `UGUIEmergencyExitAgent` などを指定します。
+たとえば、`ErrorHandlerAgent` や `UGUIEmergencyExitAgent` などを指定します。
#### オートパイロット実行設定
diff --git a/Runtime/Settings/AutopilotSettings.cs b/Runtime/Settings/AutopilotSettings.cs
index c0c5cfa..a40829e 100644
--- a/Runtime/Settings/AutopilotSettings.cs
+++ b/Runtime/Settings/AutopilotSettings.cs
@@ -69,7 +69,7 @@ public class AutopilotSettings : ScriptableObject
///
/// Agents running by scene crossing.
/// The specified agents will have the same lifespan as Autopilot (i.e., use DontDestroyOnLoad)
- /// for specifying, e.g., LogMessageHandlerAgent, UGUIEmergencyExitAgent.
+ /// for specifying, e.g., ErrorHandlerAgent, UGUIEmergencyExitAgent.
///
public List sceneCrossingAgents = new List();