diff --git a/Runtime/Reporters/SlackReporter.cs b/Runtime/Reporters/SlackReporter.cs
index 0574388..13da3d2 100644
--- a/Runtime/Reporters/SlackReporter.cs
+++ b/Runtime/Reporters/SlackReporter.cs
@@ -49,7 +49,7 @@ public override async UniTask PostReportAsync(
// NOTE: In _sender.send, switch the execution thread to the main thread, so UniTask.WhenAll is meaningless.
foreach (var slackChannel in (string.IsNullOrEmpty(settings.slackChannels)
? slackChannels
- : settings.slackChannels).Split(","))
+ : settings.slackChannels).Split(','))
{
if (cancellationToken.IsCancellationRequested)
{
@@ -59,7 +59,7 @@ public override async UniTask PostReportAsync(
await _sender.Send(
string.IsNullOrEmpty(settings.slackToken) ? slackToken : settings.slackToken,
slackChannel,
- mentionSubTeamIDs.Split(","),
+ mentionSubTeamIDs.Split(','),
addHereInSlackMessage,
logString,
stackTrace,
diff --git a/Tests/Runtime/TestDoubles/StubClickAgent.cs b/Tests/Runtime/TestDoubles/StubClickAgent.cs
index e03b57e..853e059 100644
--- a/Tests/Runtime/TestDoubles/StubClickAgent.cs
+++ b/Tests/Runtime/TestDoubles/StubClickAgent.cs
@@ -6,6 +6,7 @@
using DeNA.Anjin.Agents;
using UnityEngine;
using UnityEngine.EventSystems;
+using UnityEngine.SceneManagement;
namespace DeNA.Anjin.TestDoubles
{
@@ -23,7 +24,7 @@ public class StubClickAgent : AbstractAgent
///
public override UniTask Run(CancellationToken token)
{
- foreach (var obj in FindObjectsByType(FindObjectsSortMode.None))
+ foreach (var obj in SceneManager.GetActiveScene().GetRootGameObjects())
{
if (obj.name != targetName)
{