diff --git a/Editor/Localization/ja.po b/Editor/Localization/ja.po index 1a614d2..e30cd42 100644 --- a/Editor/Localization/ja.po +++ b/Editor/Localization/ja.po @@ -576,12 +576,12 @@ msgid "Error Report Settings" msgstr "エラーレポート設定" # mentionSubTeamIDs -msgid "Mention Sub Team IDs" -msgstr "メンション宛先チームID" +msgid "Mention user group IDs" +msgstr "メンション宛先ユーザーグループID" # mentionSubTeamIDs tooltip -msgid "Comma-separated sub team IDs to mention when posting error reports." -msgstr "エラー終了時に送信する通知をメンションするチームのIDをカンマ区切りで指定します" +msgid "Comma-separated user group IDs to mention when posting error reports." +msgstr "エラー終了時に送信する通知をメンションするユーザーグループのIDをカンマ区切りで指定します" # addHereInSlackMessage msgid "Add @here" @@ -636,12 +636,12 @@ msgid "Also post a report if completed autopilot normally." msgstr "正常終了時にもレポートを送信します" # mentionSubTeamIDs (same as mentionSubTeamIDsOnError) -msgid "Mention Sub Team IDs" -msgstr "メンション宛先チームID" +msgid "Mention User Group IDs" +msgstr "メンション宛先ユーザーグループID" # mentionSubTeamIDs tooltip -msgid "Comma-separated sub team IDs to mention when posting completion reports." -msgstr "正常終了時に送信する通知をメンションするチームのIDをカンマ区切りで指定します" +msgid "Comma-separated user group IDs to mention when posting completion reports." +msgstr "正常終了時に送信する通知をメンションするユーザーグループのIDをカンマ区切りで指定します" # addHereInSlackMessage (same as addHereInSlackMessageOnError) msgid "Add @here" diff --git a/Editor/UI/Reporters/SlackReporterEditor.cs b/Editor/UI/Reporters/SlackReporterEditor.cs index 01dd571..1fcf6b9 100644 --- a/Editor/UI/Reporters/SlackReporterEditor.cs +++ b/Editor/UI/Reporters/SlackReporterEditor.cs @@ -35,8 +35,8 @@ public class SlackReporterEditor : UnityEditor.Editor private static readonly string s_errorSettingsHeader = L10n.Tr("Error Report Settings"); - private static readonly string s_mentionSubTeamIDs = L10n.Tr("Mention Sub Team IDs"); - private static readonly string s_mentionSubTeamIDsTooltip = L10n.Tr("Comma-separated sub team IDs to mention when posting error reports."); + private static readonly string s_mentionSubTeamIDs = L10n.Tr("Mention User Group IDs"); + private static readonly string s_mentionSubTeamIDsTooltip = L10n.Tr("Comma-separated user group IDs to mention when posting error reports."); private SerializedProperty _mentionSubTeamIDsProp; private GUIContent _mentionSubTeamIDsGUIContent; @@ -72,8 +72,8 @@ public class SlackReporterEditor : UnityEditor.Editor private SerializedProperty _postOnNormallyProp; private GUIContent _postOnNormallyGUIContent; - private static readonly string s_mentionSubTeamIDsOnNormally = L10n.Tr("Mention Sub Team IDs"); - private static readonly string s_mentionSubTeamIDsOnNormallyTooltip = L10n.Tr("Comma-separated sub team IDs to mention when posting completion reports."); + private static readonly string s_mentionSubTeamIDsOnNormally = L10n.Tr("Mention User Group IDs"); + private static readonly string s_mentionSubTeamIDsOnNormallyTooltip = L10n.Tr("Comma-separated user group IDs to mention when posting completion reports."); private SerializedProperty _mentionSubTeamIDsOnNormallyProp; private GUIContent _mentionSubTeamIDsOnNormallyGUIContent; diff --git a/README.md b/README.md index 6473bfb..c2b0f72 100644 --- a/README.md +++ b/README.md @@ -518,7 +518,7 @@ The instance of this Reporter (.asset file) can have the following settings.
-SLACK_CHANNELS
, but be careful if multiple SlackReporters are defined, they will all be overwritten with the same value.-SLACK_CHANNELS
で上書きできますが、複数のSlackReporterを定義しているとき、すべて同じ値で上書きされますので注意してください。