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Describe the solution you'd like
Modify the BSDF Material toolgun to set both a default material and per-submesh materials like the submaterial toolgun.
This could double up as a means to provide previews of BSDF materials on an entity
The text was updated successfully, but these errors were encountered:
Describe the solution you'd like
Modify the BSDF Material toolgun to set both a default material and per-submesh materials like the submaterial toolgun.
This could double up as a means to provide previews of BSDF materials on an entity
The text was updated successfully, but these errors were encountered: