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error opening PS4 save #97

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novalkun opened this issue Aug 29, 2022 · 1 comment
Open

error opening PS4 save #97

novalkun opened this issue Aug 29, 2022 · 1 comment

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@novalkun
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here is the log error:

Non-negative number required. (Parameter 'count')
at System.IO.BinaryReader.ReadBytes(Int32 count)
at WolvenKit.RED4.Save.ContainerManagerInjectedLootParser.Read(BinaryReader reader, NodeEntry node)
at WolvenKit.RED4.Save.ParserHelper.ReadNode(BinaryReader reader, NodeEntry node)
at WolvenKit.RED4.Save.IO.CyberpunkSaveReader.LoadFromStream(Stream stream, List`1 flatNodes)
at WolvenKit.RED4.Save.IO.CyberpunkSaveReader.ReadFile(CyberpunkSaveFile& file)
at CP2077SaveEditor.Form1.<>c__DisplayClass34_0.b__2()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.<>c.<.cctor>b__272_0(Object obj)
at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
--- End of stack trace from previous location ---
at CP2077SaveEditor.Form1.LoadSave(String savePath)

@Method-Development
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Yup, getting this same error.

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2 participants