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todo.txt
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todo.txt
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TODO:
--add ship
@Dylan
--migrate sound_service to use pyray rather than pygame
@Dylan
--add one alien
@Austin
--add a grid of aliens
@Austin & Dylan
--move the ship
@Larry & Dylan
--display background
@Dylan
--give the ship the ability to fire projectiles
@Dylan
--give the aliens the ability to fire projectiles
@Larry, Dylan
--cap the fire rate so we can't just have a beam of projectiles by holding spacebar
@Ryan
--collision handling
--projectile on ship:
@Larry, Dylan
--projectile on alien:
--delete alien and projectile
--increment score and kill_count
@Ryan, Dylan, Larry
--projectile on projectile:
@Ryan, Dylan
--player on wall
@Dylan
--just stop
--alien on wall
--march_forward, then march to opposite side
@Dylan, mostly finished
--add lives counter
@Dylan & Ryan
--lives handling
@Dylan
--add level counter
@Dylan & Ryan
--implement extra levels (infinite procedural generation of aliens?)
@Dylan
--add scoreboard
@Dylan & Ryan
--add point values to aliens
@Dylan
--move the aliens
--move the aliens straight forward
@Austin & Dylan
--implement wall-collision detecting and move the aliens in their proper march
@Dylan
--add more backgrounds for more levels?
@Ryan & Dylan & Matt
--make music loop with pyray
@Larry, Dylan
--mute music
@Dylan
--prune explosions
@Ryan, Dylan
--increase/decrease volume buttons
@Dylan
Game Over Screen
--Aliens can't march past player nose
@Dylan
Start Game Screen