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[ENHANCEMENT]: Implement filters that OpenFL doesn't provide #34

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Cheemsandfriends opened this issue Apr 1, 2023 · 0 comments · Fixed by #64
Closed

[ENHANCEMENT]: Implement filters that OpenFL doesn't provide #34

Cheemsandfriends opened this issue Apr 1, 2023 · 0 comments · Fixed by #64
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enhancement New feature or request

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@Cheemsandfriends
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There's about 3 filters in Adobe Animate that you cannot support due to OpenFL not having the following shaders implemented:

  • BevelFilter
  • GradientGlowFilter
  • GradientBevelFilter

With some knowledge of GLSL and with the implementation of the dev branch, it would be possible, at least with the BevelFilter
altho with the Gradient ones, I don't really understand how would this work exactly
Maybe create a gradient bitmap and with that doing some shenanigans?
That would be the only way in theory

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