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I tried to export animation with File->Export, Type = Spine, Data Version = 3.3 to import with Spine runtime for Unity claimed to support 3.3 version.
First, it failed to import because original Spine format header has "skeleton":{"hash":"your hash there"} section. I commented that checking, but Spine runtime still continued to raise exception. It also fails on the first animation loading with exception, with KeyNotFoundException.
The text was updated successfully, but these errors were encountered:
I tried to export animation with File->Export, Type = Spine, Data Version = 3.3 to import with Spine runtime for Unity claimed to support 3.3 version.
First, it failed to import because original Spine format header has "skeleton":{"hash":"your hash there"} section. I commented that checking, but Spine runtime still continued to raise exception. It also fails on the first animation loading with exception, with KeyNotFoundException.
The text was updated successfully, but these errors were encountered: