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Jump.h
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// Jump.h: interface for the CJump class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_JUMP_H__7A8453C1_712C_46E8_B439_CE24DB1BD9F9__INCLUDED_)
#define AFX_JUMP_H__7A8453C1_712C_46E8_B439_CE24DB1BD9F9__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "Dockable.h"
#include "Base.h"
class CSystem;
class CJump : public CDockable
{
public:
CJump() {}
~CJump() {}
public:
BOOL m_isgate;
BOOL m_islocked;
BOOL m_isfreighteronly;
void Init(const CString &nickname, BOOL isgate, BOOL islocked, BOOL isfreighteronly, const CString &caption, CSystem *system);
void SetMatchingJump(CJump *matchingJump);
CJump *m_matchingJump;
virtual CString LetterPos();
};
#endif // !defined(AFX_JUMP_H__7A8453C1_712C_46E8_B439_CE24DB1BD9F9__INCLUDED_)