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Is your feature request related to a problem? Please describe.
Hey, is me again. :^)
So, when installing updated mods it seems like it didn't replace earlier versions or bundled them as one with version select option, but instead I have two instances of the mod now. While the first two would be preferable, I suspect there is some kind of limitation at work?
Anyway, conflict resolver pops up and offers couple options as in the screenshot provided below.
Now, ideally if I see two version of a mod, obviously I only wanna load the newer one.
But Conflict resolver doesn't offer a direct option to disable a mod.
Describe the solution you'd like
Add an option to disable a mod from the conflict resolver interface.
It makes it quick and easy, especially when there is a long list of conflicting mods.
Additional context
As always, thank you for your hard work and the mod loader!
Awesome to have one for Cyberpunk x)
The text was updated successfully, but these errors were encountered:
It's probably worth pointing out how it came to seperate installs of different versions in the first place:
I added a collection to my profile that had updated versions of some of my installed mods.
Ideally adding via collection would bundle same mod with different versions together like it does when you regularly update a mod. Example:
Kerry Interactions Enhanced was installed once 1.3.0 manually and 2.0.0 was installed via collection.
Kerry Interactions Enhanced REDmod was installed once 1.3.0 manually and then updated via Vortex.
Is your feature request related to a problem? Please describe.
Hey, is me again. :^)
So, when installing updated mods it seems like it didn't replace earlier versions or bundled them as one with version select option, but instead I have two instances of the mod now. While the first two would be preferable, I suspect there is some kind of limitation at work?
Anyway, conflict resolver pops up and offers couple options as in the screenshot provided below.
Now, ideally if I see two version of a mod, obviously I only wanna load the newer one.
But Conflict resolver doesn't offer a direct option to disable a mod.
Describe the solution you'd like
Add an option to disable a mod from the conflict resolver interface.
It makes it quick and easy, especially when there is a long list of conflicting mods.
Additional context
As always, thank you for your hard work and the mod loader!
Awesome to have one for Cyberpunk x)
The text was updated successfully, but these errors were encountered: