From c68ae28df0817a48a56fc7db6b7167defcd6d747 Mon Sep 17 00:00:00 2001 From: Elemend <41597650+Elemend@users.noreply.github.com> Date: Mon, 16 Nov 2020 15:34:22 +0100 Subject: [PATCH] Update README.md --- README.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index 37c898fa..a9032282 100644 --- a/README.md +++ b/README.md @@ -8,7 +8,7 @@ https://www.github.com/Aeldrion/AESTD https://www.twitter.com/Aeldrion # The 1.15-Version was last tested in 1.15.2. -# The 1.16-Version was tested in 1.16.1 +# The 1.16-Version was tested in 1.16.4 __________________________________________________________________________________________________ @@ -87,6 +87,6 @@ This will remove the scoreboards that were added. Then close the world and delet The commands detect the items that drop from the mined Blocks and read its ID. I do this to spare a whole load of commands and a lot of function files. This shrinks the filesize (Not so fun fact: the first version was about 6 MB) but is also a potential source of errors, since the Blocks need to drop what they would do in the Vanilla Game (without any additional datapacks). If you have a datapack that changes Block-loot-tables then things could break. -# Updated 02.08.2020 +# Updated 16.11.2020 -Updated the Chunk Setup to not occasionally fail on load. This hopefully prevents you from getting stone buttons in your inventory instead of the correct items. +Some blocks like crops and flowers don't cost durability when mining normally. I changed it so that when you veinmine such blocks it doesn't cost durability.