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Project.xml
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Project.xml
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<?xml version="1.0" encoding="utf-8"?>
<project
xmlns="http://lime.software/project/1.0.2"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://lime.software/project/1.0.2 http://lime.software/xsd/project-1.0.2.xsd">
<app title="SpaceDamsel" file="SpaceDamsel" main="Main" version="0.0.1" company="EliteMasterEric" />
<app preloader="flixel.system.FlxPreloader" />
<set name="SWF_VERSION" value="11.8" />
<window width="800" height="600" fps="60" background="#000000" hardware="true" vsync="false" />
<window if="html5" resizable="false" />
<window if="desktop" orientation="landscape" fullscreen="false" resizable="true" />
<window if="mobile" orientation="landscape" fullscreen="true" width="0" height="0" />
<set name="BUILD_DIR" value="export" />
<source path="source" />
<assets path="assets" />
<haxelib name="flixel" />
<haxelib name="flixel-addons" />
<!-- for flixel console -->
<haxelib name="hscript" />
<haxelib name="newgrounds" />
<!--Optimise inputs, be careful you will get null errors if you don't use conditionals in your game-->
<haxedef name="FLX_NO_MOUSE" if="mobile" />
<haxedef name="FLX_NO_KEYBOARD" if="mobile" />
<haxedef name="FLX_NO_TOUCH" if="desktop" />
<haxedef name="FLX_NO_DEBUG" unless="debug" />
<haxedef name="NAPE_RELEASE_BUILD" unless="debug" />
<section if="debug">
<haxelib name="hxcpp-debug-server" if="desktop" />
<haxedef name="HXCPP_CHECK_POINTER" />
<haxedef name="HXCPP_STACK_LINE" />
</section>
</project>