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Handling random numbers correctly #356
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so ideally we should be able to use that and make a traced rng, I think? |
also once my absint overload stuff gets in from the cuda side, we probably should override random.default_rng or w/e |
We need the following:
There is also a direct Sampler API I think but don't recall how to overload that correctly |
Also noticed |
Reference for implementation using the bit generator: https://github.com/JuliaRandom/Random123.jl/blob/master/src/common.jl#L125 |
This is not unexpected from how we do the tracing but definitely not the preferred behavior
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