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[Shadergraph] Add Object space to output of transform normal node. #7327

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eEight-dev opened this issue Jan 6, 2025 · 0 comments
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@eEight-dev
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What can't you do?

I'm unable to transform from any space to object space using the transform normal node. I actually don't use it to decode normals I just need to convert vertex position from world space to object space.

How would you like it to work?

Image
Add Object space as a possible output

What have you tried?

.

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