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when npc are visible from spawn point, skins are not loaded #160
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same issue |
Thats a known issue, we are working on a fix |
its an already working pr produciton-ready? or i shouldn't use it? |
If you use the version from the PR, you won't be able to go back to the current release without losing all skin data. I wouldn't recommend to use it in production, but you can test it on a test server tho. Take backups. I plan to let many people test it tomorrow and will probably create a dev build next week. |
Any dev version have it fixed ? |
Not right now, but you can compile it for yourself, but make backup like he told |
You can try the latest dev build (https://modrinth.com/plugin/fancynpcs/version/2.2.2.188), which contains the skin rework. If the problem still accures, you can try to increase the "remove_npcs_from_playerlist_delay" in the config.yml. If that still doesn't solve it, set it to "-1". |
No reply for about two months - if it should still happen in the latest version, reopen this issue |
Server version: paper 1.20.4
Plugin version: 2.2.2
When joining the server all npcs that are in spawn range load without a skin, only after leaving the range and comming back are the skins loaded.
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