diff --git a/RMMVCookTool.CLI/Properties/Resources.de-DE.resx b/RMMVCookTool.CLI/Properties/Resources.de-DE.resx
index 3797776..256e355 100644
--- a/RMMVCookTool.CLI/Properties/Resources.de-DE.resx
+++ b/RMMVCookTool.CLI/Properties/Resources.de-DE.resx
@@ -124,235 +124,235 @@
= RPG Maker MV Cook Tool (.NET Core CLI Version)
- = Version R2.02 ({0})
+ = Version R2.03 ({0})
String ID: ProgramVersionString
This is the command line app's version string.
- = Developed by AceOfAces.
+ = Entwickelt von AceOfAces.
- = Licensed under the MIT license.
+ = Lizenziert unter der MIT-Lizenz.
- Compiler is now running in parallel mode.
+ Compiler läuft jetzt im Parallelmodus.
- SDK Location OK.
+ SDK Position OK.
- Push Enter/Return to exit.
+ Drücken Sie Enter/Zurück zum Beenden.
- Project Location OK.
+ Projektort OK.
- The file extension is set to
+ Die Dateiendung ist gesetzt auf
- You can't compress and test the project at the moment.
+ Sie können das Projekt im Moment nicht komprimieren und testen.
- The JavaScript files will be deleted after compilation.
+ Die JavaScript-Dateien werden nach der Kompilierung gelöscht.
- No compression will be used for the archive.
+ Für das Archiv wird keine Komprimierung verwendet.
- The fastest compression will be used for the archive.
+ Die schnellste Komprimierung wird für das Archiv verwendet.
- The optimal compression will be used for the archive (this is the default).
+ Die optimale Komprimierung wird für das Archiv verwendet (dies ist die Standard).
- The location of the SDK doesn't exist.
+ Der Speicherort des SDK existiert nicht.
- The compiler isn't there. Please pick the folder that has the nwjc file.
+ Der Compiler ist nicht vorhanden. Bitte wählen Sie den Ordner, der die nwjc-Datei hat.
- The location of the project doesn't exist.
+ Der Standort des Projekts existiert nicht.
- The package.json file doesn't exist.
+ Die package.json-Datei existiert nicht.
- NW.js will start after compiling.
+ NW.js startet nach dem Kompilieren.
- The Project location is not set. Please set it with the --ProjectLocation "<project location>".
+ Der Projektstandort ist nicht festgelegt. Bitte setzen Sie ihn mit dem --ProjectLocation "<project location>".
- The SDK location is not set. Please set it with the --SDKLocation "<project location>".
+ Das SDK-Verzeichnis ist nicht gesetzt. Bitte setzen Sie es mit dem --SDKLocation "<project location>".
- Where's the SDK location?
+ Wo ist der SDK-Standort?
- Please insert the path for the SDK.
+ Bitte fügen Sie den Pfad für das SDK ein.
- The directory isn't there. Please select an existing folder.
+ Das Verzeichnis ist nicht vorhanden. Bitte wählen Sie einen existierenden Ordner.
-Where's the project you want to compile?
+Wo ist das Projekt, das Sie kompilieren möchten?
- Please specify the location of the folder.
+ Bitte geben Sie die Position des Ordners an.
- The folder you've selected isn't present.
+ Der Ordner, den Sie ausgewählt haben, ist nicht vorhanden.
- There is no js folder.
+ Es gibt keinen js Ordner.
-What Extension will your game use (leave empty for .bin)?
+Welche Erweiterung wird dein Spiel verwenden (leer lassen für .bin)?
-Do you want to:
-1. Test that the binary files are loaded properly?
-2. Prepare for publishing?
-(Default is 1)
+Wollen Sie zu:
+1. Prüfen Sie, ob die Binärdateien korrekt geladen werden?
+2. Bereiten Sie sich auf das Publizieren vor?
+(Standard ist 1)
-Would you like to compress the game's files to an archive?
-1.Yes (delete the files as well).
-2.Yes (but leave the files intact).
-3. No.
-(Default is 3)
+Möchtest du die Dateien des Spiels in ein Archiv komprimieren?
+1.Ja (lösche auch die Dateien).
+2.Ja (aber lassen Sie die Dateien intakt).
+3. Nein.
+(Standard ist 3)
-Would you like to test the project after compiling? (Y/N, Default is N)
+Möchten Sie das Projekt nach dem Kompilieren testen? (Y/N, Standard ist N)
- Removing binary files (if present)...
+ Entferne Binärdateien (falls vorhanden)...
]Thread #
- is compiling
+ kompiliert
- finished compiling
+ fertige Kompilierung
- Compiling
+ Kompilieren
- Finished compiling
+ Kompilierung abgeschlossen
[{0}]
- Finished compiling files.
+ Kompilieren von Dateien abgeschlossen.
-NW.js will now start. Give it a few seconds to start.
+NW.js starten jetzt. Geben Sie ihm ein paar Sekunden zum Starten.
- Copying the game files to a temporary location...
+ Kopieren der Spieldateien an einen temporären Ort...
- Compressing files...
+ Dateien werden komprimiert...
- Deleting source files...
+ Lösche Quelldateien...
-The task was completed.
+Die Aufgabe wurde abgeschlossen.
- The project's files will be compressed (the files will be deleted after compressing).
+ Die Dateien des Projekts werden komprimiert (die Dateien werden nach dem Komprimieren gelöscht).
- The Project's files will be compressed
+ Die Dateien des Projekts werden komprimiert
- Safe mode for compression is now active.
+ Der Safe Mode für Komprimierung ist jetzt aktiv.
- Compression is not allowed if the "--PackageApp" command line argument is specified. Skipping this step.
+ Komprimierung ist nicht zulässig, wenn das Kommandozeilenargument "--PackageApp" angegeben ist. Überspringen Sie diesen Schritt.
- No reference was found on the package.json (or the folder mentioned isn't there). Please check that the json file contains the "main" variable and the folder exists.
+ Auf package.json wurde keine Referenz gefunden (oder der angegebene Ordner ist nicht da). Bitte überprüfen Sie, dass die json-Datei die "main"-Variable enthält und der Ordner existiert.
- [orange1]Command line arguments[/]
+ [orange1]Kommandozeilenargumente[/]
[orange1]Setup[/]
- [orange1]Work[/]
+ [orange1]Arbeit[/]
- SDK Location
+ SDK-Standort
- Project Location
+ Projektstandort
- File Extension
+ Dateiendung
- Compression
+ Komprimierung
- Compression Level
+ Komprimierungsstufe
- No compression
+ Keine Komprimierung
- Fastest
+ Schnellste
Optimal
- Compress and remove source files
+ Quelldateien komprimieren und entfernen
- Compress only
+ Nur komprimieren
- [darkcyan]Compiling JS files[/]
+ [darkcyan]JS-Dateien kompilieren[/]
- Packaging the game files...
+ Die Spieldateien werden verpackt...
- Test after compiling
+ Test nach dem Kompilieren
- Yes
+ Ja
- No
+ Nein
- Remove source JS files
+ JS-Quelldateien entfernen
- Setting
+ Einstellung
- Value
+ Wert
\ No newline at end of file
diff --git a/RMMVCookTool.CLI/Properties/Resources.el-GR.resx b/RMMVCookTool.CLI/Properties/Resources.el-GR.resx
index ea1dc0f..ef71253 100644
--- a/RMMVCookTool.CLI/Properties/Resources.el-GR.resx
+++ b/RMMVCookTool.CLI/Properties/Resources.el-GR.resx
@@ -124,7 +124,7 @@
= RPG Maker MV Cook Tool (Έκδοση .NET Core CLI)
- = Έκδοση R2.02 ({0})
+ = Version R2.03 ({0})
String ID: ProgramVersionString
This is the command line app's version string.
@@ -293,52 +293,52 @@ This is the command line app's version string.
Δεν υπάρχει αναφορά στον φάκελο παιχνιδιού στο αρχείο package.json (ή δεν υπάρχει ο φάκελος που αναφέρεται). Παρακαλώ, βεβαιωθείτε ότι το αρχείο έχει τη μεταβλητή "main" και ο φάκελος υπάρχει.
- [orange1]Ρυθμίσεις command line[/]
+ [orange1]Command line arguments[/]
- [orange1]Ρύθμιση[/]
+ [orange1]Setup[/]
[orange1]Εργασία[/]
- Θέση SDK
+ SDK Location
- Θέση Project
+ Project Location
- Επέκταση αρχείου
+ File Extension
+
+
+ Συμπίεση
- Λειτουργία συμπίεσης
+ Επίπεδο συμπίεσης
-
- Βέλτιστη
+
+ Χωρίς συμπίεση
Ταχύτατη
-
- Χωρίς συμπίεση
-
-
- Συμπίεση
+
+ Βέλτιστη
- Συμπίεση και αφαίρεση αρχικών αρχείων
+ Compress and remove source files
Μόνο συμπίεση
- [darkcyan]Μετάφραση των αρχείων JS[/]
+ [darkcyan]Compiling JS files[/]
- Πακετάρισμα των αρχείων παιχνιδιού...
+ Packaging the game files...
- Δοκιμή μετά την μετάφραση
+ Test after compiling
Ναί
@@ -347,10 +347,10 @@ This is the command line app's version string.
Όχι
- Αφαίρεση αρχικών αρχείων JS
+ Remove source JS files
- Ρύθμιση
+ Ρύθμιση
Τιμή
diff --git a/RMMVCookTool.CLI/Properties/Resources.es-ES.resx b/RMMVCookTool.CLI/Properties/Resources.es-ES.resx
index 3797776..4d4ae10 100644
--- a/RMMVCookTool.CLI/Properties/Resources.es-ES.resx
+++ b/RMMVCookTool.CLI/Properties/Resources.es-ES.resx
@@ -124,235 +124,235 @@
= RPG Maker MV Cook Tool (.NET Core CLI Version)
- = Version R2.02 ({0})
+ = Version R2.03 ({0})
String ID: ProgramVersionString
This is the command line app's version string.
- = Developed by AceOfAces.
+ = Desarrollado por AceOfAces.
- = Licensed under the MIT license.
+ = Licencia bajo la licencia MIT.
- Compiler is now running in parallel mode.
+ Ahora el compilador se está ejecutando en modo paralelo.
- SDK Location OK.
+ Ubicación SDK OK.
- Push Enter/Return to exit.
+ Insertar entrar/volver para salir.
- Project Location OK.
+ Ubicación del proyecto OK.
- The file extension is set to
+ La extensión del archivo está establecida en
- You can't compress and test the project at the moment.
+ No puedes comprimir y probar el proyecto en este momento.
- The JavaScript files will be deleted after compilation.
+ Los archivos JavaScript se eliminarán después de la compilación.
- No compression will be used for the archive.
+ No se utilizará ninguna compresión para el archivo.
- The fastest compression will be used for the archive.
+ La compresión más rápida se utilizará para el archivo.
- The optimal compression will be used for the archive (this is the default).
+ La compresión óptima se utilizará para el archivo (este es el valor predeterminado).
- The location of the SDK doesn't exist.
+ La ubicación del SDK no existe.
- The compiler isn't there. Please pick the folder that has the nwjc file.
+ El compilador no está ahí. Por favor, elige la carpeta que tiene el archivo nwjc.
- The location of the project doesn't exist.
+ La ubicación del proyecto no existe.
- The package.json file doesn't exist.
+ El archivo package.json no existe.
- NW.js will start after compiling.
+ NW.js comenzará después de la compilación.
- The Project location is not set. Please set it with the --ProjectLocation "<project location>".
+ No se ha establecido la ubicación del proyecto. Por favor, establézcala con --ProjectLocation "<project location>".
- The SDK location is not set. Please set it with the --SDKLocation "<project location>".
+ La ubicación de SDK no está configurada. Por favor, establézcala con --SDKLocation "<project location>".
- Where's the SDK location?
+ ¿Dónde está la ubicación del SDK?
- Please insert the path for the SDK.
+ Por favor, inserte la ruta para el SDK.
- The directory isn't there. Please select an existing folder.
+ El directorio no existe. Por favor, seleccione una carpeta existente.
-Where's the project you want to compile?
+¿Dónde está el proyecto que quieres compilar?
- Please specify the location of the folder.
+ Por favor, especifique la ubicación de la carpeta.
- The folder you've selected isn't present.
+ La carpeta seleccionada no está presente.
- There is no js folder.
+ No hay ninguna carpeta js.
-What Extension will your game use (leave empty for .bin)?
+¿Qué extensión usará tu juego (dejar vacío para .bin)?
-Do you want to:
-1. Test that the binary files are loaded properly?
-2. Prepare for publishing?
-(Default is 1)
+¿Quieres hacer:
+1. Pruebe que los archivos binarios están cargados correctamente?
+2. Prepárese para publicarlo?
+(por defecto 1)
-Would you like to compress the game's files to an archive?
-1.Yes (delete the files as well).
-2.Yes (but leave the files intact).
+¿Quieres comprimir los archivos del juego a un archivo?
+1.Sí (elimina los archivos también).
+2. Sí (pero dejar los archivos intactos).
3. No.
-(Default is 3)
+(por defecto es 3)
-Would you like to test the project after compiling? (Y/N, Default is N)
+¿Quieres probar el proyecto después de compilar? (Y/N, Default is N)
- Removing binary files (if present)...
+ Eliminando archivos binarios (si está presente)...
- ]Thread #
+ ]Hilo #
- is compiling
+ está compilando
- finished compiling
+ terminó de compilar
- Compiling
+ Compilando
- Finished compiling
+ Compilación finalizada
[{0}]
- Finished compiling files.
+ Archivos de compilación finalizados.
-NW.js will now start. Give it a few seconds to start.
+NW.js se iniciará. Dale unos segundos para empezar.
- Copying the game files to a temporary location...
+ Copiando los archivos del juego a una ubicación temporal...
- Compressing files...
+ Comprimiendo archivos...
- Deleting source files...
+ Eliminando archivos de origen...
-The task was completed.
+La tarea fue completada.
- The project's files will be compressed (the files will be deleted after compressing).
+ Los archivos del proyecto serán comprimidos (los archivos serán borrados después de comprimir).
- The Project's files will be compressed
+ Los archivos del proyecto serán comprimidos
- Safe mode for compression is now active.
+ El modo seguro para la compresión está ahora activo.
- Compression is not allowed if the "--PackageApp" command line argument is specified. Skipping this step.
+ No se permite la compresión si se especifica el argumento de línea de comandos "--PackageApp". Omita este paso.
- No reference was found on the package.json (or the folder mentioned isn't there). Please check that the json file contains the "main" variable and the folder exists.
+ No se encontró ninguna referencia en package.json (o la carpeta mencionada no está ahí). Por favor, compruebe que el archivo json contiene la variable "principal" y la carpeta existe.
- [orange1]Command line arguments[/]
+ [orange1]Argumentos de línea de comandos[/]
[orange1]Setup[/]
- [orange1]Work[/]
+ [orange1]Trabajo[/]
- SDK Location
+ Ubicación SDK
- Project Location
+ Ubicación del proyecto
- File Extension
+ Extensión de archivo
- Compression
+ Compresión
- Compression Level
+ Nivel de compresión
- No compression
+ Sin compresión
- Fastest
+ Más rápido
- Optimal
+ Óptimo
- Compress and remove source files
+ Comprimir y eliminar archivos fuente
- Compress only
+ Sólo comprimir
- [darkcyan]Compiling JS files[/]
+ [darkcyan]Compilando archivos JS[/]
- Packaging the game files...
+ Empaquetando los archivos del juego...
- Test after compiling
+ Probar después de compilar
- Yes
+ Sí
- No
+ Nu
- Remove source JS files
+ Eliminar los archivos JS originales
- Setting
+ Ajustes
- Value
+ Valor
\ No newline at end of file
diff --git a/RMMVCookTool.CLI/Properties/Resources.fr-FR.resx b/RMMVCookTool.CLI/Properties/Resources.fr-FR.resx
index 3797776..28e4286 100644
--- a/RMMVCookTool.CLI/Properties/Resources.fr-FR.resx
+++ b/RMMVCookTool.CLI/Properties/Resources.fr-FR.resx
@@ -124,235 +124,235 @@
= RPG Maker MV Cook Tool (.NET Core CLI Version)
- = Version R2.02 ({0})
+ = Version R2.03 ({0})
String ID: ProgramVersionString
This is the command line app's version string.
- = Developed by AceOfAces.
+ = Développé par AceOfAces.
- = Licensed under the MIT license.
+ = Sous licence MIT.
- Compiler is now running in parallel mode.
+ Compilateur fonctionne maintenant en mode parallèle.
- SDK Location OK.
+ Emplacement du SDK OK.
- Push Enter/Return to exit.
+ Entrée/Retour pour quitter.
- Project Location OK.
+ Localisation du projet OK.
- The file extension is set to
+ L'extension de fichier est définie à
- You can't compress and test the project at the moment.
+ Vous ne pouvez pas compresser et tester le projet pour le moment.
- The JavaScript files will be deleted after compilation.
+ Les fichiers JavaScript seront supprimés après la compilation.
- No compression will be used for the archive.
+ Aucune compression ne sera utilisée pour l'archive.
- The fastest compression will be used for the archive.
+ La compression la plus rapide sera utilisée pour l'archive.
- The optimal compression will be used for the archive (this is the default).
+ La compression optimale sera utilisée pour l'archive (c'est la valeur par défaut).
- The location of the SDK doesn't exist.
+ L'emplacement du SDK n'existe pas.
- The compiler isn't there. Please pick the folder that has the nwjc file.
+ Le compilateur n'existe pas. Veuillez choisir le dossier qui a le fichier nwjc.
- The location of the project doesn't exist.
+ L'emplacement du projet n'existe pas.
- The package.json file doesn't exist.
+ Le fichier package.json n'existe pas.
- NW.js will start after compiling.
+ NW.js démarrera après la compilation.
- The Project location is not set. Please set it with the --ProjectLocation "<project location>".
+ L'emplacement du projet n'est pas défini. Veuillez le définir avec l'option --ProjectLocation "<project location>".
- The SDK location is not set. Please set it with the --SDKLocation "<project location>".
+ L'emplacement SDK n'est pas défini. Veuillez le définir avec l'option --SDKLocation "<project location>".
- Where's the SDK location?
+ Où est l'emplacement du SDK ?
- Please insert the path for the SDK.
+ Veuillez insérer le chemin d'accès pour le SDK.
- The directory isn't there. Please select an existing folder.
+ Le répertoire n'existe pas. Veuillez sélectionner un dossier existant.
-Where's the project you want to compile?
+Où est le projet que vous voulez compiler ?
- Please specify the location of the folder.
+ Veuillez spécifier l'emplacement du dossier.
- The folder you've selected isn't present.
+ Le dossier que vous avez sélectionné n'est pas présent.
- There is no js folder.
+ Il n'y a pas de dossier js.
-What Extension will your game use (leave empty for .bin)?
+Quelle extension votre jeu utilisera (laissez vide pour .bin) ?
-Do you want to:
-1. Test that the binary files are loaded properly?
-2. Prepare for publishing?
-(Default is 1)
+Voulez-vous :
+1. Tester que les fichiers binaires sont correctement chargés ?
+2. Préparez-vous à la publication ?
+(Par défaut est 1)
-Would you like to compress the game's files to an archive?
-1.Yes (delete the files as well).
-2.Yes (but leave the files intact).
-3. No.
-(Default is 3)
+Voulez-vous compresser les fichiers du jeu dans une archive ?
+1.Oui (supprimez également les fichiers).
+2.Oui (mais laisser les fichiers intact).
+3. Non.
+(Par défaut est 3)
-Would you like to test the project after compiling? (Y/N, Default is N)
+Voulez-vous tester le projet après la compilation ? (Y/N, par défaut est N)
- Removing binary files (if present)...
+ Suppression des fichiers binaires (si présent)...
]Thread #
- is compiling
+ est en train de compiler
- finished compiling
+ Fin de la compilation
- Compiling
+ Compilation
- Finished compiling
+ Compilation terminée
[{0}]
- Finished compiling files.
+ Compilation des fichiers terminée.
-NW.js will now start. Give it a few seconds to start.
+NW.js va maintenant commencer. Donnez-lui quelques secondes pour commencer.
- Copying the game files to a temporary location...
+ Copie des fichiers du jeu vers un emplacement temporaire...
- Compressing files...
+ Compression des fichiers...
- Deleting source files...
+ Suppression des fichiers sources...
-The task was completed.
+La tâche a été terminée.
- The project's files will be compressed (the files will be deleted after compressing).
+ Les fichiers du projet seront compressés (les fichiers seront supprimés après compression).
- The Project's files will be compressed
+ Les fichiers du projet seront compressés
- Safe mode for compression is now active.
+ Le mode sans échec pour la compression est maintenant actif.
- Compression is not allowed if the "--PackageApp" command line argument is specified. Skipping this step.
+ La compression n'est pas autorisée si l'argument de la ligne de commande "--PackageApp" est spécifié. Ignorer cette étape.
- No reference was found on the package.json (or the folder mentioned isn't there). Please check that the json file contains the "main" variable and the folder exists.
+ Aucune référence n'a été trouvée sur le package.json (ou le dossier mentionné n'est pas là). Veuillez vérifier que le fichier json contient la variable "main" et que le dossier existe.
- [orange1]Command line arguments[/]
+ [orange1]Arguments de la ligne de commande[/]
[orange1]Setup[/]
- [orange1]Work[/]
+ [orange1]Travail[/]
- SDK Location
+ Emplacement du SDK
- Project Location
+ Emplacement du projet
- File Extension
+ Extension de fichier
Compression
- Compression Level
+ Niveau de compression
- No compression
+ Pas de compression
- Fastest
+ Le plus rapide
Optimal
- Compress and remove source files
+ Compresser et supprimer les fichiers sources
- Compress only
+ Compresser seulement
- [darkcyan]Compiling JS files[/]
+ [darkcyan]Compilation des fichiers JS[/]
- Packaging the game files...
+ Emballage des fichiers du jeu...
- Test after compiling
+ Tester après la compilation
- Yes
+ Oui
- No
+ Non
- Remove source JS files
+ Supprimer les fichiers JS source
- Setting
+ Réglages
- Value
+ Valeur
\ No newline at end of file
diff --git a/RMMVCookTool.CLI/Properties/Resources.it-IT.resx b/RMMVCookTool.CLI/Properties/Resources.it-IT.resx
index 3797776..3ca09c0 100644
--- a/RMMVCookTool.CLI/Properties/Resources.it-IT.resx
+++ b/RMMVCookTool.CLI/Properties/Resources.it-IT.resx
@@ -121,238 +121,238 @@
================================================
- = RPG Maker MV Cook Tool (.NET Core CLI Version)
+ = Rpg Maker Mt Cook Tool (.NET Core CLI Version)
- = Version R2.02 ({0})
+ = Version R2.03 ({0})
String ID: ProgramVersionString
This is the command line app's version string.
- = Developed by AceOfAces.
+ = Sviluppato da AceOfAces.
- = Licensed under the MIT license.
+ = Concessi sotto licenza MIT.
- Compiler is now running in parallel mode.
+ Il compilatore è ora in esecuzione in modalità parallela.
- SDK Location OK.
+ Posizione SDK OK.
- Push Enter/Return to exit.
+ Premere Invio/Ritorna per uscire.
- Project Location OK.
+ Posizione Del Progetto OK.
- The file extension is set to
+ L'estensione del file è impostata a
- You can't compress and test the project at the moment.
+ Al momento non puoi comprimere e testare il progetto.
- The JavaScript files will be deleted after compilation.
+ I file JavaScript verranno eliminati dopo la compilazione.
- No compression will be used for the archive.
+ Non sarà utilizzata alcuna compressione per l'archivio.
- The fastest compression will be used for the archive.
+ La compressione più veloce sarà usata per l'archivio.
- The optimal compression will be used for the archive (this is the default).
+ La compressione ottimale sarà usata per l'archivio (questo è il predefinito).
- The location of the SDK doesn't exist.
+ La posizione dell'SDK non esiste.
- The compiler isn't there. Please pick the folder that has the nwjc file.
+ Il compilatore non è presente. Scegli la cartella che ha il file nwjc.
- The location of the project doesn't exist.
+ La posizione del progetto non esiste.
- The package.json file doesn't exist.
+ Il file package.json non esiste.
- NW.js will start after compiling.
+ NW.js inizierà dopo la compilazione.
- The Project location is not set. Please set it with the --ProjectLocation "<project location>".
+ La posizione del progetto non è impostata. Si prega di impostarla con --ProjectLocation "<project location>".
- The SDK location is not set. Please set it with the --SDKLocation "<project location>".
+ La posizione SDK non è impostata. Si prega di impostarla con --SDKLocation "<project location>".
- Where's the SDK location?
+ Dov'è la posizione SDK?
- Please insert the path for the SDK.
+ Inserire il percorso per l'SDK.
- The directory isn't there. Please select an existing folder.
+ La directory non è presente. Si prega di selezionare una cartella esistente.
-Where's the project you want to compile?
+Dov'è il progetto che vuoi compilare?
- Please specify the location of the folder.
+ Specifica la posizione della cartella.
- The folder you've selected isn't present.
+ La cartella selezionata non è presente.
- There is no js folder.
+ Non c'è nessuna cartella js.
-What Extension will your game use (leave empty for .bin)?
+Quale estensione userà il tuo gioco (lasciare vuoto per .bin)?
-Do you want to:
-1. Test that the binary files are loaded properly?
-2. Prepare for publishing?
-(Default is 1)
+Vuoi per:
+1. Verifica che i file binari siano caricati correttamente?
+2. Preparati per la pubblicazione?
+(Default è 1)
-Would you like to compress the game's files to an archive?
-1.Yes (delete the files as well).
-2.Yes (but leave the files intact).
+Vuoi comprimere i file del gioco in un archivio?
+1.Sì (eliminare anche i file).
+2.Sì (ma lascia intatti i file).
3. No.
-(Default is 3)
+(Default è 3)
-Would you like to test the project after compiling? (Y/N, Default is N)
+Vuoi testare il progetto dopo la compilazione? (Y/N, Predefinito è N)
- Removing binary files (if present)...
+ Rimozione dei file binari (se presenti)...
]Thread #
- is compiling
+ sta compilando
- finished compiling
+ compilazione completata
- Compiling
+ Compilazione
- Finished compiling
+ Compilazione terminata
[{0}]
- Finished compiling files.
+ Compilazione dei file terminati.
-NW.js will now start. Give it a few seconds to start.
+NW.js ora inizierà. Dagli alcuni secondi per iniziare.
- Copying the game files to a temporary location...
+ Copia dei file di gioco in una posizione temporanea...
- Compressing files...
+ Compressione dei file...
- Deleting source files...
+ Eliminazione file sorgente...
-The task was completed.
+L'attività è stata completata.
- The project's files will be compressed (the files will be deleted after compressing).
+ I file del progetto verranno compressi (i file verranno eliminati dopo la compressione).
- The Project's files will be compressed
+ I file del progetto saranno compressi
- Safe mode for compression is now active.
+ La modalità provvisoria per la compressione è ora attiva.
- Compression is not allowed if the "--PackageApp" command line argument is specified. Skipping this step.
+ La compressione non è consentita se è specificato l'argomento a riga di comando "--PackageApp". Saltando questo passaggio.
- No reference was found on the package.json (or the folder mentioned isn't there). Please check that the json file contains the "main" variable and the folder exists.
+ Non è stato trovato alcun riferimento su package.json (o la cartella menzionata non c'è). Controllare che il file json contenga la variabile "main" e che la cartella esista.
- [orange1]Command line arguments[/]
+ [orange1]Argomenti della riga di comando[/]
[orange1]Setup[/]
- [orange1]Work[/]
+ [orange1]Lavoro[/]
- SDK Location
+ Posizione SDK
- Project Location
+ Posizione Del Progetto
- File Extension
+ Estensione File
- Compression
+ Compressione
- Compression Level
+ Livello Di Compressione
- No compression
+ Nessuna compressione
- Fastest
+ Più Veloce
- Optimal
+ Ottimale
- Compress and remove source files
+ Comprimi e rimuovi i file sorgente
- Compress only
+ Comprimi solo
- [darkcyan]Compiling JS files[/]
+ [darkcyan]Compilazione file JS[/]
- Packaging the game files...
+ Imballando i file del gioco...
- Test after compiling
+ Prova dopo la compilazione
- Yes
+ Sì
No
- Remove source JS files
+ Rimuovere i file JS sorgente
- Setting
+ Impostazione
- Value
+ Valore
\ No newline at end of file
diff --git a/RMMVCookTool.CLI/Properties/Resources.ja-JP.resx b/RMMVCookTool.CLI/Properties/Resources.ja-JP.resx
index 3797776..2c08898 100644
--- a/RMMVCookTool.CLI/Properties/Resources.ja-JP.resx
+++ b/RMMVCookTool.CLI/Properties/Resources.ja-JP.resx
@@ -121,107 +121,107 @@
================================================
- = RPG Maker MV Cook Tool (.NET Core CLI Version)
+ = RPG メーカー MV クックツール (.NET Core CLI バージョン)
- = Version R2.02 ({0})
+ = Version R2.03 ({0})
String ID: ProgramVersionString
This is the command line app's version string.
- = Developed by AceOfAces.
+ = AceOfAces によって開発されました。
- = Licensed under the MIT license.
+ = MIT ライセンスの下でライセンスされます。
- Compiler is now running in parallel mode.
+ コンパイラは並列モードで実行されています。
- SDK Location OK.
+ SDK Location OK
- Push Enter/Return to exit.
+ Enter/Return を押して終了します。
- Project Location OK.
+ プロジェクトの場所OKです。
- The file extension is set to
+ ファイル拡張子は
- You can't compress and test the project at the moment.
+ 現時点ではプロジェクトを圧縮してテストすることはできません。
- The JavaScript files will be deleted after compilation.
+ JavaScriptファイルはコンパイル後に削除されます。
- No compression will be used for the archive.
+ アーカイブには圧縮は使用されません。
- The fastest compression will be used for the archive.
+ 最速の圧縮がアーカイブに使用されます。
- The optimal compression will be used for the archive (this is the default).
+ 最適な圧縮がアーカイブに使用されます (これはデフォルトです)。
- The location of the SDK doesn't exist.
+ SDK の場所が存在しません。
- The compiler isn't there. Please pick the folder that has the nwjc file.
+ コンパイラーが存在しません。nwjc ファイルがあるフォルダーを選択してください。
- The location of the project doesn't exist.
+ プロジェクトの場所が存在しません。
- The package.json file doesn't exist.
+ package.json ファイルが存在しません。
- NW.js will start after compiling.
+ コンパイル後にNW.jsが起動します。
- The Project location is not set. Please set it with the --ProjectLocation "<project location>".
+ プロジェクトの場所が設定されていません。--ProjectLocation "<project location> " で設定してください。
- The SDK location is not set. Please set it with the --SDKLocation "<project location>".
+ SDK の場所が設定されていません。--SDKLocation "<project location> " で設定してください。
- Where's the SDK location?
+ SDKはどこにありますか?
- Please insert the path for the SDK.
+ SDKのパスを挿入してください。
- The directory isn't there. Please select an existing folder.
+ ディレクトリがありません。既存のフォルダを選択してください。
-Where's the project you want to compile?
+プロジェクトはどこでコンパイルしますか?
- Please specify the location of the folder.
+ フォルダの場所を指定してください。
- The folder you've selected isn't present.
+ 選択したフォルダは存在しません。
- There is no js folder.
+ jsフォルダがありません。
-What Extension will your game use (leave empty for .bin)?
+ゲームの拡張機能は何を使用しますか(.binの場合は空のままにします)?
-Do you want to:
-1. Test that the binary files are loaded properly?
-2. Prepare for publishing?
-(Default is 1)
+以下を行いますか?
+1. バイナリファイルが正しく読み込まれていることをテストしますか?
+2. 公開の準備をしますか?
+(デフォルトは 1)
@@ -233,126 +233,126 @@ Would you like to compress the game's files to an archive?
-Would you like to test the project after compiling? (Y/N, Default is N)
+コンパイル後にプロジェクトをテストしますか? (Y/N, Default is N)
- Removing binary files (if present)...
+ バイナリファイルを削除しています...
- ]Thread #
+ ]スレッド #
- is compiling
+ コンパイルしています
- finished compiling
+ コンパイル完了
- Compiling
+ コンパイル
- Finished compiling
+ コンパイル完了
[{0}]
- Finished compiling files.
+ ファイルのコンパイルが完了しました
-NW.js will now start. Give it a few seconds to start.
+NW.js を開始します。数秒後に開始します。
- Copying the game files to a temporary location...
+ ゲームファイルを一時的な場所にコピーしています...
- Compressing files...
+ ファイルを圧縮しています...
- Deleting source files...
+ ソースファイルを削除しています...
-The task was completed.
+タスクは完了しました。
- The project's files will be compressed (the files will be deleted after compressing).
+ プロジェクトのファイルは圧縮されます (ファイルは圧縮後に削除されます)。
- The Project's files will be compressed
+ プロジェクトのファイルは圧縮されます
- Safe mode for compression is now active.
+ 圧縮のためのセーフモードがアクティブになりました。
- Compression is not allowed if the "--PackageApp" command line argument is specified. Skipping this step.
+ "--PackageApp" コマンドライン引数が指定されている場合、圧縮は許可されません。この手順をスキップします。
- No reference was found on the package.json (or the folder mentioned isn't there). Please check that the json file contains the "main" variable and the folder exists.
+ package.json に参照が見つかりませんでした(または、そこにないフォルダがありません)。 json ファイルに "main" 変数が含まれており、フォルダが存在することを確認してください。
- [orange1]Command line arguments[/]
+ [orange1]コマンドライン引数[/]
[orange1]Setup[/]
- [orange1]Work[/]
+ [orange1]動作 [/]
- SDK Location
+ SDKの場所
- Project Location
+ プロジェクトの場所
- File Extension
+ ファイル拡張子
- Compression
+ 圧縮
- Compression Level
+ 圧縮レベル
- No compression
+ 圧縮なし
- Fastest
+ 最速です
- Optimal
+ 最適な
- Compress and remove source files
+ ソースファイルを圧縮して削除する
- Compress only
+ 圧縮のみ
- [darkcyan]Compiling JS files[/]
+ [darkcyan]JS ファイルのコンパイル[/]
- Packaging the game files...
+ ゲームファイルをパッケージ化しています...
- Test after compiling
+ コンパイル後のテスト
- Yes
+ はい
- No
+ いいえ
- Remove source JS files
+ ソース JS ファイルを削除
- Setting
+ 設定
- Value
+ 値
\ No newline at end of file
diff --git a/RMMVCookTool.CLI/Properties/Resources.nl-NL.resx b/RMMVCookTool.CLI/Properties/Resources.nl-NL.resx
index 3797776..929fda5 100644
--- a/RMMVCookTool.CLI/Properties/Resources.nl-NL.resx
+++ b/RMMVCookTool.CLI/Properties/Resources.nl-NL.resx
@@ -121,238 +121,238 @@
================================================
- = RPG Maker MV Cook Tool (.NET Core CLI Version)
+ = RPG Maker MV Kook Gereedschap (.NET Core CLI versie)
- = Version R2.02 ({0})
+ = Version R2.03 ({0})
String ID: ProgramVersionString
This is the command line app's version string.
- = Developed by AceOfAces.
+ = Ontwikkeld door AteOfAces.
- = Licensed under the MIT license.
+ = Gelicenseerd onder de MIT-licentie.
- Compiler is now running in parallel mode.
+ Compiler draait nu in parallelle modus.
- SDK Location OK.
+ SDK Locatie OK.
- Push Enter/Return to exit.
+ Push Enter/Terug om af te sluiten.
- Project Location OK.
+ Projectlocatie OK.
- The file extension is set to
+ De bestandsextensie is ingesteld op
- You can't compress and test the project at the moment.
+ Je kunt het project op dit moment niet testen en comprimeren.
- The JavaScript files will be deleted after compilation.
+ De JavaScript-bestanden zullen worden verwijderd na de compilatie.
- No compression will be used for the archive.
+ Er wordt geen compressie gebruikt voor het archief.
- The fastest compression will be used for the archive.
+ De snelste compressie zal gebruikt worden voor het archief.
- The optimal compression will be used for the archive (this is the default).
+ De optimale compressie zal worden gebruikt voor het archief (dit is de standaard).
- The location of the SDK doesn't exist.
+ De locatie van de SDK bestaat niet.
- The compiler isn't there. Please pick the folder that has the nwjc file.
+ De compilator is er niet. Kies de map die het nwjc-bestand bevat.
- The location of the project doesn't exist.
+ De locatie van het project bestaat niet.
- The package.json file doesn't exist.
+ Het package.json bestand bestaat niet.
- NW.js will start after compiling.
+ NW.js zal starten na het compileren.
- The Project location is not set. Please set it with the --ProjectLocation "<project location>".
+ De projectlocatie is niet ingesteld. Stel het in met de --ProjectLocation "<project location>".
- The SDK location is not set. Please set it with the --SDKLocation "<project location>".
+ De SDK locatie is niet ingesteld. Stel het in met de --SDKLocation "<project location>".
- Where's the SDK location?
+ Waar is de SDK locatie?
- Please insert the path for the SDK.
+ Vul het pad in voor de SDK.
- The directory isn't there. Please select an existing folder.
+ De map is er niet. Selecteer een bestaande map.
-Where's the project you want to compile?
+Waar is het project dat je wilt compileren?
- Please specify the location of the folder.
+ Geef de locatie van de map op.
- The folder you've selected isn't present.
+ De map die je hebt geselecteerd is niet aanwezig.
- There is no js folder.
+ Er is geen map voor js.
-What Extension will your game use (leave empty for .bin)?
+Welke extensie zal je spel gebruiken (leeg laten voor .bin)?
-Do you want to:
-1. Test that the binary files are loaded properly?
-2. Prepare for publishing?
-(Default is 1)
+Wil je het:
+1. Test of de binaire bestanden goed geladen worden?
+2. Bereid voor om te publiceren?
+(Standaard is 1)
-Would you like to compress the game's files to an archive?
-1.Yes (delete the files as well).
-2.Yes (but leave the files intact).
-3. No.
-(Default is 3)
+Wil je de bestanden van het spel comprimeren naar een archief?
+1.Ja (verwijder ook de bestanden).
+2.Ja (maar laat de bestanden intact).
+3. Nr.
+(standaard is 3)
-Would you like to test the project after compiling? (Y/N, Default is N)
+Wilt u het project testen na het compileren? (Y/N, Default is N)
- Removing binary files (if present)...
+ Verwijder binaire bestanden (indien aanwezig)...
]Thread #
- is compiling
+ compileert
- finished compiling
+ klaar compileren
- Compiling
+ Compileren
- Finished compiling
+ Klaar met compilen
[{0}]
- Finished compiling files.
+ Samenstellen bestanden voltooid.
-NW.js will now start. Give it a few seconds to start.
+NW.js zal nu beginnen. Geef het een paar seconden om te beginnen.
- Copying the game files to a temporary location...
+ De spelbestanden kopiëren naar een tijdelijke locatie...
- Compressing files...
+ Bestanden comprimeren...
- Deleting source files...
+ Bronbestanden verwijderen...
-The task was completed.
+De taak is voltooid.
- The project's files will be compressed (the files will be deleted after compressing).
+ De bestanden van het project zullen worden gecomprimeerd (de bestanden zullen worden verwijderd na de compressing).
- The Project's files will be compressed
+ De bestanden van het project worden gecomprimeerd
- Safe mode for compression is now active.
+ Veilige modus voor compressie is nu actief.
- Compression is not allowed if the "--PackageApp" command line argument is specified. Skipping this step.
+ Compressie is niet toegestaan als het opdrachtregelargument "--PackageApp" is opgegeven. Deze stap wordt overgeslagen.
- No reference was found on the package.json (or the folder mentioned isn't there). Please check that the json file contains the "main" variable and the folder exists.
+ Er is geen referentie gevonden op package.json (of de genoemde map is er niet). Controleer of het json bestand de "main" variabele bevat en dat de map bestaat.
- [orange1]Command line arguments[/]
+ [orange1]Command line argumenten[/]
[orange1]Setup[/]
- [orange1]Work[/]
+ [orange1]Bewerken[/]
- SDK Location
+ SDK Locatie
- Project Location
+ Project locatie
- File Extension
+ Bestands extensie
- Compression
+ Compressie
- Compression Level
+ Compressie niveau
- No compression
+ Geen compressie
- Fastest
+ Snelste
- Optimal
+ Optimaal
- Compress and remove source files
+ Comprimeren en verwijderen van bronbestanden
- Compress only
+ Alleen comprimeren
- [darkcyan]Compiling JS files[/]
+ [darkcyan]Compileren JS bestanden [/]
- Packaging the game files...
+ Het spel bestanden pakken...
- Test after compiling
+ Test na compileren
- Yes
+ ja
- No
+ Neen
- Remove source JS files
+ Verwijder bronJS bestanden
- Setting
+ Instellingen
- Value
+ Waarde
\ No newline at end of file
diff --git a/RMMVCookTool.CLI/Properties/Resources.pt-BR.resx b/RMMVCookTool.CLI/Properties/Resources.pt-BR.resx
index 3797776..692a47c 100644
--- a/RMMVCookTool.CLI/Properties/Resources.pt-BR.resx
+++ b/RMMVCookTool.CLI/Properties/Resources.pt-BR.resx
@@ -121,238 +121,238 @@
================================================
- = RPG Maker MV Cook Tool (.NET Core CLI Version)
+ = Ferramenta de Cook MT RPG Maker (Versão CLI .NET Core)
- = Version R2.02 ({0})
+ = Version R2.03 ({0})
String ID: ProgramVersionString
This is the command line app's version string.
- = Developed by AceOfAces.
+ = Desenvolvido por AceOfAces.
- = Licensed under the MIT license.
+ = Licenciado sob a licença MIT.
- Compiler is now running in parallel mode.
+ Compilador está sendo executado em modo paralelo.
- SDK Location OK.
+ Localização do SDK OK.
- Push Enter/Return to exit.
+ Pressione Enter/Return para sair.
- Project Location OK.
+ Localização do projeto OK.
- The file extension is set to
+ A extensão do arquivo está definida como
- You can't compress and test the project at the moment.
+ Você não pode compactar e testar o projeto no momento.
- The JavaScript files will be deleted after compilation.
+ Os arquivos JavaScript serão apagados após a compilação.
- No compression will be used for the archive.
+ A compressão não será utilizada para o arquivo.
- The fastest compression will be used for the archive.
+ A compressão mais rápida será usada para o arquivo.
- The optimal compression will be used for the archive (this is the default).
+ Compressão ideal será usada para o arquivo (isto é o padrão).
- The location of the SDK doesn't exist.
+ O local do SDK não existe.
- The compiler isn't there. Please pick the folder that has the nwjc file.
+ O compilador não está lá. Por favor, escolha a pasta que possui o arquivo nwjc.
- The location of the project doesn't exist.
+ O local do projeto não existe.
- The package.json file doesn't exist.
+ O arquivo package.json não existe.
- NW.js will start after compiling.
+ O NW.js iniciará após a compilação.
- The Project location is not set. Please set it with the --ProjectLocation "<project location>".
+ O local do Projeto não está definido. Por favor, defina-o com --ProjectLocation "<project location>".
- The SDK location is not set. Please set it with the --SDKLocation "<project location>".
+ O local do SDK não está definido. Defina-o com --SDKLocation "<project location>".
- Where's the SDK location?
+ Onde fica o local do SDK?
- Please insert the path for the SDK.
+ Por favor insira o caminho para o SDK.
- The directory isn't there. Please select an existing folder.
+ O diretório não existe. Por favor, selecione uma pasta existente.
-Where's the project you want to compile?
+Onde é o projeto que você quer compilar?
- Please specify the location of the folder.
+ Por favor, especifique a localização da pasta.
- The folder you've selected isn't present.
+ A pasta que você selecionou não está presente.
- There is no js folder.
+ Não há pasta js.
-What Extension will your game use (leave empty for .bin)?
+Qual extensão seu jogo vai usar (deixe em branco para .bin)?
-Do you want to:
-1. Test that the binary files are loaded properly?
-2. Prepare for publishing?
-(Default is 1)
+Você quer:
+1. Teste se os arquivos binários foram carregados corretamente?
+2. Prepare-se para a publicação?
+(o padrão é 1)
-Would you like to compress the game's files to an archive?
-1.Yes (delete the files as well).
-2.Yes (but leave the files intact).
-3. No.
-(Default is 3)
+Você gostaria de comprimir os arquivos do jogo em um arquivo?
+1. Sim (também exclua os arquivos).
+2.Sim (mas deixa os arquivos intactos).
+3. Não.
+(Padrão é 3)
-Would you like to test the project after compiling? (Y/N, Default is N)
+Você gostaria de testar o projeto depois de compilar? (S/N, padrão é N)
- Removing binary files (if present)...
+ Removendo arquivos binários (se houver)...
- ]Thread #
+ ]Tópico #
- is compiling
+ está compilando
- finished compiling
+ compilação concluída
- Compiling
+ Compilando
- Finished compiling
+ Compilação concluída
[{0}]
- Finished compiling files.
+ Compilação de arquivos concluída.
-NW.js will now start. Give it a few seconds to start.
+O NW.js será iniciado agora. Aguarde alguns segundos para iniciar.
- Copying the game files to a temporary location...
+ Copiando os arquivos do jogo para um local temporário...
- Compressing files...
+ Compactando arquivos...
- Deleting source files...
+ Excluindo arquivos de origem...
-The task was completed.
+A tarefa foi concluída.
- The project's files will be compressed (the files will be deleted after compressing).
+ Os arquivos do projeto serão compactados (os arquivos serão excluídos após compressão).
- The Project's files will be compressed
+ Os arquivos do projeto serão compactados
- Safe mode for compression is now active.
+ O modo de segurança para compressão agora está ativo.
- Compression is not allowed if the "--PackageApp" command line argument is specified. Skipping this step.
+ Compressão não é permitida se o argumento de linha de comando "--PackageApp" for especificado. Ignorando esse passo.
- No reference was found on the package.json (or the folder mentioned isn't there). Please check that the json file contains the "main" variable and the folder exists.
+ Não foi encontrada nenhuma referência no package.json (ou a pasta mencionada não está lá). Por favor, verifique se o arquivo json contém a variável "principal" e a pasta existe.
- [orange1]Command line arguments[/]
+ [orange1]Argumentos da linha de comando[/]
[orange1]Setup[/]
- [orange1]Work[/]
+ [orange1]Trabalho[/]
- SDK Location
+ Localização do SDK
- Project Location
+ Localização do projeto
- File Extension
+ Extensão do Arquivo
- Compression
+ Compactação
- Compression Level
+ Nível de compressão
- No compression
+ Sem compressão
- Fastest
+ Super-rápida
- Optimal
+ Ótimo
- Compress and remove source files
+ Comprimir e remover arquivos fonte
- Compress only
+ Apenas compactar
- [darkcyan]Compiling JS files[/]
+ [darkcyan]Compilando arquivos JS[/]
- Packaging the game files...
+ Empacotando os arquivos do jogo...
- Test after compiling
+ Teste depois de compilar
- Yes
+ sim
- No
+ Não
- Remove source JS files
+ Remover arquivos de fonte JS
- Setting
+ Configuração
- Value
+ Valor
\ No newline at end of file
diff --git a/RMMVCookTool.CLI/Properties/Resources.resx b/RMMVCookTool.CLI/Properties/Resources.resx
index 2deb7bb..df8dd5b 100644
--- a/RMMVCookTool.CLI/Properties/Resources.resx
+++ b/RMMVCookTool.CLI/Properties/Resources.resx
@@ -124,7 +124,7 @@
= RPG Maker MV Cook Tool (.NET Core CLI Version)
- = Version R2.02 ({0})
+ = Version R2.03 ({0})
String ID: ProgramVersionString
This is the command line app's version string.
diff --git a/RMMVCookTool.GUI/Properties/Resources.de-DE.resx b/RMMVCookTool.GUI/Properties/Resources.de-DE.resx
index a87a9d3..a1f105a 100644
--- a/RMMVCookTool.GUI/Properties/Resources.de-DE.resx
+++ b/RMMVCookTool.GUI/Properties/Resources.de-DE.resx
@@ -118,119 +118,115 @@
System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
- Browse...
+ Durchsuchen...
- Chromium Flags
+ Chrom-Flaggen
- Close
+ Schließen
- Done!
+ Fertig!
- Enable NodeJS?
+ NodeJS aktivieren?
- Clicking on the "More Details" button will show the stack trace. Make sure to include this if you are filling a bug report, since it can help with diagnosing the bug.
+ Wenn Sie auf den Button "Weitere Details" klicken, wird der Stapelverlauf angezeigt. Wenn Sie einen Fehlerbericht ausfüllen, sollten Sie dies unbedingt berücksichtigen, da er bei der Fehlerdiagnose helfen kann.
- Error
+ Fehler
- Essentials
+ Grundlegende
- You picked a file that is outside of the project's file. Please pick a file within the project.
+ Sie haben eine Datei außerhalb der Projektdatei ausgewählt. Bitte wählen Sie eine Datei innerhalb des Projekts.
- Game ID
+ Spiel-ID
- Game Info
+ Spielinfo
- Game Name
+ Spielname
- Game Package Metadata Editor
+ Spielpaket Metadaten-Editor
Version
- Height
+ Höhe
- HTML file location
+ Pfad der HTML-Datei
- HTML File|*.html
+ HTML-Datei|*.html
- Icon Location
+ Icon-Position
- In Full Screen
+ Im Vollbild
- In Kiosk Mode
+ Im Kiosk Modus
- JavaScript Flags
-
-
-
- ..\resources\manual.rtf;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;windows-1253
+ JavaScript-Flaggen
- Minimum Height
+ Minimale Höhe
- Minimum Width
+ Minimale Breite
- Mouse Cursor
+ Mauszeiger
- None
+ Keine
- NW.js features
+ NW.js Funktionen
- PNG File|*.png
+ PNG-Datei|*.png
- The path to the project is too long. Please shorten the path.
+ Der Pfad zum Projekt ist zu lang. Bitte kürzen Sie den Pfad.
- Please select the location of the project.
+ Bitte wählen Sie den Ort des Projektes.
- Resizable Window?
+ skalierbares Fenster?
- Resolution
+ Auflösung
- Save
+ Speichern
- The package metadata file was saved successfully.
+ Die Paket-Metadatendatei wurde erfolgreich gespeichert.
- Screen Center
+ Bildschirmmitte
- Please select the location of the SDK folder.
+ Bitte wählen Sie den Speicherort des SDK-Ordners.
- Settings
+ Einstellungen
- --- The Stack Trace is below this line ---
+ --- Der Stack-Trace liegt unterhalb dieser Zeile ---
@@ -240,188 +236,188 @@
Width
- Windowed
+ Fenstermodus
- Window
+ Fenster
- Window Position
+ Fensterposition
- Window Settings
+ Fenstereinstellungen
- Window Size
+ Fenstergröße
- Window Title
+ Fenstertitel
- Ack! An error has occurred.
+ Ack! Ein Fehler ist aufgetreten.
Complete
- Warning
+ Warnung
- A project was not selected.
+ Ein Projekt wurde nicht ausgewählt.
- Please select a project from the list. You may have to add it to the list (if you haven't done so).
+ Bitte wählen Sie ein Projekt aus der Liste. Sie müssen es möglicherweise zur Liste hinzufügen (falls Sie es noch nicht getan haben).
- Your default settings have been updated.
+ Ihre Standardeinstellungen wurden aktualisiert.
- The settings will be used for new projects added from this point on.
+ Die Einstellungen werden für neue Projekte verwendet, die ab diesem Zeitpunkt hinzugefügt werden.
- The project's settings have been updated.
+ Die Projekteinstellungen wurden aktualisiert.
- Location:
+ Ort:
- File Extension:
+ Dateierweiterung:
- Remove JS Files after Compiling:
+ JS-Dateien nach dem Kompilieren entfernen:
- Compress Files:
+ Dateien komprimieren:
- Remove Source Files after Compression:
+ Entferne Quelldateien nach der Kompression:
- Compression Mode:
+ Komprimierungsmodus:
- Location of the NW.js SDK
+ Speicherort des NW.js SDK
- RPG Maker MV/MZ Cook Tool
+ RPG Maker MV/MZ Kochwerkzeug
Compiler
- Add
+ Neu
- Remove
+ Entfernen
- Project Settings
+ Projekteinstellungen
- Edit Metadata
+ Metadaten bearbeiten
- Progress
+ Fortschritt
- Total Progress:
+ Gesamtfortschritt:
- Current Project Progress:
+ Aktueller Projektfortschritt:
- Compile
+ Kompilieren
- Cancel
+ Abbrechen
- About...
+ Über...
- Version R3.02
+ Version R4.00 Update 1
- Developed by Studio ACE(AceOfAces). Licensed under the MIT license.
+ Entwickelt von Studio ACE(AceOfAces).
- User Manual
+ Benutzerhandbuch
- Compression Level:
+ Kompressionslevel:
- Remove the game files after packaging.
+ Entfernen Sie die Spieldateien nach der Verpackung.
- Compress the game files into package.nw.
+ Komprimiere die Spieldateien in package.nw.
- Remove the source JS files after compiling.
+ Entfernen Sie die Quell-JS-Dateien nach dem Kompilieren.
Optimal
- Fastest
+ Schnellste
- No Compression
+ Keine Komprimierung
- Default Settings...
+ Standardeinstellungen...
- Default Project Settings
+ Standard-Projekteinstellungen
- Aborted
+ Abgebrochen
- Removing binary files from
+ Entferne Binärdateien von
- Compilation complete!
+ Kompilierung abgeschlossen!
- Compiling scripts in the js folder...
+ Kompiliere Skripte im Ordner js...
- The nwjs Compiler is missing.
+ Der nwjs Compiler fehlt.
- Compiling
+ Kompilieren
- Compiling scripts in the
+ Kompiliere Skripte in der
- Compiling
+ Kompilieren
- Failed!
+ Fehlgeschlagen!
- folder...
+ Ordner...
- Please add the folders you want the JavaScript files to be compiled.
+ Bitte fügen Sie die Ordner hinzu, die Sie für die Erstellung der JavaScript-Dateien benötigen.
- Packaging...
+ Verpackung...
- The task was cancelled.
+ Die Aufgabe wurde abgebrochen.
- Could not find the folder specified in the JSON file.
+ Der in der JSON-Datei angegebene Ordner konnte nicht gefunden werden.
String ID: CannotFindGameFolderTitle
This is the title of the message shown if the JSON file is missing an important detail.
- Double check that the "main" variable is filled or points to a existing folder. This folder will be skipped.
+ Überprüfen Sie, ob die "Haupt"-Variable gefüllt ist oder auf einen existierenden Ordner verweist. Dieser Ordner wird übersprungen.
- Minify the package.json file
+ Die package.json-Datei minimieren
\ No newline at end of file
diff --git a/RMMVCookTool.GUI/Properties/Resources.el-GR.resx b/RMMVCookTool.GUI/Properties/Resources.el-GR.resx
index f68845b..5159a5e 100644
--- a/RMMVCookTool.GUI/Properties/Resources.el-GR.resx
+++ b/RMMVCookTool.GUI/Properties/Resources.el-GR.resx
@@ -60,45 +60,45 @@
: and then encoded with base64 encoding.
-->
-
+
-
+
-
-
-
-
+
+
+
+
-
-
+
+
-
-
+
+
-
-
-
-
+
+
+
+
-
+
-
+
@@ -180,10 +180,6 @@
Σημαίες JavaScript
-
-
- ..\resources\manual.rtf;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;windows-1253
-
Ελάχιστο ύψος
@@ -339,7 +335,7 @@
Σχετικά...
- Έκδοση R3.02
+ Έκδοση R4.00 Ενημέρωση 1
Αναπτύχθηκε από τον Studio ACE(AceOfAces). Άδεια χρήσης υπό το MIT License.
diff --git a/RMMVCookTool.GUI/Properties/Resources.es-ES.resx b/RMMVCookTool.GUI/Properties/Resources.es-ES.resx
index a87a9d3..61b57fb 100644
--- a/RMMVCookTool.GUI/Properties/Resources.es-ES.resx
+++ b/RMMVCookTool.GUI/Properties/Resources.es-ES.resx
@@ -118,310 +118,306 @@
System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
- Browse...
+ Navegar...
- Chromium Flags
+ Banderas de cromo
- Close
+ Cerrar
- Done!
+ ¡Listo!
- Enable NodeJS?
+ ¿Habilitar NodeJS?
- Clicking on the "More Details" button will show the stack trace. Make sure to include this if you are filling a bug report, since it can help with diagnosing the bug.
+ Al hacer clic en el botón "Más Detalles" se mostrará el stack trace. Asegúrese de incluir esto si está rellenando un informe de error, ya que puede ayudar a diagnosticar el error.
Error
- Essentials
+ Esenciales
- You picked a file that is outside of the project's file. Please pick a file within the project.
+ Has elegido un archivo que está fuera del archivo del proyecto. Por favor, elige un archivo dentro del proyecto.
- Game ID
+ ID del Juego
- Game Info
+ Información del juego
- Game Name
+ Nombre del Juego
- Game Package Metadata Editor
+ Editor de metadatos de paquetes de juego
- Version
+ Versión
- Height
+ Altura
- HTML file location
+ Ubicación del archivo HTML
- HTML File|*.html
+ Archivo HTML|*.html
- Icon Location
+ Ubicación del icono
- In Full Screen
+ En pantalla completa
- In Kiosk Mode
+ En modo Kiosk
- JavaScript Flags
-
-
-
- ..\resources\manual.rtf;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;windows-1253
+ Banderas JavaScript
- Minimum Height
+ Altura mínima
- Minimum Width
+ Ancho Mínimo
Mouse Cursor
- None
+ Ninguna
- NW.js features
+ Características NW.js
- PNG File|*.png
+ Archivo PNG|*.png
- The path to the project is too long. Please shorten the path.
+ La ruta al proyecto es demasiado larga. Por favor acorte la ruta.
- Please select the location of the project.
+ Por favor, seleccione la ubicación del proyecto.
- Resizable Window?
+ ¿Ventana redimensionable?
- Resolution
+ Resolución
- Save
+ Guardar
- The package metadata file was saved successfully.
+ El archivo metadata del paquete se guardó correctamente.
- Screen Center
+ Centro de pantalla
- Please select the location of the SDK folder.
+ Por favor, seleccione la ubicación de la carpeta SDK.
- Settings
+ Ajustes
- --- The Stack Trace is below this line ---
+ --- El rastro de pila está debajo de esta línea ---
- Start:
+ Inicio:
Width
- Windowed
+ Ventana
- Window
+ Ventana
- Window Position
+ Posición de Ventana
- Window Settings
+ Configuración de Ventana
- Window Size
+ Tamaño de Ventana
- Window Title
+ Título de ventana
- Ack! An error has occurred.
+ ¡Ack! Ha ocurrido un error.
Complete
- Warning
+ Advertencia
- A project was not selected.
+ Un proyecto no fue seleccionado.
- Please select a project from the list. You may have to add it to the list (if you haven't done so).
+ Por favor, seleccione un proyecto de la lista. Puede que tenga que añadirlo a la lista (si no lo ha hecho).
- Your default settings have been updated.
+ La configuración por defecto ha sido actualizada.
- The settings will be used for new projects added from this point on.
+ Los ajustes se utilizarán para los nuevos proyectos añadidos a partir de este momento.
- The project's settings have been updated.
+ Los ajustes del proyecto han sido actualizados.
- Location:
+ Ubicación:
- File Extension:
+ Extensión de archivo:
- Remove JS Files after Compiling:
+ Eliminar archivos JS después de compilar:
- Compress Files:
+ Comprimir archivos:
- Remove Source Files after Compression:
+ Eliminar archivos de origen después de la compresión:
- Compression Mode:
+ Modo de compresión:
- Location of the NW.js SDK
+ Ubicación del SDK NW.js
- RPG Maker MV/MZ Cook Tool
+ Herramienta de cocina MV/MZ MPG MV/MZ
- Compiler
+ Compilador
- Add
+ Añadir
- Remove
+ Eliminar
- Project Settings
+ Configuración del proyecto
- Edit Metadata
+ Editar metadatos
- Progress
+ Progreso
- Total Progress:
+ Progreso total:
- Current Project Progress:
+ Progreso actual del proyecto:
- Compile
+ Compilar
- Cancel
+ Cancelar
- About...
+ Acerca de...
- Version R3.02
+ Version R4.00 Update 1
- Developed by Studio ACE(AceOfAces). Licensed under the MIT license.
+ Desarrollado por Studio ACE(AceOfAces). Licenciado bajo la licencia MIT.
- User Manual
+ Manual del usuario
- Compression Level:
+ Nivel de compresión:
- Remove the game files after packaging.
+ Elimina los archivos del juego después de empaquetar.
- Compress the game files into package.nw.
+ Comprime los archivos del juego en package.nw.
- Remove the source JS files after compiling.
+ Elimina los archivos JS de origen después de compilar.
- Optimal
+ Óptimo
- Fastest
+ Más rápido
- No Compression
+ Sin compresión
- Default Settings...
+ Configuración predeterminada...
- Default Project Settings
+ Configuración predeterminada del proyecto
- Aborted
+ Abortado
- Removing binary files from
+ Eliminando archivos binarios de
- Compilation complete!
+ Compilación completada!
- Compiling scripts in the js folder...
+ Compilando scripts en la carpeta js...
- The nwjs Compiler is missing.
+ El compilador nwjs está ausente.
- Compiling
+ Compilando
- Compiling scripts in the
+ Compilando scripts en el
- Compiling
+ Compilando
- Failed!
+ ¡Fallo!
- folder...
+ carpeta...
- Please add the folders you want the JavaScript files to be compiled.
+ Por favor, añada las carpetas que desea que los archivos JavaScript sean compilados.
- Packaging...
+ Empaquetando...
- The task was cancelled.
+ La tarea fue cancelada.
- Could not find the folder specified in the JSON file.
+ No se pudo encontrar la carpeta especificada en el archivo JSON.
String ID: CannotFindGameFolderTitle
This is the title of the message shown if the JSON file is missing an important detail.
- Double check that the "main" variable is filled or points to a existing folder. This folder will be skipped.
+ Comprueba que la variable "principal" esté llena o que apunte a una carpeta existente. Esta carpeta se omitirá.
- Minify the package.json file
+ Minificar el archivo package.json
\ No newline at end of file
diff --git a/RMMVCookTool.GUI/Properties/Resources.fr-FR.resx b/RMMVCookTool.GUI/Properties/Resources.fr-FR.resx
index a87a9d3..ae12aa8 100644
--- a/RMMVCookTool.GUI/Properties/Resources.fr-FR.resx
+++ b/RMMVCookTool.GUI/Properties/Resources.fr-FR.resx
@@ -118,310 +118,306 @@
System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
- Browse...
+ Parcourir...
- Chromium Flags
+ Drapeaux Chromium
- Close
+ Fermer
- Done!
+ Terminé !
- Enable NodeJS?
+ Activer NodeJS ?
- Clicking on the "More Details" button will show the stack trace. Make sure to include this if you are filling a bug report, since it can help with diagnosing the bug.
+ Cliquer sur le bouton "Plus de détails" affichera la trace de la pile. Assurez-vous d'inclure ceci si vous remplissez un rapport de bogue, car il peut aider à diagnostiquer le bogue.
- Error
+ Erreur
- Essentials
+ Essentiels
- You picked a file that is outside of the project's file. Please pick a file within the project.
+ Vous avez sélectionné un fichier qui se trouve en dehors du fichier du projet. Veuillez choisir un fichier dans le projet.
- Game ID
+ ID de la partie
- Game Info
+ Infos sur le jeu
- Game Name
+ Nom de la partie
- Game Package Metadata Editor
+ Éditeur de métadonnées de package de jeu
Version
- Height
+ Hauteur
- HTML file location
+ Emplacement du fichier HTML
- HTML File|*.html
+ Fichier HTML|*.html
- Icon Location
+ Emplacement de l'icône
- In Full Screen
+ En plein écran
- In Kiosk Mode
+ En mode Kiosque
- JavaScript Flags
-
-
-
- ..\resources\manual.rtf;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;windows-1253
+ Drapeaux JavaScript
- Minimum Height
+ Hauteur minimale
- Minimum Width
+ Largeur minimale
- Mouse Cursor
+ Curseur de souris
- None
+ Aucun
- NW.js features
+ Fonctionnalités de NW.js
- PNG File|*.png
+ Fichier PNG|*.png
- The path to the project is too long. Please shorten the path.
+ Le chemin vers le projet est trop long. Veuillez raccourcir le chemin.
- Please select the location of the project.
+ Veuillez sélectionner l'emplacement du projet.
- Resizable Window?
+ Fenêtre redimensionnable ?
- Resolution
+ Résolution
- Save
+ Enregistrer
- The package metadata file was saved successfully.
+ Le fichier de métadonnées du paquet a été enregistré avec succès.
- Screen Center
+ Centre de l'écran
- Please select the location of the SDK folder.
+ Veuillez sélectionner l'emplacement du dossier SDK.
- Settings
+ Réglages
- --- The Stack Trace is below this line ---
+ --- La trace de pile est en dessous de cette ligne ---
- Start:
+ Début :
Width
- Windowed
+ Fenêtre
- Window
+ Fenêtre
- Window Position
+ Position de la fenêtre
- Window Settings
+ Paramètres de la fenêtre
- Window Size
+ Taille de la fenêtre
- Window Title
+ Titre de la fenêtre
- Ack! An error has occurred.
+ Ack ! Une erreur est survenue.
Complete
- Warning
+ Avertissement
- A project was not selected.
+ Un projet n'a pas été sélectionné.
- Please select a project from the list. You may have to add it to the list (if you haven't done so).
+ Veuillez sélectionner un projet dans la liste. Vous devrez peut-être l'ajouter à la liste (si vous ne l'avez pas fait).
- Your default settings have been updated.
+ Vos paramètres par défaut ont été mis à jour.
- The settings will be used for new projects added from this point on.
+ Les paramètres seront utilisés pour les nouveaux projets ajoutés à partir de ce point.
- The project's settings have been updated.
+ Les paramètres du projet ont été mis à jour.
- Location:
+ Emplacement:
- File Extension:
+ Extension de fichier :
- Remove JS Files after Compiling:
+ Supprimer les fichiers JS après la compilation :
- Compress Files:
+ Compresser les fichiers :
- Remove Source Files after Compression:
+ Supprimer les fichiers sources après la compression :
- Compression Mode:
+ Mode de compression :
- Location of the NW.js SDK
+ Emplacement du SDK NW.js
- RPG Maker MV/MZ Cook Tool
+ Outil RPG Maker MV/MZ Cook
- Compiler
+ Compilateur
- Add
+ Ajouter
- Remove
+ Retirer
- Project Settings
+ Paramètres du projet
- Edit Metadata
+ Modifier les métadonnées
- Progress
+ Progrès
- Total Progress:
+ Progression totale:
- Current Project Progress:
+ Progression actuelle du projet:
- Compile
+ Compiler
- Cancel
+ Abandonner
- About...
+ À propos...
- Version R3.02
+ Version R4.00 Update 1
- Developed by Studio ACE(AceOfAces). Licensed under the MIT license.
+ Développé par Studio ACE(AceOfAces), sous licence MIT.
- User Manual
+ Manuel de l'utilisateur
- Compression Level:
+ Niveau de compression :
- Remove the game files after packaging.
+ Supprimez les fichiers du jeu après l'emballage.
- Compress the game files into package.nw.
+ Compresser les fichiers du jeu en package.nw.
- Remove the source JS files after compiling.
+ Retirez les fichiers JS source après la compilation.
Optimal
- Fastest
+ Le plus rapide
- No Compression
+ Pas de compression
- Default Settings...
+ Paramètres par défaut...
- Default Project Settings
+ Paramètres par défaut du projet
- Aborted
+ Abandonné
- Removing binary files from
+ Suppression des fichiers binaires de
- Compilation complete!
+ Compilation terminée !
- Compiling scripts in the js folder...
+ Compilation des scripts dans le dossier js...
- The nwjs Compiler is missing.
+ Le compilateur nwjs est manquant.
- Compiling
+ Compilation
- Compiling scripts in the
+ Compilation des scripts dans le
- Compiling
+ Compilation
- Failed!
+ Échec!
- folder...
+ dossier...
- Please add the folders you want the JavaScript files to be compiled.
+ Veuillez ajouter les dossiers que vous voulez que les fichiers JavaScript soient compilés.
- Packaging...
+ Emballage...
- The task was cancelled.
+ La tâche a été annulée.
- Could not find the folder specified in the JSON file.
+ Impossible de trouver le dossier spécifié dans le fichier JSON.
String ID: CannotFindGameFolderTitle
This is the title of the message shown if the JSON file is missing an important detail.
- Double check that the "main" variable is filled or points to a existing folder. This folder will be skipped.
+ Vérifiez que la variable "main" est remplie ou pointe vers un dossier existant. Ce dossier sera ignoré.
- Minify the package.json file
+ Minifier le fichier package.json
\ No newline at end of file
diff --git a/RMMVCookTool.GUI/Properties/Resources.it-IT.resx b/RMMVCookTool.GUI/Properties/Resources.it-IT.resx
index a87a9d3..6ff3e13 100644
--- a/RMMVCookTool.GUI/Properties/Resources.it-IT.resx
+++ b/RMMVCookTool.GUI/Properties/Resources.it-IT.resx
@@ -118,310 +118,306 @@
System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
- Browse...
+ Sfoglia...
- Chromium Flags
+ Bandiere Di Cromo
- Close
+ Chiudi
- Done!
+ Fatto!
- Enable NodeJS?
+ Abilitare NodeJS?
- Clicking on the "More Details" button will show the stack trace. Make sure to include this if you are filling a bug report, since it can help with diagnosing the bug.
+ Cliccando sul pulsante "Maggiori dettagli" si mostrerà la traccia dello stack. Assicurarsi di includere questo se si sta compilando una segnalazione di bug, poiché può aiutare a diagnosticare il bug.
- Error
+ Errore
- Essentials
+ Fondamentali
- You picked a file that is outside of the project's file. Please pick a file within the project.
+ Hai scelto un file che è al di fuori del file del progetto. Scegli un file all'interno del progetto.
- Game ID
+ Id Partita
- Game Info
+ Info Partita
- Game Name
+ Nome Del Gioco
- Game Package Metadata Editor
+ Editor Dei Metadati Pacchetti Di Gioco
- Version
+ Versione
- Height
+ Altezza
- HTML file location
+ Posizione file HTML
- HTML File|*.html
+ File HTML<unk> *.html
- Icon Location
+ Posizione Icona
- In Full Screen
+ A Schermo Intero
- In Kiosk Mode
+ In Modalità Kiosk
- JavaScript Flags
-
-
-
- ..\resources\manual.rtf;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;windows-1253
+ Bandiere JavaScript
- Minimum Height
+ Altezza Minima
- Minimum Width
+ Larghezza Minima
- Mouse Cursor
+ Cursore Del Mouse
- None
+ Nessuno
- NW.js features
+ Funzionalità di NW.js
- PNG File|*.png
+ PNG File<unk> *.png
- The path to the project is too long. Please shorten the path.
+ Il percorso del progetto è troppo lungo. Si prega di accorciare il percorso.
- Please select the location of the project.
+ Seleziona la posizione del progetto.
- Resizable Window?
+ Finestra Ridimensionabile?
- Resolution
+ Risoluzione
- Save
+ Salva
- The package metadata file was saved successfully.
+ Il file metadati del pacchetto è stato salvato con successo.
- Screen Center
+ Centro Schermo
- Please select the location of the SDK folder.
+ Seleziona la posizione della cartella SDK.
- Settings
+ Impostazioni
- --- The Stack Trace is below this line ---
+ --- La traccia dello stack è sotto questa riga ---
- Start:
+ Inizio:
Width
- Windowed
+ Finestre
- Window
+ Finestra
- Window Position
+ Posizione Finestra
- Window Settings
+ Impostazioni Finestra
- Window Size
+ Dimensione Finestra
- Window Title
+ Titolo Della Finestra
- Ack! An error has occurred.
+ Ack! Si è verificato un errore.
Complete
- Warning
+ Attenzione
- A project was not selected.
+ Un progetto non è stato selezionato.
- Please select a project from the list. You may have to add it to the list (if you haven't done so).
+ Si prega di selezionare un progetto dalla lista. Potrebbe essere necessario aggiungerlo alla lista (se non l'hai fatto).
- Your default settings have been updated.
+ Le impostazioni predefinite sono state aggiornate.
- The settings will be used for new projects added from this point on.
+ Le impostazioni saranno usate per i nuovi progetti aggiunti da questo punto su.
- The project's settings have been updated.
+ Le impostazioni del progetto sono state aggiornate.
- Location:
+ Posizione:
- File Extension:
+ Estensione Del File:
- Remove JS Files after Compiling:
+ Rimuovi file JS dopo la compilazione:
- Compress Files:
+ Comprimi File:
- Remove Source Files after Compression:
+ Rimuovi file sorgente dopo la compressione:
- Compression Mode:
+ Modalità Compressione:
- Location of the NW.js SDK
+ Posizione dell'SDK NW.js
- RPG Maker MV/MZ Cook Tool
+ Rpg Maker Mv/Mz Cook Tool
- Compiler
+ Compilatore
- Add
+ Aggiungi
- Remove
+ Rimuovi
- Project Settings
+ Impostazioni Progetto
- Edit Metadata
+ Modifica Metadati
- Progress
+ Avanzamento
- Total Progress:
+ Progresso Totale:
- Current Project Progress:
+ Progresso Del Progetto Attuale:
- Compile
+ Compila
- Cancel
+ Annulla
- About...
+ Informazioni...
- Version R3.02
+ Version R4.00 Update 1
- Developed by Studio ACE(AceOfAces). Licensed under the MIT license.
+ Sviluppato da Studio ACE(AceOfAces). Concesso in licenza sotto la licenza MIT.
- User Manual
+ Manuale Utente
- Compression Level:
+ Livello Di Compressione:
- Remove the game files after packaging.
+ Rimuovere i file di gioco dopo l'imballaggio.
- Compress the game files into package.nw.
+ Comprimere i file di gioco in package.nw.
- Remove the source JS files after compiling.
+ Rimuove i file JS di origine dopo la compilazione.
- Optimal
+ Ottimale
- Fastest
+ Più Veloce
- No Compression
+ Nessuna Compressione
- Default Settings...
+ Impostazioni Predefinite...
- Default Project Settings
+ Impostazioni Predefinite Del Progetto
- Aborted
+ Interrotto
- Removing binary files from
+ Rimozione di file binari da
- Compilation complete!
+ Compilazione completata!
- Compiling scripts in the js folder...
+ Compilazione degli script nella cartella js...
- The nwjs Compiler is missing.
+ Manca il compilatore nwjs.
- Compiling
+ Compilazione
- Compiling scripts in the
+ Compilazione degli script nel
- Compiling
+ Compilazione
- Failed!
+ Fallito!
- folder...
+ cartella...
- Please add the folders you want the JavaScript files to be compiled.
+ Si prega di aggiungere le cartelle che si desidera compilare i file JavaScript.
- Packaging...
+ Pacchetto...
- The task was cancelled.
+ L'attività è stata annullata.
- Could not find the folder specified in the JSON file.
+ Impossibile trovare la cartella specificata nel file JSON.
String ID: CannotFindGameFolderTitle
This is the title of the message shown if the JSON file is missing an important detail.
- Double check that the "main" variable is filled or points to a existing folder. This folder will be skipped.
+ Controlla che la variabile "principale" sia riempita o punti a una cartella esistente. Questa cartella verrà saltata.
- Minify the package.json file
+ Minifica il file package.json
\ No newline at end of file
diff --git a/RMMVCookTool.GUI/Properties/Resources.ja-JP.resx b/RMMVCookTool.GUI/Properties/Resources.ja-JP.resx
index a87a9d3..b3904f4 100644
--- a/RMMVCookTool.GUI/Properties/Resources.ja-JP.resx
+++ b/RMMVCookTool.GUI/Properties/Resources.ja-JP.resx
@@ -118,310 +118,306 @@
System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
- Browse...
+ 参照...
- Chromium Flags
+ Chromium フラグ
- Close
+ 閉じる
- Done!
+ 完了!
- Enable NodeJS?
+ NodeJSを有効にしますか?
- Clicking on the "More Details" button will show the stack trace. Make sure to include this if you are filling a bug report, since it can help with diagnosing the bug.
+ "More Details" ボタンをクリックするとスタックトレースが表示されます。 バグの診断に役立つので、バグレポートを記入している場合は必ずこれを含めてください。
- Error
+ エラー
- Essentials
+ エッセンシャル
- You picked a file that is outside of the project's file. Please pick a file within the project.
+ プロジェクトのファイル外のファイルを選択しました。プロジェクト内のファイルを選択してください。
- Game ID
+ ゲームID
- Game Info
+ ゲーム情報
- Game Name
+ ゲーム名
- Game Package Metadata Editor
+ ゲームパッケージメタデータエディター
- Version
+ バージョン
- Height
+ 高さ
- HTML file location
+ HTML ファイルの場所
- HTML File|*.html
+ *.html
- Icon Location
+ アイコンの場所
- In Full Screen
+ 全画面表示
- In Kiosk Mode
+ キオスクモード中
- JavaScript Flags
-
-
-
- ..\resources\manual.rtf;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;windows-1253
+ JavaScript フラグ
- Minimum Height
+ 最小高さ
- Minimum Width
+ 最小幅
- Mouse Cursor
+ マウスカーソル
- None
+ なし
- NW.js features
+ NW.js 機能
- PNG File|*.png
+ *.png
- The path to the project is too long. Please shorten the path.
+ プロジェクトのパスが長すぎます。パスを短くしてください。
- Please select the location of the project.
+ プロジェクトの場所を選択してください。
- Resizable Window?
+ サイズ変更可能なウィンドウですか?
- Resolution
+ 解像度
- Save
+ 保存
- The package metadata file was saved successfully.
+ パッケージメタデータファイルは正常に保存されました。
- Screen Center
+ 画面中央揃え
- Please select the location of the SDK folder.
+ SDKフォルダの場所を選択してください。
- Settings
+ 設定
- --- The Stack Trace is below this line ---
+ --- スタックトレースはこの行の下にあります ---
- Start:
+ 開始:
Width
- Windowed
+ ウィンドウ
- Window
+ ウィンドウ
- Window Position
+ ウィンドウの位置
- Window Settings
+ ウィンドウの設定
- Window Size
+ ウィンドウサイズ
- Window Title
+ ウィンドウタイトル
- Ack! An error has occurred.
+ Ack! エラーが発生しました。
Complete
- Warning
+ 警告
- A project was not selected.
+ プロジェクトが選択されていません。
- Please select a project from the list. You may have to add it to the list (if you haven't done so).
+ リストからプロジェクトを選択してください。リストに追加する必要があるかもしれません(まだ追加していない場合)。
- Your default settings have been updated.
+ 既定の設定を更新しました。
- The settings will be used for new projects added from this point on.
+ この設定は、この時点から追加された新規プロジェクトに使用されます。
- The project's settings have been updated.
+ プロジェクトの設定が更新されました。
- Location:
+ 場所:
- File Extension:
+ ファイルの拡張子:
- Remove JS Files after Compiling:
+ コンパイル後にJSファイルを削除:
- Compress Files:
+ ファイルを圧縮:
- Remove Source Files after Compression:
+ 圧縮後にソースファイルを削除:
- Compression Mode:
+ 圧縮モード:
- Location of the NW.js SDK
+ NW.js SDKの場所
- RPG Maker MV/MZ Cook Tool
+ RPG メーカー MV/MZ クックツール
Compiler
- Add
+ 追加
- Remove
+ 削除
- Project Settings
+ プロジェクトの設定
- Edit Metadata
+ メタデータを編集
- Progress
+ 進捗状況
- Total Progress:
+ 合計進行度:
- Current Project Progress:
+ 現在のプロジェクトの進行状況:
- Compile
+ コンパイル
- Cancel
+ キャンセル
- About...
+ この機能について...
- Version R3.02
+ Version R4.00 Update 1
- Developed by Studio ACE(AceOfAces). Licensed under the MIT license.
+ Studio ACE(AceOfAces)によって開発されました。MITライセンスの下でライセンスされています。
- User Manual
+ ユーザーマニュアル
- Compression Level:
+ 圧縮レベル:
- Remove the game files after packaging.
+ パッケージ後にゲームファイルを削除します。
- Compress the game files into package.nw.
+ ゲームファイルを package.nw に圧縮します。
- Remove the source JS files after compiling.
+ コンパイル後にソース JS ファイルを削除します。
- Optimal
+ 最適な
- Fastest
+ 最速です
- No Compression
+ 圧縮なし
- Default Settings...
+ デフォルト設定...
- Default Project Settings
+ デフォルトのプロジェクト設定
- Aborted
+ 中止しました
- Removing binary files from
+ バイナリファイルを削除しています
- Compilation complete!
+ コンパイル完了!
- Compiling scripts in the js folder...
+ jsフォルダ内のスクリプトをコンパイルしています...
- The nwjs Compiler is missing.
+ nwjs コンパイラがありません。
- Compiling
+ コンパイル
- Compiling scripts in the
+ スクリプトのコンパイル
- Compiling
+ コンパイル
- Failed!
+ 失敗しました
- folder...
+ フォルダー...
- Please add the folders you want the JavaScript files to be compiled.
+ JavaScriptファイルをコンパイルするフォルダを追加してください。
- Packaging...
+ パッケージしています...
- The task was cancelled.
+ タスクはキャンセルされました。
- Could not find the folder specified in the JSON file.
+ JSONファイルで指定されたフォルダが見つかりませんでした。
String ID: CannotFindGameFolderTitle
This is the title of the message shown if the JSON file is missing an important detail.
- Double check that the "main" variable is filled or points to a existing folder. This folder will be skipped.
+ "main" 変数が入力されているか、既存のフォルダを指すことを再確認してください。このフォルダはスキップされます。
- Minify the package.json file
+ package.json ファイルを縮小する
\ No newline at end of file
diff --git a/RMMVCookTool.GUI/Properties/Resources.nl-NL.resx b/RMMVCookTool.GUI/Properties/Resources.nl-NL.resx
index a87a9d3..05ee04f 100644
--- a/RMMVCookTool.GUI/Properties/Resources.nl-NL.resx
+++ b/RMMVCookTool.GUI/Properties/Resources.nl-NL.resx
@@ -118,119 +118,115 @@
System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
- Browse...
+ Bladeren...
- Chromium Flags
+ Chromium vlaggen
- Close
+ Afsluiten
- Done!
+ Klaar!
- Enable NodeJS?
+ NodeJS inschakelen?
- Clicking on the "More Details" button will show the stack trace. Make sure to include this if you are filling a bug report, since it can help with diagnosing the bug.
+ Klik op de knop "Meer informatie" om de stapel te tonen. Zorg ervoor dit toe te voegen als u een bugrapport invult, omdat het kan helpen bij het diagnosticeren van de bug.
- Error
+ Foutmelding
Essentials
- You picked a file that is outside of the project's file. Please pick a file within the project.
+ U hebt een bestand gekozen dat buiten het project staat. Kies een bestand in het project.
- Game ID
+ Spel ID
- Game Info
+ Game informatie
- Game Name
+ Spel naam
- Game Package Metadata Editor
+ Game Pakket Metadata Editor
- Version
+ Versie
- Height
+ Højde
- HTML file location
+ HTML bestandslocatie
- HTML File|*.html
+ HTML-bestand *.html
- Icon Location
+ Pictogram locatie
- In Full Screen
+ In volledig scherm
- In Kiosk Mode
+ In Kiosk Modus
- JavaScript Flags
-
-
-
- ..\resources\manual.rtf;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;windows-1253
+ JavaScript markeringen
- Minimum Height
+ Minimale hoogte
- Minimum Width
+ Minimale breedte
- Mouse Cursor
+ Muis Cursor
- None
+ geen
- NW.js features
+ NW.js functies
- PNG File|*.png
+ PNG-bestanden*.png
- The path to the project is too long. Please shorten the path.
+ Het pad naar het project is te lang. Verkort het pad.
- Please select the location of the project.
+ Selecteer de locatie van het project.
- Resizable Window?
+ Verstelbaar venster?
- Resolution
+ Resolutie
- Save
+ Opslaan
- The package metadata file was saved successfully.
+ Het metadata-bestand van het pakket is succesvol opgeslagen.
- Screen Center
+ Scherm Center
- Please select the location of the SDK folder.
+ Selecteer de locatie van de SDK map.
- Settings
+ Instellingen
- --- The Stack Trace is below this line ---
+ --- De Stack Tracce staat onder deze regel ---
@@ -240,188 +236,188 @@
Width
- Windowed
+ Venster
- Window
+ Venster
- Window Position
+ Positie venstervenster
- Window Settings
+ Venster Instellingen
- Window Size
+ Venster Grootte
- Window Title
+ Titel venster
- Ack! An error has occurred.
+ Nauw! Er is een fout opgetreden.
Complete
- Warning
+ Waarschuwing
- A project was not selected.
+ Een project is niet geselecteerd.
- Please select a project from the list. You may have to add it to the list (if you haven't done so).
+ Selecteer a.u.b. een project uit de lijst. Misschien moet u het toevoegen aan de lijst (als u dit nog niet gedaan heeft).
- Your default settings have been updated.
+ Uw standaardinstellingen zijn bijgewerkt.
- The settings will be used for new projects added from this point on.
+ De instellingen zullen worden gebruikt voor nieuwe projecten die vanaf dit punt worden toegevoegd.
- The project's settings have been updated.
+ De projectinstellingen zijn bijgewerkt.
- Location:
+ Locatie:
- File Extension:
+ Bestandsextensie:
- Remove JS Files after Compiling:
+ JS-bestanden verwijderen na compileren:
- Compress Files:
+ Comprimeer bestanden:
- Remove Source Files after Compression:
+ Verwijder bronbestanden na compressie:
- Compression Mode:
+ Druk Modus:
- Location of the NW.js SDK
+ Locatie van de NW.js SDK
- RPG Maker MV/MZ Cook Tool
+ RPG Maker MV/MZ Kook Gereedschap
- Compiler
+ Compilator
- Add
+ Toevoegen
- Remove
+ Verwijderen
- Project Settings
+ Project Instellingen
- Edit Metadata
+ Metadata bewerken
- Progress
+ Vooruitgang
- Total Progress:
+ Totaal Voortgang:
- Current Project Progress:
+ Huidige voortgang van het project:
- Compile
+ Compileren
- Cancel
+ annuleren
- About...
+ Over...
- Version R3.02
+ Version R4.00 Update 1
- Developed by Studio ACE(AceOfAces). Licensed under the MIT license.
+ Ontwikkeld door Studio ACE(AceOfAces). Gelicenseerd onder de MIT licentie.
- User Manual
+ Gebruikershandleiding
- Compression Level:
+ Compressie niveau:
- Remove the game files after packaging.
+ Verwijder de spelbestanden na de verpakking.
- Compress the game files into package.nw.
+ Comprimeren van het spel naar package.nw.
- Remove the source JS files after compiling.
+ Verwijder de bronJS-bestanden na het compileren.
- Optimal
+ Optimaal
- Fastest
+ Snelste
- No Compression
+ Geen compressie
- Default Settings...
+ Standaard instellingen...
- Default Project Settings
+ Standaard projectinstellingen
- Aborted
+ Afgebroken
- Removing binary files from
+ Verwijder binaire bestanden van
- Compilation complete!
+ Compilatie voltooid!
- Compiling scripts in the js folder...
+ Scripts in de js-map compileren...
- The nwjs Compiler is missing.
+ De nwjs Compiler ontbreekt.
- Compiling
+ Compileren
- Compiling scripts in the
+ Scripts compileren in de
- Compiling
+ Compileren
- Failed!
+ Mislukt!
- folder...
+ map...
- Please add the folders you want the JavaScript files to be compiled.
+ Voeg de mappen toe die je wilt dat de JavaScript-bestanden worden gecompileerd.
- Packaging...
+ Verpakken...
- The task was cancelled.
+ De taak is geannuleerd.
- Could not find the folder specified in the JSON file.
+ Kan de map die is opgegeven niet vinden in het JSON-bestand.
String ID: CannotFindGameFolderTitle
This is the title of the message shown if the JSON file is missing an important detail.
- Double check that the "main" variable is filled or points to a existing folder. This folder will be skipped.
+ Controleer tweeledig of de "main" variabele is ingevuld of verwijst naar een bestaande map. Deze map zal worden overgeslagen.
- Minify the package.json file
+ Minify het package.json bestand
\ No newline at end of file
diff --git a/RMMVCookTool.GUI/Properties/Resources.pt-BR.resx b/RMMVCookTool.GUI/Properties/Resources.pt-BR.resx
index a87a9d3..77542a4 100644
--- a/RMMVCookTool.GUI/Properties/Resources.pt-BR.resx
+++ b/RMMVCookTool.GUI/Properties/Resources.pt-BR.resx
@@ -118,310 +118,306 @@
System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
- Browse...
+ Navegar...
- Chromium Flags
+ Flags do Chromium
- Close
+ FECHAR
- Done!
+ Concluído!
- Enable NodeJS?
+ Ativar NodeJS?
- Clicking on the "More Details" button will show the stack trace. Make sure to include this if you are filling a bug report, since it can help with diagnosing the bug.
+ Clicando no botão "Mais detalhes" irá mostrar o rastreamento da pilha. Certifique-se de incluir isso se você estiver preenchendo um relatório de erro, pois pode ajudar a diagnosticar o erro.
- Error
+ ERRO
- Essentials
+ Essenciais
- You picked a file that is outside of the project's file. Please pick a file within the project.
+ Você escolheu um arquivo que está fora do arquivo do projeto. Por favor, escolha um arquivo dentro do projeto.
- Game ID
+ ID do jogo
- Game Info
+ Informações do jogo
- Game Name
+ Nome do Jogo
- Game Package Metadata Editor
+ Editor do Pacote de Jogos
- Version
+ Versão
- Height
+ Altura
- HTML file location
+ Localização do arquivo HTML
- HTML File|*.html
+ Ficheiro HTML (HTML) *.html
- Icon Location
+ Localização do ícone
- In Full Screen
+ Em tela cheia
- In Kiosk Mode
+ No modo Kiosk
- JavaScript Flags
-
-
-
- ..\resources\manual.rtf;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;windows-1253
+ Bandeiras de JavaScript
- Minimum Height
+ Altura mínima
- Minimum Width
+ Largura mínima
- Mouse Cursor
+ Cursor do Mouse
- None
+ Nenhuma
- NW.js features
+ Recursos do NW.js
- PNG File|*.png
+ Arquivo PNG *.png
- The path to the project is too long. Please shorten the path.
+ O caminho para o projeto é muito longo. Por favor, encurte o caminho.
- Please select the location of the project.
+ Por favor, selecione a localização do projeto.
- Resizable Window?
+ Janela redimensionável?
- Resolution
+ Resolução:
- Save
+ Guardar
- The package metadata file was saved successfully.
+ O arquivo de metadados do pacote foi salvo com sucesso.
- Screen Center
+ Centro da Tela
- Please select the location of the SDK folder.
+ Por favor, selecione a localização da pasta SDK.
- Settings
+ Confirgurações
- --- The Stack Trace is below this line ---
+ --- O rastreamento da pilha está abaixo desta linha ---
- Start:
+ Inicio:
Width
- Windowed
+ Janela
- Window
+ Janela
- Window Position
+ Posição da janela
- Window Settings
+ Configurações de Janela
- Window Size
+ Tamanho da janela
- Window Title
+ Título da Janela
- Ack! An error has occurred.
+ Ack! Ocorreu um erro.
Complete
- Warning
+ ATENÇÃO
- A project was not selected.
+ Um projeto não foi selecionado.
- Please select a project from the list. You may have to add it to the list (if you haven't done so).
+ Por favor, selecione um projeto da lista. Você pode ter que adicioná-lo à lista (se você não fez isso).
- Your default settings have been updated.
+ Suas configurações padrão foram atualizadas.
- The settings will be used for new projects added from this point on.
+ As configurações serão utilizadas para novos projetos adicionados a partir deste ponto.
- The project's settings have been updated.
+ As configurações do projeto foram atualizadas.
- Location:
+ Local:
- File Extension:
+ Extensão de arquivo:
- Remove JS Files after Compiling:
+ Remover arquivos JS após compilação:
- Compress Files:
+ Compactar Arquivos:
- Remove Source Files after Compression:
+ Remover arquivos de origem após compressão:
- Compression Mode:
+ Modo de compressão:
- Location of the NW.js SDK
+ Localização do SDK NW.js
- RPG Maker MV/MZ Cook Tool
+ RPG Maker MV/MZ Cook Ferramenta
- Compiler
+ Compilador
- Add
+ Adicionar
- Remove
+ Excluir
- Project Settings
+ Configurações do projeto
- Edit Metadata
+ Editar Metadados
- Progress
+ Progresso
- Total Progress:
+ Progresso total:
- Current Project Progress:
+ Progresso do Projeto Atual:
- Compile
+ Compilar
- Cancel
+ cancelar
- About...
+ Sobre...
- Version R3.02
+ Version R4.00 Update 1
- Developed by Studio ACE(AceOfAces). Licensed under the MIT license.
+ Desenvolvido pelo Studio ACE(AceOfAces). Licenciado sob a licença MIT.
- User Manual
+ Manual do Usuário
- Compression Level:
+ Nível de Compactação:
- Remove the game files after packaging.
+ Remova os arquivos do jogo após empacotar.
- Compress the game files into package.nw.
+ Compacte os arquivos do jogo em package.nw.
- Remove the source JS files after compiling.
+ Remova os arquivos JS de origem depois de compilar.
- Optimal
+ Ótimo
- Fastest
+ Super-rápida
- No Compression
+ Sem compressão
- Default Settings...
+ Definições Padrão...
- Default Project Settings
+ Configurações padrão do projeto
- Aborted
+ Interrompida
- Removing binary files from
+ Removendo arquivos binários de
- Compilation complete!
+ Compilação completa!
- Compiling scripts in the js folder...
+ Compilando scripts na pasta js...
- The nwjs Compiler is missing.
+ O Compilador nwjs está faltando.
- Compiling
+ Compilando
- Compiling scripts in the
+ Compilando scripts na
- Compiling
+ Compilando
- Failed!
+ Falhou!
- folder...
+ pasta...
- Please add the folders you want the JavaScript files to be compiled.
+ Por favor, adicione as pastas que você deseja que os arquivos JavaScript sejam compilados.
- Packaging...
+ Empacotando...
- The task was cancelled.
+ A tarefa foi cancelada.
- Could not find the folder specified in the JSON file.
+ Não foi possível encontrar a pasta especificada no arquivo JSON.
String ID: CannotFindGameFolderTitle
This is the title of the message shown if the JSON file is missing an important detail.
- Double check that the "main" variable is filled or points to a existing folder. This folder will be skipped.
+ Verifique se a variável "principal" está preenchida ou se os pontos para uma pasta existente serão ignorados.
- Minify the package.json file
+ Minimizar o arquivo package.json
\ No newline at end of file
diff --git a/RMMVCookTool.GUI/Properties/Resources.resx b/RMMVCookTool.GUI/Properties/Resources.resx
index 1b0d2d4..cfc1be8 100644
--- a/RMMVCookTool.GUI/Properties/Resources.resx
+++ b/RMMVCookTool.GUI/Properties/Resources.resx
@@ -180,10 +180,6 @@
JavaScript Flags
-
-
- ..\resources\manual.rtf;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;windows-1253
-
Minimum Height
@@ -339,7 +335,7 @@
About...
- Version R3.02
+ Version R4.00 Update 1
Developed by Studio ACE(AceOfAces). Licensed under the MIT license.