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httpserver-connection.lua
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-- httpserver-connection
-- Part of nodemcu-httpserver, provides a buffered connection object that can handle multiple
-- consecutive send() calls, and buffers small payloads to send once they get big.
-- For this to work, it must be used from a coroutine and owner is responsible for the final
-- flush() and for closing the connection.
-- Author: Philip Gladstone, Marcos Kirsch
local BufferedConnection = {}
-- parameter is the nodemcu-firmware connection
function BufferedConnection:new(connection)
local newInstance = {}
newInstance.connection = connection
newInstance.size = 0
newInstance.data = {}
-- Returns true if there was any data to be sent.
function newInstance:flush()
if self.size > 0 then
self.connection:send(table.concat(self.data, ""))
self.data = {}
self.size = 0
return true
end
return false
end
function newInstance:getpeer()
return self.connection:getpeer()
end
function newInstance:send(payload)
local flushThreshold = 1400
local newSize = self.size + payload:len()
while newSize >= flushThreshold do
--STEP1: cut out piece from payload to complete threshold bytes in table
local pieceSize = flushThreshold - self.size
local piece = payload:sub(1, pieceSize)
payload = payload:sub(pieceSize + 1, -1)
--STEP2: insert piece into table
table.insert(self.data, piece)
piece = nil
self.size = self.size + pieceSize --size should be same as flushThreshold
--STEP3: flush entire table
if self:flush() then
coroutine.yield()
end
--at this point, size should be 0, because the table was just flushed
newSize = self.size + payload:len()
end
--at this point, whatever is left in payload should be < flushThreshold
if payload:len() ~= 0 then
--leave remaining data in the table
table.insert(self.data, payload)
self.size = self.size + payload:len()
end
end
return newInstance
end
return BufferedConnection