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Releases: FrankvdStam/SoulSplitter

0.0.16

26 Mar 19:03
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If a splits file has settings from another livesplit plugin, soulsplitter will ignore it and initialize with default settings, instead of reading it as it's own settings.

0.0.15

24 Mar 21:53
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Removed pattern scan cache altogether, hopefully fixes a crash loop

0.0.14

22 Mar 20:01
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Fixed a bug where the game's version was incorrectly detected on the Japanese version
Fixed a bug where when running mixed versions of the game, a cache problem would lead to a crash

0.0.13

20 Mar 12:47
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Changed default timing method from RTA to IGT.
Clarified in the UI that the initial black screen removal will only work if you let SoulSplitter auto-start.
Moved SoulSplitter's errors into it's UI instead of it being visible in livesplit's UI. Also added the version there for reference.
Couple more small UI fixes

0.0.12

19 Mar 17:44
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IGT is now modified IGT - framerate issues will not affect IGT and IGT will be consistent for every runner. Made possible by B3.
IGT is now reset to 0 after the initial cutscene + hardware dependent blackscreen, starting the timer at 0 when you gain control of the player.

0.0.11

18 Mar 09:53
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Offset fixed again for 1.03.1

0.0.10

17 Mar 18:39
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Bugfix timer not running on ER 1.03 because of screenstate offset being changed

0.0.9

17 Mar 15:38
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Pattern scan fixed for ER 1.03

0.0.8

13 Mar 19:28
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Scan for both eldenring.exe/start_protected_game.exe to support both EAC bypass methods.

0.0.7

09 Mar 21:13
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Fixed horizontal layout
Added error output to help diagnose problems
Changed auto update URL