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Using Translations

Enabling Language Support

The plugin has multilingual support which can be utilised by changing the defined language in the config.yml file.

In the default config.yml file the lang parameter is near the top of the file, but if missing can be added anywhere.

Defining the Desired Language

The UndeadPandemic plugin utilises ISO 639-1 standard language codes (you can find a list here - use the 639-1 column).

Seven languages are currently supported by the plugin as of 23/11/2024.

Support Languages

A list of currently supported languages:

Language Language Code (639-1)
(Deutsch) German de
(English) English en
(Español) Spanish es
(Français) French fr
(Nederlands) Dutch nl
(Português) Portuguese pt
(Zhōngguó rén) Chinese zh

Editing Language Files

You can freely edit the desired language files. Use of Minecraft colour codes is supported in language files. Click here to view a Minecraft Colour Codes list.

The standard usage for colours code within the plugin is: &[colourCode] . Example: &4.

Do not edit any variable names because the variable will not work if changed.

Example of a variable:

{player}

{% hint style="warning" %} Please note that only the English language file is regularly maintained. If you find that you are missing messages, then please find any additional messages added to the en.yml file and add them to your desired language file. {% endhint %}

Contributors (Thank you!)

The French language file was translated by Minecraft Player Lucachinou.

The Portuguese language file was translated by Discord User MihDrix.

The Chinese language file was translated by Discord User 赤城.

The Spanish language file was translated by Discord User ItsRea1Pers0n.

{% hint style="info" %} Translations for v3.0.0 and above were provided by AI. {% endhint %}


Have you helped by translating and I've missed you off of this list? I'm very sorry! I'm not great at keeping this page updated, but send me a message on Discord to let me know and I'll correct the oversight as soon as possible.