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What are Camps, and how do they work? |
{% hint style="danger" %} This feature was removed in v3.0.0. {% endhint %}
Camps (formerly called Safe Zones) are a collection of plots where Zombies will not spawn.
Plots are equal to one Minecraft chunk (x1 16x16 block extending from Bedrock to the Ceiling (build limit).
Players can build a camp by building a plot, or a collection of plots adjacent to each other, which is achieved by using the safezone:build
command.
A Camp does not allow Zombies to spawn within its borders.
Other players cannot destroy blocks that are protected by Camps.
Camps can be dismantled by using the safezone:destroy command.
Players with admin permissions can use the safezone:plots command to give or take plots to and from players.
Server admins can also choose to give plots in other ways, as rewards, or as token currency. This is recommended, but at the discretion of admins.
CraftBook is recommended to use plots as tokens.
In older versions of the plugin, you will need to change the flags in the config.yml
file. The newest version will prevent other players from opening doors, however, chests are not protected by default.
{% hint style="danger" %}
It's best not to use Camps if you are using a plugin such as Towny or Factions, because the plot protection may conflict with those plugins. The Camps feature is designed to be used as a standalone plot protection system so its use it optional when using other protection plugins. {% endhint %}