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Releases: Geforce132/SecurityCraft

Some fixes

30 Nov 11:25
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  • New: Config option to allow players to claim blocks that do not have an owner. Only blocks with the owner "owner" and uuid "ownerUUID" will work (check with the Admin Tool)
  • Fix: SecurityCraft blocks can be destroyed by the Wither
  • Fix: Typo in German localization
  • Fix: Keybind localization does not work
  • Fix: [1.7.10] "Illegal extra prefix" errors
  • Fix: [1.8+] Right-clicking another player's chest with a Universal Block Remover/Modifier does not show a message

QoL things

23 Oct 20:22
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  • New: Whitelist and Blacklist Modules can now be rightclicked to manage the players
  • New: The SC Manual now has a recipe (Book + Iron Bars)
  • Fix: [1.12.2] Crash when using a Forge version that is too old. Instead, the game will now notify the user to update their Forge version
  • Fix: [1.12.2] Blocks do not show up correctly in the SC Manual (Thanks supercat95!)
  • Misc.: [1.7.10,1.8,1.11.2] Using the recommended Forge build at minimum is now required
  • Misc.: [1.8.8/9] The minimum required Forge build is 11.15.0.1655
  • Misc.: [1.9.4] The minimum required Forge build is now 12.17.0.2051
  • Misc.: [1.12.2] The minimum required Forge build is now 14.23.3.2694

Crash fix

06 Oct 16:17
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  • Fix: Players can teleport to a Security Camera's position when logging out while viewing one
  • Fix: Crash when reinforcing reinforced blocks added in v1.8.8 (Thanks AlexM-Dev!)

Reinforced Stained Glass Panes, dozens of fixes and a few smaller new features

03 Oct 19:34
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  • New: Reinforced Blocks
    • Carpet
    • Glowstone
    • [1.9.4+] Stained Glass Panes are back!
  • New: Reinforced Stained Glass and Reinforced Stained Glass Panes can now be created using the Universal Block Reinforcer (alongside the already existing recipes)
  • New: The Track Mine can now be controlled with the Mine Remote Access Tool
  • New: The Briefcase's code can now be reset by crafting it together with a Universal Key Changer
  • New: The Admin Tool now shows the text on Secret Signs
  • New: The I.M.S. can now be reloaded by right-clicking it with Bouncing Betties
  • New: Reinforced Blocks of Iron, Gold, Diamond, and Emerald can now be used as a Beacon base
  • New: Gravel Mine
  • New: Sand and Gravel Mines now fall like normal sand/gravel
  • New: [1.8+] Reinforced Moss Stone can now be crafted with a Reinforced Cobblestone and a Vine
  • New: [1.8+] The several Reinforced Stone variants (Reinforced Granite, Reinforced Diorite, Reinforced Andesite) can now be crafted analogous to their vanilla counterparts
  • New: [1.8+] Security Cameras can now be switched when already viewing a camera
  • Change: Item tooltips in the SecurityCraft Manual now show the complete tooltip instead of just the name
  • Change: The Alarm recipe now needs Reinforced Glass instead of vanilla glass
  • Change: The Universal Block Reinforcer will now reinforce placed down blocks instantly
  • Change: When broken, the I.M.S. will now drop any charges left
  • Change: [1.8] If JustEnoughItems is installed, buttons from the Universal Block Modifier's menu will appear on the left instead of the right
  • API: [1.9.4+] Added a data serializer to the Owner class
  • Fix: Torch/door/etc. placement on several SecurityCraft blocks does not work as expected
  • Fix: Mines that don't exist in the world anymore do not disappear from a Mine Remote Access Tool, if bound
  • Fix: Item duplication with Inventory Scanner and Storage Module
  • Fix: Inventory Scanner's redstone mode doesn't respect Smart Module
  • Fix: Items thrown through an Inventory Scanner Field don't respect the Smart and Storage Module
  • Fix: Inventory Scanner does not trigger on item stacks that have a size greater than one
  • Fix: When breaking an Inventory Scanner, items placed in the blacklist slots will drop
  • Fix: Iron/Reinforced Trapdoor can be opened by redstone
  • Fix: Placing/breaking Inventory Scanners can break other Inventory Scanner's scanner fields
  • Fix: Name inconsistencies with vanilla
  • Fix: Admin Tool doesn't get properly disabled when it is disabled in the config
  • Fix: Existing translations do not work
  • Fix: [1.7.10] Smart Module does not work
  • Fix: [1.7.10] When mounted to a Security Camera, the view cannot be moved up
  • Fix: [1.7.10-1.9.4] Items shift-clicked in the Inventory Scanner end up in the blacklist slot if there was an item there already
  • Fix: [1.8] "Illegal extra prefix" errors
  • Fix: [1.8-1.8.9] Taser bullet has incorrect velocity which leads to unexpected shooting behavior
  • Fix: [1.8-1.8.9] Incorrect Reinforced Stained Glass Pane recipes
  • Fix: [1.8+] Taser reequips all the time when loading after a shot (Note that this cannot be implemented in 1.7.10 due to limitations in Forge)
  • Fix: [1.8+] Password-protected Furnace does not give off light when open and burning
  • Fix: [1.8+] The Inventory Scanner Field is missing its top and bottom texture
  • Fix: [1.8+] Storage Module does not work
  • Fix: [1.8+] Model loading errors
  • Fix: [1.9.4-1.10.2] Security Camera gets rendered incorrectly when placed on the ceiling
  • Fix: [1.9.4-1.11.2] SC Manual buttons are switched around
  • Fix: [1.9.4+] Reinforced Iron Bars model is not the same as the vanilla Iron Bars model
  • Fix: [1.9.4+] Password-protected Chest does not synchronize owner correctly when loading world
  • Fix: [1.11.2] I.M.S. doesn't detect targets correctly
  • Fix: [1.12.2] Item Stack tooltips don't get rendered in SecurityCraft inventories
  • Fix: [1.12.2] Beacon color with Reinforced Stained Glass is slightly incorrect
  • Fix: [1.12.2] TileEntity IDs are not registered to SecurityCraft's domain
  • Removed: [1.7.10-1.11.2] Configuration option to use the old Keypad recipe
  • Misc.: Possibly improved render performance a bit
  • Internal: Removed unused code
  • Internal: Refactored to make code more readable
  • Internal: [1.12.2] Use recommended way of registering content

Improvements and a bunch of fixes

25 Aug 19:31
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!!WARNING!! Upgrading to this version of SecurityCraft will deny access to any items that are placed in the blacklist slots of any Inventory Scanner (they will not disappear, but you won't be able to get them back)

  • New: The SC Manual can now be navigated using the mouse's scroll wheel
  • New: The SC Manual now remembers the last page that was viewed and opens back up at that page
  • New: [1.8+] Reinforced Obsidian can now be used for nether portals (Note that this cannot be implemented in 1.7.10 due to limitations in Forge)
  • Change: The Inventory Scanner's blacklist slots are now "ghost slots", which means that items can be put into and pulled out of them, but no physical item will actually be used
  • Fix: Taser doesn't respect PVP settings
  • Fix: Blocks in the Manual aren't shaded correctly
  • Fix: Portable Radar does not work
  • Fix: Portable Radar doesn't respect the whitelist module
  • Fix: Players mounted on cameras trigger motion activated lights
  • Fix: Various strings aren't translated
  • Fix: Storage Module slots on the Inventory Scanner's GUI texture are flipped
  • Fix: Reinforced Doors cannot be opened from the top or bottom
  • Fix: [1.7.10] Reinforced Doors cannot be opened by Inventory Scanners placed directly south of the door
  • Fix: [1.8] Reinforced Doors can be opened by anybody's Keypad/Scanner/etc.
  • Fix: [1.7.10-1.8.9] Torches, Doors, etc. cannot be placed on Keypads
  • Fix: [1.8-1.8.9] NEI crashes when searching for specific strings due to incorrectly registered item models (Thanks Firmanator19!)
  • Fix: [1.9.4+] Grass can grow under Fake Water (Note that this fix cannot be applied to 1.8.9 and below due to limitations in Forge)
  • Fix: [1.9.4+] Fake liquids turn back into their vanilla forms (Note that this fix cannot be applied to 1.8.9 and below due to limitations in Forge)
  • Fix: [1.11.2] Some trigger ranges for SecurityCraft blocks were not calculated correctly
  • Fix: [1.11.2] Reinforced Doors can be opened by anybody's Laser Block, if it was placed directly north of the door
  • Fix: [1.12.2] Dupe bug involving Reinforced (Scanner) Doors (Thanks InsertCheerios!)

Gameplay fixes

06 Aug 17:21
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  • [1.7.10-1.8.9] Fix: Reinforced Glass Panes cannot be created
  • [1.7.10-1.8.9] Fix: The Universal Block Reinforcer doesn't take damage when blocks are reinforced with its slot

Fixes

20 Jul 21:48
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  • New: Right-clicking an activated Cage Trap with a Universal Block Remover will remove the complete cage, provided the trap and bars are owned by the same person
  • Fix: Possible conflicting language strings with other mods
  • Fix: [1.8, 1.9.4-1.11.2] Reinforced Stained Hardened Clay doesn't show up/shows up incorrectly in SecurityCraft Manual
  • Fix: [1.8-1.11.2] Information about the Admin Tool and SecurityCraft Manual don't show up in JEI
  • Fix: [1.8+] Crashes involving the Username Logger or Inventory Scanner Field (Thanks Kreezxil!)
  • Fix: [1.9.4, 1.12.2] Fix incorrect lighting in some GUIs
  • Fix: [1.12.2] Fix GUI tooltips rendering under JEI interface

New features, a bunch of fixes

09 Jul 07:12
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  • New: 1.9.4 support
  • New: Two Reinforced Doors placed next to each other will open together when one of them is opened
  • New: Completely overhauled the GUI of the Mine Remote Access Tool
  • New: The Security Camera can now be placed on the ceiling
  • New: Sneak-rightclicking the Taser with redstone in the inventory will double the Taser's power for one shot
  • New: Secret Sign which can only be read by its owner
  • New: Reinforced Blocks
    • Obsidian
    • End Stone
    • Netherrack
    • [1.8+] Sea Lantern
    • [1.10.2+] Bone Block
  • New: Motion Activated Light
  • Change: When viewing a camera, the view now more closely represents what the camera would see
  • Change: The Briefcase recipe now requires a Password-protected Chest instead of a regular one
  • Change: The Taser now only applies level 2 potion effects for 10 seconds
  • Fix: Language key for Codebreaker doesn't inform the user about its limited usability
  • Fix: Welcome message shows when connecting to a server, even when disabling it on clientside
  • Fix: Name Tag gets deleted when renaming cameras in creative mode
  • Fix: Incorrect model for double Password-protected Chest
  • Fix: Rare crash involving Inventory Scanner Fields
  • Fix: Fake Liquids sometimes don't work correctly
  • Fix: Furnace Mine doesn't explode when an item is held
  • Fix: Password-protected blocks can be set-up by players other than the owner
  • Fix: [1.7.10] Incorrect Alarm hitbox
  • Fix: [1.7.10] Security Cameras which emit a redstone signal don't break if the block they're placed on is broken
  • Fix: [1.7.10] Ownership data doesn't update correctly on the client side
  • Fix: [1.7.10] Password-protected Chest has incorrect breaking particles
  • Fix: [1.8.9] Reinforced Cobblestone is not tinted in inventory
  • Fix: [1.8+] Inconsistent Alarm model
  • Fix: [1.8+] Protecto does not work
  • Fix: [1.8+] Some trigger ranges for SecurityCraft blocks were not calculated correctly
  • Fix: [1.10.2+] Under certain circumstances, the Alarm doesn't break when the block it's placed on is removed
  • Potential Fix: StackOverflowException involving block mines
  • Sponge Fix: Keycard Reader cannot be configured
  • Sponge Fix: Server crashes when placing Reinforced Stained Glass over an active Beacon

Critical laser bug fix

02 Feb 06:20
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  • Fix: [1.8+] Crash when inserting a module into a Laser Block (Thanks Shrimplet596!)

More fixes, configurable Inventory Scanner range

02 Feb 06:20
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  • New: Inventory Scanners can now be configured to have a higher range, similar to Laser Blocks
  • Change: Password-protected blocks no longer have a crafting recipe. Instead, rightclick a Frame/Chest/Furnace with a Key Panel to create them (any contents are safe!)
  • Fix: Sounds don't respect their correct categories
  • Fix: Laser fields break when breaking other Laser Blocks placed orthogonal to the fields
  • Fix: Items can be duplicated within the Module GUI
  • Fix: Reinforced Iron Trapdoor can be broken by any player (Thanks shaiapouf!)
  • Fix: Portable Radar can be broken by any player
  • Fix: Username Logger can be broken by any player
  • Fix: Alarm sound pitch is incorrect
  • Fix: [1.8-1.8.8/9] Reinforced Iron Fence Gate is not craftable
  • Fix: [1.8-1.8.8/9] Disguised Keypad doesn't respect biome colors (Gray grass etc.)
  • Fix: [1.8+] Password-protected Furnace doesn't drop items when being broken
  • Fix: [1.8+] Security Camera doesn't update Redstone correctly when the Redstone Module is removed/added/turned on/turned off
  • Fix: [1.10.2+] SecurityCraft Tile Entity data doesn't get synchronized correctly with clients on world load [1]
  • Fix: [1.10.2+] Module GUI cannot be accessed
  • Fix: [1.10.2+] Crashes
  • Fix: [1.10.2+] Alarm sound volume config option does not affect the ingame sound
  • Fix: [1.11.2+] Incorrect string in Password-protected Furnace GUI
  • Fix: [1.11.2+] Some SecurityCraft sounds don't play at all (Taser/Camera)
  • Removed: Tip for /sc connect
  • Internal: Refactoring to make code a little more readable and cleaner
  • Internal: Removed legacy code

[1] This fixes:
1. The camera not rotating when reloading the world
2. The Redstone Module not working when trying to change the camera's redstone output right after reloading the world
3. The Keypad not being disguised after reloading the world
4. Probably some other things