This page summarizes the changes of each Skyscraper release, a changlog for humans.
- Added: Support for XDG Base Directories, thanks for the suggestion @ASHGOLDOFFICIAL.
- Added: Option to provide user file
peas_local.json
(same format aspeas.json
), to extend platform information or overwrite existing platform information - Updated:
*_platform.json
files as reference for supported platforms of various scrapers - Added: Support for Vircon32 platform in
peas.json
. Thanks for hinting, @vircon32 - Removed:
scrapers
entries inpeas.json
, as it did not provide any use. - Removed: Deprecated flags and options:
includeFiles
superseded byincludePattern
;excludeFiles
superseded byexcludePattern
;gamelistFolder
superseded bygameListFolder
;fromfile
superseded byincludefrom
. These were deprecated since v3.7.0.
- Added: Support for scraping of PDF manuals (for scrape modules screenscraper,
import and esgamelist) and gamelist output with these manuals for frontends
(ES-DE Frontend and some EmulationStation variants). See configurations
options
manuals=true
andgameListVariants=enable-manuals
. Thanks for the initial PR, @pandino - Added: For frontend ES-DE, evaluate environment variable
ESDE_APPDATA_DIR
if present. Thanks for the hint, @ASHGOLDOFFICIAL - Added: Use also release year as hint on user interaction. This is useful when
in interactive mode and more than one game with the same name is found.
Skyscraper can be guided to prefer a specific game when the release year is
added in parenthesis as part of the ROM name (or alias in
aliasMap.csv
). Verbose info in #59. Thanks, @mjkaye - Changed: Persistent config option
onlymissing
for counting and scraping only games which do not have any game data in the cache. This is a commodity config option to the already existing flag with the same name. Plus: If you use a scraper with a scraping limit for games to be scraped at once (e.g. MobyGames) you may stay below that limit. Documentation here. Thanks for the suggestion, @sleve_mcdichael - Update: Valid extensions (=
formats
in Skyscraper'speas.json
file) with info from RetroPie'splatform.cfg
(commit5e0ab1f
) - Fixed: The update script for recent MacOS versions. Thanks, @calumbrodie
- Added: Support for EmulationStation Desktop Edition (ES-DE Frontend). Use
frontend=esde
inconfig.ini
and see documentation on the default settings. Thanks for the hints and for testing, @maxexcloo, @Nargash - Added: Entries in
aliasMap.csv
are now also applicable for Screenscraper. Thanks, @retrobit. - Added: Enhanced game name detection for ScummVM platform.
- Changed: In module Screenscraper, in some cases if multiple media types are
queried (NB: most queries are single-typed), now the first type is selected
with the first matching region. Only if this does exists in any provided
region, try the next type with all provided regions (in short: type has
precedence over region). Previously the regions have been tried to match on
any media type (=region had precedence over type), which resulted in picking
the alternative type. This approach gave less suitable media files, especially
for screenshots (type:
ss
) and screenshot from title screen (type:sstitle
). - Fixed: Some corner-case bugs fixed, thanks to all reporters!
- Feature: Preserve existing
<folder/>
nodes in gamelist or create skeleton<folder/>
nodes when ROMs are stored in subfolders within a system folder, see frontend documentation and the gamelist specification. - Feature: Bash Completion on Linux
installations. Use ++tab++ twice for
completion of Skyscraper options. On RetroPie the scriptmodule will handle
the installation. On non-RetroPie-Linux put the file
supplementary/bash-completion/Skyscraper.bash
into$XDG_DATA_HOME/bash-completion/completions/
($XDG_DATA_HOME
is equivalent to$HOME/.local/share
). Open a new bash -- et voila! - Feature: Customizable installation folder when running
make install
. SeePREFIX
inskyscraper.pro
. - Feature: Improved MacOS support. Unified update script
update_skyscraper.sh
(thanks, @jeantichoc) and Docker support via Dev Container (kudos, @retrobit). - Fix: Various minor fixes reported from the community on different setups, thanks!
- Feature: Import of data in XML format is now more lax (does not rely on strict identical indention). Read also the hint here
- Feature: Configuration option
tidyDesc
added. See documentation here - Feature: Documentation reviewed and hosted with mkdocs for ease of access. See here
- Update: Added index of configuration parameters to
CONFIGINI.md
. Details see here - Update: Refactored
skyscraper.cpp
class. Factorised configuration settings intosettings.cpp
- Update: Various other refactorings to remove duplicated code
- Fix: Quit Skyscraper when neither
-p <PLATFORM>
nor--cache help
nor--flags help
is provided - Fix: Warning remediated when NULL image was applied in composer/gamebox rendering
- Feature: Mobygames scraper genres limited to two most relevant genre categories ('Basic Genre' and 'Gameplay')
- Update: Removed legacy and unused code
- Update: Code formatting (LLVM)
- Fix: TGDB scraper retrieves screens from
screenshot/
and as wellscreenshots/
URL path as some platforms (supported since configurable platforms) have their screenshots served fromscreenshots/
.
- Feature: Mobygames scraper respects game id from mobygames.com website via
--query=<gameid>
. Handy to hint to the right game information when usual search returns false positives. - Feature: Scrapers which provide an web API (Screenscraper, Mobygames, The
Games DB (tgdb)) have the full platform information shipped with this release
(see
<scraper>_platforms.json
files). These files are used as reference. - Feature: Less 'aliases' maintenance needed in former
platforms.json
. - Update: Streamlined external platform configuration. File
platforms.json
is replaced bypeas.json
(platforms, extensions/formats, aliases and scrapers). Precise platform determination for Screenscraper, Mobygames and TGDB viaplatform_idmap.csv
See platforms documentation for details. - Fix: Failed media download when TGDB provides PNG files instead of JPG files and vice versa.
- Update: Scriptmodule for this Skyscraper now official part of RetroPie.
- Feature: OpenRetro scraper retrieves now also score/rating, if available for a game. Precedence is to use reviews from external websites first (right header), then the Score label (above the game details). See this example
- Feature: Additionally to the existing import with rating values of 0, 0.5, 1,
1.5 ... 5 ("Star rating") it is possible to use 0.1 ... 1.0 scale for rating
in import files (EmulationStation
gamelist.xml
internal rating range). See also import formats - Fix: Wrong score/rating calculation from Mobygames scraper / Mobygames API.
See also this
gist on how
to update your existing Skyscraper
db.xml
files. - Fix: Use of
--query
free-text search in OpenRetro scraper fixed. This bug did not occur when the switch is ommitted and an Amiga WHDLoad file is provided to Skyscraper. - Fix: RetroPie Scriptmodule, removed surplus boolean negation (Thanks @s1eve-mcdichae1)
- Fix: RetroPie Scriptmodule, fixed use of legacy option
--unattend
(Thanks @windg) - Update: RetroPie Scriptmodule, relaxed the remove function of the scriptmodule to not zap the Skyscraper cache. Plus various cleanups.
- updated
mamemap.csv
from MAME 0.240 (Arcade).dat, fbneo.dat, mame2003-plus.xml and cleanup of surplus device information - update script for make
mamemap.csv
does no longer rely on mame binary - removed discontinued
*.php
scripts platforms.json
sorted and formatted- updated documentation especially to reflect the supported platforms
- scriptmodule file for RetroPie aligned to their naming convention
- Mobygames platform information refactored from hardwired
mobygames.cpp
.tomobygames.json
These pull requests from other repos have been merged into this fork.
- muldjord #362
- detain #14 (extensions only)
- detain #16
- detain #18
- detain #21
- detain #22
- detain #23
- detain #24