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Improve render library text and fonts #105

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daranable opened this issue Aug 26, 2012 · 1 comment
Open

Improve render library text and fonts #105

daranable opened this issue Aug 26, 2012 · 1 comment

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@daranable
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Our fonts are very limited, can we figure out how to make our fonts like EGP's?

Text is having some issues rendering. the font no matter what font I choose is looking very... strange, and wobbly.

@ColonelThirtyTwo
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I don't understand CreateFont well enough to use it (hence why the screen createFont function is commented out), and I believe it's going to be borked in the GM13 update anyway.

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