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This could be a bug in the Godot windowing logic, but since I first noticed it when using this plugin, I'm posting this issue here. I updated the issue with the version of Godot I'm using.
I had to go to set Hidpi mode to LoDPI in Editor Settings, and then restart Godot to be able to see this image correctly, but everything looks so small!
Godot 1.2.3.stable.official
MacOS 10.12.5 (Sierra)
The window fields are overlapping, and the directory and files view isn't showing.
Thank you for this useful plugin
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