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compile for 3.2 success, but failed to load .atlas #28

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marvinguo opened this issue Mar 27, 2020 · 3 comments
Open

compile for 3.2 success, but failed to load .atlas #28

marvinguo opened this issue Mar 27, 2020 · 3 comments

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@marvinguo
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Archive.zip
using attached file to test

@RGPaul
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RGPaul commented Apr 2, 2020

Yeah same here. Godot crashes if I try to load the spine export.
Is there a way to get the Crash log or something?

@RGPaul
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RGPaul commented Apr 2, 2020

The spine runtime is kinda outdated (2 years). Maybe we have to update to 3.8+.

@yuraj11
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yuraj11 commented Jun 24, 2020

I have found this and it looks that it works with spine 3.8 and godot 3.2 and also far more advanced library. There's demo with working spine boy and aim animation.
https://github.com/rayxuln/spine-runtime-for-godot
https://github.com/rayxuln/Spine-Run-Time-For-Godot-Example

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