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AR/XR - Placing objects in the real world (GPS and non-flat ground) #641

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JeffGillin opened this issue Jun 4, 2024 · 0 comments
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@JeffGillin
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Is there any plugins or functionality already in godot or godot-xr-tools that allow you to place objects by GPS coordinate? such as how pokemon go worked?

Also, let's say your game is be played on uneven ground - hills, beach, etc. - how would you place objects in real time based on the actual terrain - is there some kind of ground detector or plane detector (based on the lidar) that allow you to place objects where you need them?

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