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Since we have clumsy, and the hunter has a percentage change to kill a wolf when attacked, it would make sense (and should be possibly toggled) that a gunner has a percentage change to either shoot themselves or the wrong target. This shouldn't be a new role. Just an option onto the exsiting one. Call it distracted or backfired?
The text was updated successfully, but these errors were encountered:
Since we have clumsy, and the hunter has a percentage change to kill a wolf when attacked, it would make sense (and should be possibly toggled) that a gunner has a percentage change to either shoot themselves or the wrong target. This shouldn't be a new role. Just an option onto the exsiting one. Call it distracted or backfired?
The text was updated successfully, but these errors were encountered: