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gui.py
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gui.py
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# import the library
from appJar import gui
import pickApathQuiz
# var
quizPos = 0
# handle button events
def press(button):
if button == "Cancel":
app.stop()
if button == "A" or button == "B":
if button == pickApathQuiz.riddleQs[quizPos][3]:
app.setLabel("question", "correct")
else:
app.setLabel("question", "wrong")
if button == "Next":
displayQuestion()
def displayQuestion():
global quizPos
app.setLabel("question", pickApathQuiz.riddleQs[quizPos][0])
app.setButton("A", "A: " + pickApathQuiz.riddleQs[quizPos][1])
app.setButton("B", "B: " + pickApathQuiz.riddleQs[quizPos][2])
if quizPos < len(pickApathQuiz.riddleQs) - 1:
quizPos += 1
# create a GUI variable called app
app = gui("Quiz Window", "800x200")
app.setBg("orange")
app.setFont(18)
# add & configure widgets - widgets get a name, to help referencing them later
app.addLabel("title", "Welcome to Quiz")
app.setLabelBg("title", "blue")
app.setLabelFg("title", "orange")
app.addLabel("question", "Questions Go here")
app.setLabelBg("question", "pink")
# app.addLabel("awnser1", "Awnser Go here")
# app.setLabelBg("awnser1", "pink")
#
# app.addLabel("awnser2", "Awnser Go here")
# app.setLabelBg("awnser2", "pink")
# link the buttons to the function called press
app.addButtons(["A", "B", "Next", "Cancel"], press)
# start the GUI
app.go()