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The ideal means for entering text using an input method into a Haiku program is what's called inline input: this is where the text input and conversation that takes place via the input method is displayed directly inside the application's window. This is how it works in most Haiku programs.
For programs that are not input method aware and thus do not support inline input, Haiku pops up a little window where the user can do the text input and conversion, and once it confirms the conversion, the text string is handed over to the application.
In Pe, inline input does not work, and when trying to confirm the text entry in the conversion window, Pe will not accept the input and displays instead a warning dialog box with the following message:
An OS error occurred: Name not found
The desired behaviour is that Pe support inline input, so that once can use inline input to enter text using any input method.
The text was updated successfully, but these errors were encountered:
The ideal means for entering text using an input method into a Haiku program is what's called inline input: this is where the text input and conversation that takes place via the input method is displayed directly inside the application's window. This is how it works in most Haiku programs.
For programs that are not input method aware and thus do not support inline input, Haiku pops up a little window where the user can do the text input and conversion, and once it confirms the conversion, the text string is handed over to the application.
In Pe, inline input does not work, and when trying to confirm the text entry in the conversion window, Pe will not accept the input and displays instead a warning dialog box with the following message:
An OS error occurred: Name not found
The desired behaviour is that Pe support inline input, so that once can use inline input to enter text using any input method.
The text was updated successfully, but these errors were encountered: