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Entering text using Japanes input method fails #1

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olta opened this issue Mar 19, 2014 · 1 comment
Open

Entering text using Japanes input method fails #1

olta opened this issue Mar 19, 2014 · 1 comment

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@olta
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olta commented Mar 19, 2014

The ideal means for entering text using an input method into a Haiku program is what's called inline input: this is where the text input and conversation that takes place via the input method is displayed directly inside the application's window. This is how it works in most Haiku programs.

For programs that are not input method aware and thus do not support inline input, Haiku pops up a little window where the user can do the text input and conversion, and once it confirms the conversion, the text string is handed over to the application.

In Pe, inline input does not work, and when trying to confirm the text entry in the conversion window, Pe will not accept the input and displays instead a warning dialog box with the following message:

An OS error occurred: Name not found

The desired behaviour is that Pe support inline input, so that once can use inline input to enter text using any input method.

@mmuman
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mmuman commented Jul 31, 2014

For the record, here is mentioned an old IM-aware version, although GPLed:
http://comments.gmane.org/gmane.os.openbeos.general/23385
I have a backup there:
http://revolf.free.fr/beos/pe_IM_src_030718.zip

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