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meson.build
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meson.build
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project('vkd3d-proton', ['c', 'cpp'], version : '2.14', meson_version : '>= 0.49', default_options : [
'warning_level=2', 'c_std=c11', 'cpp_std=c++17'
])
cpu_family = target_machine.cpu_family()
vkd3d_compiler = meson.get_compiler('c')
vkd3d_is_msvc = vkd3d_compiler.get_id() == 'msvc' or vkd3d_compiler.get_id() == 'clang-cl'
vkd3d_is_clang = vkd3d_compiler.get_id() == 'clang' or vkd3d_compiler.get_id() == 'clang-cl'
vkd3d_platform = target_machine.system()
vkd3d_buildtype = get_option('buildtype')
vkd3d_debug = vkd3d_buildtype == 'debug' or vkd3d_buildtype == 'debugoptimized'
enable_tests = get_option('enable_tests')
enable_extras = get_option('enable_extras')
enable_profiling = get_option('enable_profiling')
enable_renderdoc = get_option('enable_renderdoc')
enable_descriptor_qa = get_option('enable_descriptor_qa')
enable_trace = get_option('enable_trace')
enable_dxilconv = get_option('enable_dxilconv')
if enable_trace == 'auto'
enable_trace = vkd3d_debug
else
enable_trace = enable_trace == 'true'
endif
add_project_arguments('-D_GNU_SOURCE', language : 'c')
add_project_arguments('-DPACKAGE_VERSION="' + meson.project_version() + '"', language : 'c')
if vkd3d_platform == 'windows'
add_project_arguments('-D_WIN32_WINNT=0x600', language : 'c')
endif
if enable_profiling
add_project_arguments('-DVKD3D_ENABLE_PROFILING', language : 'c')
endif
if enable_renderdoc
add_project_arguments('-DVKD3D_ENABLE_RENDERDOC', language : 'c')
endif
if enable_descriptor_qa
add_project_arguments('-DVKD3D_ENABLE_DESCRIPTOR_QA', language : 'c')
endif
if not enable_trace
add_project_arguments('-DVKD3D_NO_TRACE_MESSAGES', language : 'c')
endif
enable_breadcrumbs = enable_trace
if enable_breadcrumbs
add_project_arguments('-DVKD3D_ENABLE_BREADCRUMBS', language : 'c')
endif
if enable_dxilconv and vkd3d_platform == 'windows'
add_project_arguments('-DVKD3D_ENABLE_DXILCONV', language : 'c')
endif
vkd3d_external_includes = [ './khronos/Vulkan-Headers/include', './khronos/SPIRV-Headers/include' ]
vkd3d_public_includes = [ './include' ] + vkd3d_external_includes
vkd3d_private_includes = [ './include/private' ] + vkd3d_public_includes
vkd3d_external_includes = include_directories(vkd3d_external_includes)
vkd3d_public_includes = include_directories(vkd3d_public_includes)
vkd3d_private_includes = include_directories(vkd3d_private_includes)
vkd3d_shader_private_includes = [ './libs/vkd3d-shader' ]
vkd3d_shader_private_includes = include_directories(vkd3d_shader_private_includes)
idl_compiler = find_program('widl', required : false)
# widl-stable is used on Debian. If cross-file defines widl-mingw-tools-fallback, that will also be attempted.
if not idl_compiler.found()
idl_compiler = find_program('widl-stable', 'widl-mingw-tools-fallback')
endif
idl_generator = generator(idl_compiler,
output : [ '@[email protected]' ],
arguments : [ '-h', '-o', '@OUTPUT@', '@INPUT@' ])
glsl_compiler = find_program('glslang', 'glslangValidator')
glsl_args = [ '-V', '--target-env', 'vulkan1.3', '--vn', '@BASENAME@', '@INPUT@', '-o', '@OUTPUT@', '--depfile', '@DEPFILE@', '--quiet' ]
glsl_generator = generator(glsl_compiler,
output : [ '@[email protected]' ],
depfile : '@[email protected]',
arguments : glsl_args)
threads_dep = dependency('threads')
if vkd3d_platform == 'linux'
lib_dl = vkd3d_compiler.find_library('dl')
vkd3d_extra_libs = [ lib_dl, threads_dep ]
elif vkd3d_platform == 'windows'
lib_dxgi = vkd3d_compiler.find_library('dxgi')
vkd3d_extra_libs = [ threads_dep ]
else
error('Unknown platform')
endif
add_project_arguments(vkd3d_compiler.get_supported_arguments([
'-fvisibility=hidden',
'-msse',
'-msse2',
# For some reason, the use of VLAs isn't in all+extra+pedantic
# We don't want to use these accidentally from consts...
'-Wvla',
'-Wno-format',
'-Wno-missing-field-initializers',
'-Wno-unused-parameter',
'-Wdeclaration-after-statement',
'/wd4244', # Narrowing conversion
'/wd4101', # Unreferenced local variable
'/wd4267', # Another narrowing conversion
'/wd4996', # Secure no warnings
'/wd4334', # Result of 32-bit shift cast to 64-bit
'/wd4146', # Unary minus on unsigned
'/wd4305', # Truncation from double to float
]),
language : 'c')
if cpu_family == 'x86'
add_global_link_arguments(vkd3d_compiler.get_supported_link_arguments([
'-Wl,--kill-at',
'-Wl,--enable-stdcall-fixup']),
language : [ 'c', 'cpp' ])
# Need to link against libatomic for 64-bit atomic emulation on x86
# when using clang.
if vkd3d_platform == 'linux'
if vkd3d_is_clang
lib_atomic = vkd3d_compiler.find_library('atomic')
vkd3d_extra_libs += lib_atomic
endif
endif
endif
if not vkd3d_is_msvc
# We need to set the section alignment for debug symbols to
# work properly as well as avoiding a memcpy from the Wine loader.
if vkd3d_compiler.has_link_argument('-Wl,--file-alignment=4096')
add_global_link_arguments('-Wl,--file-alignment=4096', language : [ 'c', 'cpp' ])
endif
endif
if vkd3d_platform == 'windows'
if vkd3d_compiler.has_link_argument('-static')
add_global_link_arguments('-static', language : [ 'c', 'cpp' ])
endif
if vkd3d_compiler.has_link_argument('-static-libgcc')
add_global_link_arguments('-static-libgcc', language : [ 'c', 'cpp' ])
endif
if vkd3d_compiler.has_link_argument('-static-libstdc++')
add_global_link_arguments('-static-libstdc++', language : [ 'cpp' ])
endif
if vkd3d_compiler.has_link_argument('/NOIMPLIB')
add_global_link_arguments('/NOIMPLIB', language : [ 'c', 'cpp' ])
endif
if not vkd3d_is_clang and vkd3d_compiler.has_link_argument('/NOEXP')
add_global_link_arguments('/NOEXP', language : [ 'c', 'cpp' ])
endif
endif
vkd3d_build = vcs_tag(
command : ['git', 'describe', '--always', '--exclude=*', '--abbrev=15', '--dirty=0'],
input : 'vkd3d_build.h.in',
output : 'vkd3d_build.h')
vkd3d_version = vcs_tag(
command : ['git', 'describe', '--always', '--tags', '--dirty=+'],
input : 'vkd3d_version.h.in',
output : 'vkd3d_version.h')
dxil_spirv = subproject('dxil-spirv')
dxil_spirv_dep = dxil_spirv.get_variable('dxil_spirv_dep')
subdir('include')
subdir('libs')
if vkd3d_platform == 'windows'
# MinGW LD on x86 emits incorrect implib with ordinal suffixes.
# As a workaround, just link to the system D3D12.
lib_d3d12 = vkd3d_compiler.find_library('d3d12')
else
lib_d3d12 = d3d12_dep
endif
if vkd3d_platform == 'linux'
pkg = import('pkgconfig')
pkg.generate(vkd3d_lib, filebase : 'libvkd3d-proton', subdirs : 'vkd3d-proton', description : 'The vkd3d-proton D3D12 implementation')
install_headers('include/vkd3d_sonames.h', 'include/vkd3d.h', 'include/vkd3d_types.h', 'include/vkd3d_win32.h', 'include/vkd3d_windows.h', subdir : 'vkd3d-proton')
# TODO: Figure out how to export the IDL generated headers as well.
endif
if enable_tests
subdir('tests')
endif
if enable_extras
if vkd3d_platform == 'linux'
lib_m = vkd3d_compiler.find_library('m')
lib_xcb = vkd3d_compiler.find_library('xcb')
lib_xcbkeysyms = vkd3d_compiler.find_library('xcb-keysyms')
endif
subdir('demos')
subdir('programs')
endif