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correctly handle printer errors caused by software #15

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ITotalJustice opened this issue Mar 24, 2021 · 0 comments
Open

correctly handle printer errors caused by software #15

ITotalJustice opened this issue Mar 24, 2021 · 0 comments

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@ITotalJustice
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example, set the status for if the game sends the maximum amount of pixel data (9 * 640). some games might rely of this to check once everything is sent.

the rest of the errors are not needed, such as low battery, low ink.

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