diff --git a/worldedit-bukkit/adapters/adapter-1_20_2/src/main/java/com/sk89q/worldedit/bukkit/adapter/impl/fawe/v1_20_R2/PaperweightBlockMaterial.java b/worldedit-bukkit/adapters/adapter-1_20_2/src/main/java/com/sk89q/worldedit/bukkit/adapter/impl/fawe/v1_20_R2/PaperweightBlockMaterial.java index 1ecdb4116c..c453e5b90e 100644 --- a/worldedit-bukkit/adapters/adapter-1_20_2/src/main/java/com/sk89q/worldedit/bukkit/adapter/impl/fawe/v1_20_R2/PaperweightBlockMaterial.java +++ b/worldedit-bukkit/adapters/adapter-1_20_2/src/main/java/com/sk89q/worldedit/bukkit/adapter/impl/fawe/v1_20_R2/PaperweightBlockMaterial.java @@ -70,7 +70,7 @@ public boolean isAir() { @Override public boolean isFullCube() { - return craftMaterial.isOccluding(); + return Block.isShapeFullBlock(blockState.getShape(EmptyBlockGetter.INSTANCE, BlockPos.ZERO)); } @Override diff --git a/worldedit-bukkit/adapters/adapter-1_20_4/src/main/java/com/sk89q/worldedit/bukkit/adapter/impl/fawe/v1_20_R3/PaperweightBlockMaterial.java b/worldedit-bukkit/adapters/adapter-1_20_4/src/main/java/com/sk89q/worldedit/bukkit/adapter/impl/fawe/v1_20_R3/PaperweightBlockMaterial.java index d4082eb703..7a04adf41b 100644 --- a/worldedit-bukkit/adapters/adapter-1_20_4/src/main/java/com/sk89q/worldedit/bukkit/adapter/impl/fawe/v1_20_R3/PaperweightBlockMaterial.java +++ b/worldedit-bukkit/adapters/adapter-1_20_4/src/main/java/com/sk89q/worldedit/bukkit/adapter/impl/fawe/v1_20_R3/PaperweightBlockMaterial.java @@ -61,7 +61,7 @@ public boolean isAir() { @Override public boolean isFullCube() { - return craftMaterial.isOccluding(); + return Block.isShapeFullBlock(blockState.getShape(EmptyBlockGetter.INSTANCE, BlockPos.ZERO)); } @Override diff --git a/worldedit-bukkit/adapters/adapter-1_20_5/src/main/java/com/sk89q/worldedit/bukkit/adapter/impl/fawe/v1_20_R4/PaperweightBlockMaterial.java b/worldedit-bukkit/adapters/adapter-1_20_5/src/main/java/com/sk89q/worldedit/bukkit/adapter/impl/fawe/v1_20_R4/PaperweightBlockMaterial.java index 15f3abbaf1..abde16dee1 100644 --- a/worldedit-bukkit/adapters/adapter-1_20_5/src/main/java/com/sk89q/worldedit/bukkit/adapter/impl/fawe/v1_20_R4/PaperweightBlockMaterial.java +++ b/worldedit-bukkit/adapters/adapter-1_20_5/src/main/java/com/sk89q/worldedit/bukkit/adapter/impl/fawe/v1_20_R4/PaperweightBlockMaterial.java @@ -61,7 +61,7 @@ public boolean isAir() { @Override public boolean isFullCube() { - return craftMaterial.isOccluding(); + return Block.isShapeFullBlock(blockState.getShape(EmptyBlockGetter.INSTANCE, BlockPos.ZERO)); } @Override diff --git a/worldedit-bukkit/adapters/adapter-1_21/src/main/java/com/sk89q/worldedit/bukkit/adapter/impl/fawe/v1_21_R1/PaperweightBlockMaterial.java b/worldedit-bukkit/adapters/adapter-1_21/src/main/java/com/sk89q/worldedit/bukkit/adapter/impl/fawe/v1_21_R1/PaperweightBlockMaterial.java index d48e5fe1d1..b8adb7f81d 100644 --- a/worldedit-bukkit/adapters/adapter-1_21/src/main/java/com/sk89q/worldedit/bukkit/adapter/impl/fawe/v1_21_R1/PaperweightBlockMaterial.java +++ b/worldedit-bukkit/adapters/adapter-1_21/src/main/java/com/sk89q/worldedit/bukkit/adapter/impl/fawe/v1_21_R1/PaperweightBlockMaterial.java @@ -61,7 +61,7 @@ public boolean isAir() { @Override public boolean isFullCube() { - return craftMaterial.isOccluding(); + return Block.isShapeFullBlock(blockState.getShape(EmptyBlockGetter.INSTANCE, BlockPos.ZERO)); } @Override diff --git a/worldedit-bukkit/adapters/adapter-1_21_3/src/main/java/com/sk89q/worldedit/bukkit/adapter/impl/fawe/v1_21_3/PaperweightBlockMaterial.java b/worldedit-bukkit/adapters/adapter-1_21_3/src/main/java/com/sk89q/worldedit/bukkit/adapter/impl/fawe/v1_21_3/PaperweightBlockMaterial.java index f0358eb103..5c1f12044b 100644 --- a/worldedit-bukkit/adapters/adapter-1_21_3/src/main/java/com/sk89q/worldedit/bukkit/adapter/impl/fawe/v1_21_3/PaperweightBlockMaterial.java +++ b/worldedit-bukkit/adapters/adapter-1_21_3/src/main/java/com/sk89q/worldedit/bukkit/adapter/impl/fawe/v1_21_3/PaperweightBlockMaterial.java @@ -61,7 +61,7 @@ public boolean isAir() { @Override public boolean isFullCube() { - return craftMaterial.isOccluding(); + return Block.isShapeFullBlock(blockState.getShape(EmptyBlockGetter.INSTANCE, BlockPos.ZERO)); } @Override diff --git a/worldedit-core/src/main/java/com/sk89q/worldedit/EditSession.java b/worldedit-core/src/main/java/com/sk89q/worldedit/EditSession.java index b66b988970..4daa116edc 100644 --- a/worldedit-core/src/main/java/com/sk89q/worldedit/EditSession.java +++ b/worldedit-core/src/main/java/com/sk89q/worldedit/EditSession.java @@ -170,7 +170,7 @@ import static com.google.common.base.Preconditions.checkArgument; import static com.google.common.base.Preconditions.checkNotNull; -import static com.sk89q.worldedit.function.block.SnowSimulator.snowy; +import static com.sk89q.worldedit.function.block.SnowSimulator.SNOWY; import static com.sk89q.worldedit.regions.Regions.asFlatRegion; import static com.sk89q.worldedit.regions.Regions.maximumBlockY; import static com.sk89q.worldedit.regions.Regions.minimumBlockY; @@ -2788,8 +2788,8 @@ public int thaw(BlockVector3 position, double radius, int height) if (setBlock(mutable, air)) { if (y > getMinY()) { BlockState block = getBlock(mutable2); - if (block.getBlockType().hasProperty(snowy)) { - if (setBlock(mutable2, block.with(snowy, false))) { + if (block.getBlockType().hasProperty(SNOWY)) { + if (setBlock(mutable2, block.with(SNOWY, false))) { affected++; } } diff --git a/worldedit-core/src/main/java/com/sk89q/worldedit/function/block/SnowSimulator.java b/worldedit-core/src/main/java/com/sk89q/worldedit/function/block/SnowSimulator.java index e64bb69bb1..4dee9ed771 100644 --- a/worldedit-core/src/main/java/com/sk89q/worldedit/function/block/SnowSimulator.java +++ b/worldedit-core/src/main/java/com/sk89q/worldedit/function/block/SnowSimulator.java @@ -31,36 +31,35 @@ import com.sk89q.worldedit.world.block.BlockType; import com.sk89q.worldedit.world.block.BlockTypes; -import java.util.Locale; +import java.util.Comparator; +//FAWE start - rewrite simulator public class SnowSimulator implements LayerFunction { - //FAWE start - public static final BooleanProperty snowy = (BooleanProperty) (Property) BlockTypes.GRASS_BLOCK.getProperty("snowy"); - private static final EnumProperty slab = (EnumProperty) (Property) BlockTypes.SANDSTONE_SLAB.getProperty("type"); - private static final EnumProperty stair = (EnumProperty) (Property) BlockTypes.SANDSTONE_STAIRS.getProperty("half"); - private static final EnumProperty trapdoor = (EnumProperty) (Property) BlockTypes.ACACIA_TRAPDOOR.getProperty("half"); - private static final BooleanProperty trapdoorOpen = (BooleanProperty) (Property) BlockTypes.ACACIA_TRAPDOOR.getProperty( - "open"); - //FAWE end + public static final BooleanProperty SNOWY = (BooleanProperty) (Property) BlockTypes.GRASS_BLOCK.getProperty("snowy"); + private static final EnumProperty PROPERTY_SLAB = (EnumProperty) (Property) BlockTypes.OAK_SLAB.getProperty("type"); + private static final EnumProperty PROPERTY_STAIR = (EnumProperty) (Property) BlockTypes.OAK_STAIRS.getProperty("half"); + private static final EnumProperty PROPERTY_TRAPDOOR = (EnumProperty) (Property) BlockTypes.OAK_TRAPDOOR.getProperty("half"); + private static final BooleanProperty PROPERTY_TRAPDOOR_OPEN = (BooleanProperty) (Property) BlockTypes.OAK_TRAPDOOR.getProperty("open"); - private final BlockState ice = BlockTypes.ICE.getDefaultState(); - private final BlockState snow = BlockTypes.SNOW.getDefaultState(); - private final BlockState snowBlock = BlockTypes.SNOW_BLOCK.getDefaultState(); + private static final BlockState ICE = BlockTypes.ICE.getDefaultState(); + private static final BlockState SNOW = BlockTypes.SNOW.getDefaultState(); + private static final BlockState SNOW_BLOCK = BlockTypes.SNOW_BLOCK.getDefaultState(); - private final Property snowLayersProperty = BlockTypes.SNOW.getProperty("layers"); - private final Property waterLevelProperty = BlockTypes.WATER.getProperty("level"); + private static final Property PROPERTY_SNOW_LAYERS = BlockTypes.SNOW.getProperty("layers"); + private static final Property PROPERTY_WATER_LEVEL = BlockTypes.WATER.getProperty("level"); + + private static final String PROPERTY_VALUE_TOP = "top"; + private static final String PROPERTY_VALUE_BOTTOM = "bottom"; + private static final int MAX_SNOW_LAYER = PROPERTY_SNOW_LAYERS.getValues().stream().max(Comparator.naturalOrder()).orElse(8); private final Extent extent; private final boolean stack; - private int affected; public SnowSimulator(Extent extent, boolean stack) { - this.extent = extent; this.stack = stack; - this.affected = 0; } @@ -70,20 +69,21 @@ public int getAffected() { @Override public boolean isGround(BlockVector3 position) { - BlockState block = this.extent.getBlock(position); + final BlockState block = this.extent.getBlock(position); + final BlockType blockType = block.getBlockType(); - // We're returning the first block we can place *on top of* - if (block.getBlockType().getMaterial().isAir() || (stack && block.getBlockType() == BlockTypes.SNOW)) { + // We're returning the first block we can (potentially) place *on top of* + if (blockType.getMaterial().isAir() || (stack && blockType == BlockTypes.SNOW)) { return false; } // Unless it's water - if (block.getBlockType() == BlockTypes.WATER) { + if (blockType == BlockTypes.WATER) { return true; } // Stop searching when we hit a movement blocker - return block.getBlockType().getMaterial().isMovementBlocker(); + return blockType.getMaterial().isMovementBlocker(); } @Override @@ -93,18 +93,17 @@ public boolean apply(BlockVector3 position, int depth) throws WorldEditException return false; } - BlockState block = this.extent.getBlock(position); + final BlockState block = this.extent.getBlock(position); + final BlockType blockType = block.getBlockType(); - if (block.getBlockType() == BlockTypes.WATER) { - if (block.getState(waterLevelProperty) == 0) { - if (this.extent.setBlock(position, ice)) { - affected++; - } + // If affected block is water, replace with ice + if (blockType == BlockTypes.WATER) { + if (shouldFreeze(position, block) && this.extent.setBlock(position.x(), position.y(), position.z(), ICE)) { + affected++; } return false; } - // Can't put snow this far up if (position.y() == this.extent.getMaximumPoint().y()) { return false; @@ -113,57 +112,91 @@ public boolean apply(BlockVector3 position, int depth) throws WorldEditException BlockVector3 abovePosition = position.add(0, 1, 0); BlockState above = this.extent.getBlock(abovePosition); - // Can only replace air (or snow in stack mode) - if (!above.getBlockType().getMaterial().isAir() && (!stack || above.getBlockType() != BlockTypes.SNOW)) { - return false; - //FAWE start - } else if (!block.getBlockType().id().toLowerCase(Locale.ROOT).contains("ice") && this.extent.getEmittedLight( - abovePosition) > 10) { + if (!shouldSnow(block, above)) { return false; - } else if (!block.getBlockType().getMaterial().isFullCube()) { - BlockType type = block.getBlockType(); - if (type.hasProperty(slab) && block.getState(slab).equalsIgnoreCase("bottom")) { - return false; - } else if ((type.hasProperty(trapdoorOpen) && block.getState(trapdoorOpen)) || - (type.hasProperty(trapdoor) && block.getState(trapdoor).equalsIgnoreCase("bottom"))) { + } + + // in stack mode, we want to increase existing snow layers + if (stack && above.getBlockType() == BlockTypes.SNOW) { + int layers = above.getState(PROPERTY_SNOW_LAYERS); + // if we would place the last possible layer (in current versions layer 8) we just replace with a snow block and + // set the block beneath snowy (if property is applicable, example would be grass with snow texture on top) + if (layers == MAX_SNOW_LAYER - 1 && !this.extent.setBlock(abovePosition, SNOW_BLOCK)) { return false; - } else if (type.hasProperty(stair) && block.getState(stair).equalsIgnoreCase("bottom")) { + } + // we've not reached the top snow layer yet, so just add another layer + if (!this.extent.setBlock(abovePosition, above.with(PROPERTY_SNOW_LAYERS, layers + 1))) { return false; - } else { + } + } else { + if (!this.extent.setBlock(abovePosition, SNOW)) { return false; } - //FAWE end - } else if (!BlockCategories.SNOW_LAYER_CAN_SURVIVE_ON.contains(block.getBlockType())) { + } + // set block beneath snow (layers) snowy, if applicable + if (block.getBlockType().hasProperty(SNOWY)) { + this.extent.setBlock(position, block.with(SNOWY, true)); + } + this.affected++; + return false; + } + + /** + * Check if snow should be placed at {@code above} + * + * @param blockState The block under the snow layer + * @param above The block which will hold the snow layer + * @return if snow should be placed + */ + private boolean shouldSnow(BlockState blockState, BlockState above) { + // simplified net.minecraft.world.level.biome.Biome#shouldSnow + // if the block, where the snow should be actually placed at, is not air or snow (if in stack mode), we can't place + // anything + if (!(above.isAir() || (above.getBlockType() == BlockTypes.SNOW && stack))) { + return false; + } + // net.minecraft.world.level.block.SnowLayerBlock#canSurvive + if (BlockCategories.SNOW_LAYER_CANNOT_SURVIVE_ON.contains(blockState)) { return false; } + if (BlockCategories.SNOW_LAYER_CAN_SURVIVE_ON.contains(blockState)) { + return true; + } + BlockType type = blockState.getBlockType(); - if (stack && above.getBlockType() == BlockTypes.SNOW) { - int currentHeight = above.getState(snowLayersProperty); - // We've hit the highest layer (If it doesn't contain current + 2 it means it's 1 away from full) - if (!snowLayersProperty.getValues().contains(currentHeight + 2)) { - if (this.extent.setBlock(abovePosition, snowBlock)) { - if (block.getBlockType().hasProperty(snowy)) { - this.extent.setBlock(position, block.with(snowy, true)); - } - this.affected++; - } - } else { - if (this.extent.setBlock(abovePosition, above.with(snowLayersProperty, currentHeight + 1))) { - if (block.getBlockType().hasProperty(snowy)) { - this.extent.setBlock(position, block.with(snowy, true)); - } - this.affected++; - } - } + // net.minecraft.world.level.block.Block.isFaceFull (block has 1x1x1 bounding box) + if (type.getMaterial().isFullCube()) { + return true; + } + // if block beneath potential snow layer has snow layers, we can place snow if all possible layers are present. + if (type == BlockTypes.SNOW && blockState.getState(PROPERTY_SNOW_LAYERS) == MAX_SNOW_LAYER) { + return true; + } + // return potential non-full blocks, which could hold snow layers due to block states + // if block is a slab, needs to be on the upper part of the block + if (type.hasProperty(PROPERTY_SLAB)) { + return PROPERTY_VALUE_TOP.equals(blockState.getState(PROPERTY_SLAB)); + } + // if block is a trapdoor, the trapdoor must NOT be open + if (type.hasProperty(PROPERTY_TRAPDOOR_OPEN) && blockState.getState(PROPERTY_TRAPDOOR_OPEN)) { return false; } - if (this.extent.setBlock(abovePosition, snow)) { - if (block.getBlockType().hasProperty(snowy)) { - this.extent.setBlock(position, block.with(snowy, true)); - } - this.affected++; + // if block is a closed trapdoor, the trapdoor must be aligned at the top part of the block + if (type.hasProperty(PROPERTY_TRAPDOOR)) { + return PROPERTY_VALUE_TOP.equals(blockState.getState(PROPERTY_TRAPDOOR)); + } + // if block is a stair, it must be "bottom" (upside-down) + if (type.hasProperty(PROPERTY_STAIR)) { + return PROPERTY_VALUE_BOTTOM.equals(blockState.getState(PROPERTY_STAIR)); } return false; } + // net.minecraft.world.level.biome.Biome#shouldFreeze + private boolean shouldFreeze(BlockVector3 position, BlockState blockState) { + return blockState.getBlockType() == BlockTypes.WATER && + blockState.getState(PROPERTY_WATER_LEVEL) == 0 && + this.extent.getEmittedLight(position) < 10; + } + }