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Shorthands for vessel visible and vessel hostile #7

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IvanSanchez opened this issue May 5, 2014 · 1 comment
Open

Shorthands for vessel visible and vessel hostile #7

IvanSanchez opened this issue May 5, 2014 · 1 comment

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@IvanSanchez
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The visibility or hostility of vessels is not straightforward - I need to check status of the cloaking device, plus scanned state of a vessel, to know its callsign.

Likewise, hostility of a vessel is determined not only by the "isEnemy" flag, but the faction and surrendered flags.

The world model should abstract these details, or provide functions for them.

@IvanSanchez
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Research if visibility depends on nebulae around vessel, or not.

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