Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Audio cracks / timing issues [pdx-s3uf] #105

Open
spacepaw opened this issue Mar 13, 2022 · 0 comments
Open

Audio cracks / timing issues [pdx-s3uf] #105

spacepaw opened this issue Mar 13, 2022 · 0 comments

Comments

@spacepaw
Copy link
Contributor

Informations

Game: Paradox intro for Spyro 3 (not a game, but intro)
Version: windows64-20201221-2fd5325
Hardware: AMD Ryzen 9 3900X, GeForce RTX 2080, 64GB, Windows 10
BIOS: Sony PlayStation SCPH-7001 BIOS v4.1 (1997-12-16)(Sony)(US).bin
Rendering Mode: Software (other modes don't work)

Behavior

Audio playback seems to have timing issues, you can hear occasional cracks and hiccups.

Attachments

You can download the PS-X EXE from the pouet demo scene website: https://www.pouet.net/prod.php?which=57390
You can also find a screenshot and a youtube video of the PS-X EXE on that same site.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant