Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

LOD and hierarchical meshlets? #11

Open
UltraEngine opened this issue Mar 4, 2023 · 0 comments
Open

LOD and hierarchical meshlets? #11

UltraEngine opened this issue Mar 4, 2023 · 0 comments

Comments

@UltraEngine
Copy link

Have you thought about adding level-of-detail and meshlet hierarchies? I think that's where the real magic of this technique lies. Basically that means halving the resolution of each meshlet and combining it with neighbors so you have a tree that gets evaluated on the GPU, and it drills down to whatever level of detail is appropriate given the viewing distance.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant