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Gui.lua
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Gui.lua
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--[[
All Gui used in the game
]]
gui = {
interface = love.graphics.newImage("assets/gui/gui_interface_4.png"),
chest = love.graphics.newImage("assets/gui/dungeonChest.png"),
monster = love.graphics.newImage("assets/gui/dungeonMonster.png"),
dungeon = love.graphics.newImage("assets/gui/dungeonWalking.png"),
frame = love.graphics.newImage("assets/gui/interface_scene.png"),
noArmor = love.graphics.newImage("assets/gui/NoArmor.png"),
noSword = love.graphics.newImage("assets/gui/NoSword.png"),
potion = love.graphics.newImage("assets/itens/potion.png"),
youdied = love.graphics.newImage("assets/gui/youdied.png"),
battle_button = love.graphics.newImage("assets/gui/battle_button.png"),
chest_button = love.graphics.newImage("assets/gui/chest_button.png"),
command_button = love.graphics.newImage("assets/gui/command_button.png"),
died_button = love.graphics.newImage("assets/gui/died_button.png"),
menu = love.graphics.newImage("assets/gui/logo_dg.png"),
button_menu = love.graphics.newImage("assets/gui/press_button.png"),
}
return gui