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GameWindow.Designer.cs
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GameWindow.Designer.cs
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namespace RubiksChallenge
{
partial class GameWindow
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(GameWindow));
this.openGlControl = new Tao.Platform.Windows.SimpleOpenGlControl();
this.SuspendLayout();
//
// openGlControl
//
this.openGlControl.AccumBits = ((byte)(0));
this.openGlControl.AutoCheckErrors = false;
this.openGlControl.AutoFinish = false;
this.openGlControl.AutoMakeCurrent = true;
this.openGlControl.AutoSwapBuffers = true;
this.openGlControl.BackColor = System.Drawing.Color.Black;
this.openGlControl.ColorBits = ((byte)(32));
this.openGlControl.DepthBits = ((byte)(16));
this.openGlControl.Dock = System.Windows.Forms.DockStyle.Fill;
this.openGlControl.Location = new System.Drawing.Point(0, 0);
this.openGlControl.Name = "openGlControl";
this.openGlControl.Size = new System.Drawing.Size(800, 600);
this.openGlControl.StencilBits = ((byte)(0));
this.openGlControl.TabIndex = 0;
this.openGlControl.KeyUp += new System.Windows.Forms.KeyEventHandler(this.OpenGlControl_KeyUp);
this.openGlControl.PreviewKeyDown += new System.Windows.Forms.PreviewKeyDownEventHandler(this.OpenGlControl_PreviewKeyDown);
this.openGlControl.Resize += new System.EventHandler(this.OpenGlControl_Resize);
//
// GameWindow
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 600);
this.Controls.Add(this.openGlControl);
this.DoubleBuffered = true;
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
this.KeyPreview = true;
this.Name = "GameWindow";
this.Text = "Rubik\'s Challenge 2008";
this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.GameWindow_FormClosing);
this.Load += new System.EventHandler(this.GameWindow_Load);
this.Shown += new System.EventHandler(this.GameWindow_Shown);
this.ResumeLayout(false);
}
#endregion
private Tao.Platform.Windows.SimpleOpenGlControl openGlControl;
}
}