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Saw #1359 and see there is likely little motivation to maintain the MSFT_texture_dds extension but implementing requires addressing the case where the extension is supported but the .dds file itself is not available or not conforming or otherwise not loadable.
Is there a preference if in this case the loader should fall back to the regular texture source (likely) or fail (perhaps with a black texture) ?
In general, it would be helpful if the extension would follow the webp texture extension template for well defined behavior. I think we will end up doing this.
The text was updated successfully, but these errors were encountered:
Saw #1359 and see there is likely little motivation to maintain the MSFT_texture_dds extension but implementing requires addressing the case where the extension is supported but the .dds file itself is not available or not conforming or otherwise not loadable.
Is there a preference if in this case the loader should fall back to the regular texture source (likely) or fail (perhaps with a black texture) ?
In general, it would be helpful if the extension would follow the webp texture extension template for well defined behavior. I think we will end up doing this.
The text was updated successfully, but these errors were encountered: