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Shadow support for KHR_lights_punctual ? #2436

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kitaedesigns opened this issue Aug 30, 2024 · 1 comment
Open

Shadow support for KHR_lights_punctual ? #2436

kitaedesigns opened this issue Aug 30, 2024 · 1 comment

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@kitaedesigns
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Wondering if GLTF Lights can support shadows in ThreeJS? The lights work perfectly but there's no shadows and I'm having a hard time finding any documentation surrounding this besides this post. https://github.com/takahirox/KHR_lights_shadows

@aaronfranke
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That seems like an implementation-specific detail. glTF lights define lights with physical units, and so should be expected to behave like physical lights, including shadows. If an implementation omits shadows, that's a mistake in the implementation.

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