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Couldn't make it work with Unity 2019.3.2f1 #7

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Meceka90 opened this issue Feb 27, 2020 · 1 comment
Open

Couldn't make it work with Unity 2019.3.2f1 #7

Meceka90 opened this issue Feb 27, 2020 · 1 comment

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@Meceka90
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I have tested with 3 projects, boat demo, URP showcase, and our own project but couldn't see any motion blur when the game is running.

If motion blur is enabled and game is paused, game view gets glitchy blurs and UI disappears. But when unpaused I see no effect.
Is there something I am missing or does the effect not work with newer Unity or URP versions?

I have followed the Wiki perfectly, 3 times and all failed.

I have even tested EsiNikko's pull request branch.

Tested with URP version 7.1.8 and 7.2.1
Nvidia Geforce GTX 1660 Super

Is there some demo project that I can download, that works out of the box? I really wish to try this effect.

Thank you.

@adscott1982
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No effect for me either. Also tried @EsiNikko branch, and can get it to work when moving the camera, but not for individual objects.

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