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Releases: Korshun/acsutils

ACSUtils 1.1.2

05 Aug 16:55
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ACSUtils 1.1.1

30 May 13:39
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This is a release that overcomes the 256 functions per compiled file limitation.

  • Added #nocompact to fix ZDoom crashes when there are more than 256 functions in a compiled file.
  • Fixed BCC compatibility.

ACSUtils 1.1

28 May 15:07
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  • Error handler is now a function, not a script.
  • Made public constants use #libdefine instead of #define, making them usable in map scripts.
  • Added GiveMaxInventory, GiveMaxActorInventory, TakeAllInventory, TakeAllActorInventory.
  • Added IntDiv
  • Added lang
  • Fixed ceil and iceil incorrectly adding 1 to already round numbers (ceil(1.0) == 2.0)
  • Optimized SetInventory and SetActorInventory for multiplayer.

ACSUtils 1.0 beta 2

08 May 13:36
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  • Removed debug message from hudlib
  • ACSUTILS_ERROR_HANDLER can now be set to 0 to suppress errors

ACSUtils 1.0 beta

07 May 16:13
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ACSUtils 1.0 beta