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Hi. Yes, both pulseaudio and pipewire work. Note though that the container redirects audio to your host system's audio server, so your host system must either use pulseaudio or pipewire with pipewire-pulse plugin. |
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yes, but the devs say it only works with pulse, so i don't know if the others that work default to pipewire |
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hi, any idea if pulseaudio is working in the container, or just pipewire? I'm trying to get mcpelauncher (minecraft bedrock) working with audio, and there is none. Their dev says pulseaudio only., and pulseaudio command not found even though it's in the build file.
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