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I'm happy I could help! I was just trying to help, and also maybe see if I can find the bug in my emulator. There's something incredibly obscure, it works for Pokemon Red and Tetris, but Mario crashes after about 30 seconds of play and I don't know why. Just thought that this, being written exactly to the hardware, might help me debug.
In convert.py, line 36, you have:
b2 = a /32 / 32 % 32
It should be:
b2 = b /32 / 32 % 32
Keep up the good work, love this program and the concept!
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