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I started a client myself, but in Java and managed to connect to online servers.
In Java its mainly copying sourcecode from a decompiled version of MC, but I did that without using netty.io, so the fully connection is written in Java without frameworks.
Thus it may help you: https://github.com/Ecconia/MinecraftJavaSelfmade
Check out Connection.txt and basically most things in de.ecconia.mc.jclient.network package.
Its a WIP project, recently started. Dunno how far I will beat it. But for this issue that is not important :)
If questions regards this feel free to ask. Sadly I do not know C++ well enough to help with any encryption things in it.
Need to use SSL and requires auth in Mojang services.
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