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I'm not sure if this is a bug or something that I or the tile provider are doing wrong but I'm having problem regarding the different layers inside a tile. The layer that should color the background of the map is rendered above other layers like streets.
You can still see the streets because the "background" is rendered with opacity.
This happens with both L.svg.tile and L.canvas.tile
The tiles I'm using are coming from basemap.at and I'm trying to build a map based on their default styles.
Here's my code, I tried to reduce it as much as possible but they have way too many layers 😅
I'm not sure if this is a bug or something that I or the tile provider are doing wrong but I'm having problem regarding the different layers inside a tile. The layer that should color the background of the map is rendered above other layers like streets.
You can still see the streets because the "background" is rendered with opacity.
This happens with both
L.svg.tile
andL.canvas.tile
The tiles I'm using are coming from basemap.at and I'm trying to build a map based on their default styles.
Here's my code, I tried to reduce it as much as possible but they have way too many layers 😅
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