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πŸŽ“ Learn CG Art

Curated collection of lists of useful resources to master CG Art together.

⬇️ Tags legend at the end of the page.

Basics of Blender - 0

( introductory ) ( level_0 ) ( blender )

Modeling Overview - 1

( blender ) ( level_1 ) ( modeling )

Materials Basics - 0

( material ) ( level_0 )

Procedural Materials - 1

( material )

Materials and Shaders - 3

( material ) ( level_3 )

Procedural Modeling - 2

( modeling_procedural ) ( level_2 )

Texturing - 1

( texturing )

Retopology / Retexturing / Baking - 2

( retopology )

Low-Poly Modeling - 0

( modeling ) ( modeling_lowpoly ) ( level_0 )

Low-Poly Modeling - 3

( modeling ) ( modeling_lowpoly ) ( level_0 )

Modeling - 1

( modeling ) ( level_1 )

Modeling - 2

( modeling ) ( level_2 )

Modeling Mistakes - 2

( modeling ) ( level_1 )

Sculpting - 2

( modeling ) ( modeling_sculpting ) ( level_2 ) ( blender )

Modeling - 3

( modeling ) ( level_3 )

Hard Surface Modeling - 2

( modeling ) ( modeling_hardsurface ) ( blender ) ( level_2 )

Kit-Bashing - 2

( modeling ) ( modeling_kitbashing ) ( blender ) ( level_2 )

  • Kitbashing by community πŸŽ₯ ( modeling ) ( modeling_kitbashing ) ( blender ) ( level_2 )

Interior Design - 2

( modeling ) ( interior )

Grease Pencil - 2

( modeling ) ( modeling_grease_pencil ) ( blender ) ( level_2 )

Curves - 2

( modeling ) ( modeling_curves ) ( blender ) ( level_2 )

Fast Art - 2

( modeling ) ( fast ) ( blender ) ( level_2 )

Reproducing by Reference - 2

( modeling ) ( reference ) ( blender ) ( level_2 )

Environment - 2

( environment ) ( blender ) ( level_2 )

AI-Driven Design - 2

( ai ) ( level_2 )

Basics of Animation - 0

( animation ) ( blender ) ( level_0 )

Video Editing - 2

( video_editing ) ( blender ) ( level_2 )

Rigging - 1

( animation ) ( rigging ) ( blender ) ( level_1 )

Physics - 1

( animation ) ( physics ) ( blender ) ( level_1 )

Aesthetics: Cinematography - 2

( animation ) ( aesthetics ) ( cinematography ) ( blender )

Product Animation - 2

( animation ) ( animation_product ) ( blender ) ( level_2 )

VFX - 2

( animation ) ( animation_vfx ) ( blender ) ( level_2 )

Light - 0

( light ) ( level_0 )

Post-effects and Compositing - 0

( posteffect ) ( level_0 )

Settings - 0

( settings ) ( level_0 )

Hotkeys - 0

( hotkeys ) ( level_0 )

Assets Management - 1

( assets_management ) ( productivity ) ( blender ) ( level_1 )

Render-time Optimization - 1

( productivity ) ( render_time ) ( blender )

Productivity Hacks - 2

( productivity ) ( blender ) ( level_2 )

Addons - 3

( addon ) ( blender ) ( level_3 )

Aesthetics in General: Composition - 1

( aesthetics ) ( level_1 )

Aesthetics in General: Color Theory - 0

( aesthetics ) ( color ) ( level_0 )

Aesthetics in General - 3

( aesthetics ) ( color ) ( level_3 )

Aesthetics in Blender - 0

( aesthetics ) ( level_0 ) ( blender )

Aesthetics Tools

Photogrammetry - 3

( photogrammetry ) ( level_3 )

Ideas for Inspiration - 3

πŸ—οΈ

Course on Drawing

( drawing )

Collections of collections on Blender

πŸ“‚

  • ⭐ Andrew Price πŸ“‚ πŸŽ₯ ( blender )
  • ⭐ CG Cookie πŸ“‚ πŸŽ₯ ( blender )
  • ⭐ Ryan King Art πŸ“‚ πŸŽ₯ ( blender )
  • CG Geek πŸ“‚ πŸŽ₯ ( blender )
  • The CG Essentials πŸ“‚ πŸŽ₯ ( blender )
  • Imphenzia πŸ“‚ πŸŽ₯ ( blender )
  • Grant Abbitt πŸ“‚ πŸŽ₯ ( blender ) : lots of ideas for inspirations and tutorials
  • Kaizen Tutorials πŸ“‚ πŸŽ₯ ( blender ) : tutorials on hot topics
  • Chocofur πŸ“‚ πŸŽ₯ ( blender ) : advanced advices and interior design
  • Ponte Ryuurui πŸ“‚ πŸŽ₯ ( blender ) ( modeling ) ( modeling_hardsurface ) : tutorials on subsurface modeling
  • Jacob πŸ“‚ πŸŽ₯ ( blender ) ( animation_vfx ) : tutorials on visual effects
  • LightArchitect πŸ“‚ πŸŽ₯ ( blender ) ( animation_vfx ) ( environment ) : mostly visual effects and environment
  • Max Hay πŸ“‚ πŸŽ₯ ( blender ) ( compositions ) : advanced tutorials on composition
  • David Kohlmann πŸ“‚ πŸŽ₯ ( blender )

Collections of collections on Esthetics

  • ⭐ Neil Blevins πŸ“‚ πŸŽ₯ ( aesthetics )
  • Tyler Edlin πŸ“‚ πŸŽ₯ ( drawing ) ( aesthetics )
  • Sycra πŸ“‚ πŸŽ₯ ( drawing ) ( aesthetics )
  • Drawing & Painting πŸ“‚ πŸŽ₯ ( drawing ) ( aesthetics ) : tutorials on drawing and composition
  • Marco Bucci πŸ“‚ πŸŽ₯ ( drawing ) ( aesthetics ) : tutorials on drawing and composition

Collections of collections on Drawing

πŸ“‚

  • Sycra πŸ“‚ πŸŽ₯ ( drawing ) ( aesthetics )
  • Drawing & Painting πŸ“‚ πŸŽ₯ ( drawing ) ( aesthetics ) : tutorials on drawing and composition
  • Marco Bucci πŸ“‚ πŸŽ₯ ( drawing ) ( aesthetics ) : tutorials on drawing and composition

Tags legend

Kind of resource
  • πŸŽ₯ - video material to watch
  • πŸ“„ - reading
  • πŸ“– - a book
  • πŸŽ“ - online course with or without feedback
  • πŸ“ˆ - cheat sheets
  • πŸ—ƒοΈ - reference or manual or a standard
  • πŸ“‚ - collections of collections
  • πŸ΄β€β˜ οΈ - non-english
  • πŸ“„ - either single article or single video-tutorial
  • πŸ—οΈ - ideas for inspiration of mini-projects to add to your portfolio
  • πŸ’° - paid
  • πŸ”½ - download
  • ( official ) - official material
  • ( interactive ) - it is possible to interact and get feedback from the system
  • ( blog ) - blogs
  • ( example ) - code sample that can be executed
Level of Expertise
  • ( level_0 ) - very basic and trivial, every professional should know no matter which specialization
  • ( level_1 ) - basic but not trivial, every professional should know no matter which specialization
  • ( level_2 ) - medium proficiency, most professional should know no matter which specialization
  • ( level_3 ) - advanced, not recommended unless it fits specialization
Specific Domain
  • ( introductory ) - introductory learning material
  • ( 2d ) - 2d graphics
  • ( 3d ) - 3d graphics
  • ( aesthetics ) - either colors theory or composition theory
  • ( material ) - materials and shaders
  • ( modeling ) - modeling
  • ( modeling_sculpting ) - modeling with help of sculpting
  • ( modeling_hardsurface ) - modeling hardsurface
  • ( modeling_lowpoly ) - modeling low polygon models
  • ( modeling_character ) - modeling a character
  • ( modeling_grease_pencil ) - using grease pencil
  • ( modeling_curves ) - modeling with curves and splines
  • ( modeling_kitbashing ) - kit-bashing from prefabricated parts
  • ( fast ) - fast art process
  • ( retopology ) - retopology / retexturing / baking
  • ( reference ) - modeling and reproducing by reference
  • ( light ) - light
  • ( environment ) - environment
  • ( texturing ) texturing
  • ( interior ) interior design
  • ( composition ) - composition theory
  • ( color ) - color theory
  • ( drawing ) - teach to draw and paint
  • ( productivity ) - productivity optimization
  • ( assets_management ) - assets management
  • ( addon ) - addons
  • ( render_time ) - render time optimization
  • ( ai ) - AI-driven design
  • ( video_editing ) - video editing
  • ( cinematography ) - camera / cinematography
  • ( baking ) - baking
  • ( animation ) - all kind of animation
  • ( animation_product ) - product animation
  • ( animation_vfx ) - visual effects
  • ( rigging ) - rigging for animation
  • ( physics ) - physics for animation
  • ( photogrammetry ) - create maps or 3D models from photo
Specific Technology
  • ( unity ) - Unity
  • ( godot ) - Godot
  • ( blender ) - CG Art