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Most obvious is changing the NPC's sentiment towards the player, though potentially it might be useful to have some kind of table where you can configure sentiment towards arbitrary NPC classes (look into size limits on this)
The text was updated successfully, but these errors were encountered:
Most obvious is changing the NPC's sentiment towards the player, though potentially it might be useful to have some kind of table where you can configure sentiment towards arbitrary NPC classes (look into size limits on this)
The text was updated successfully, but these errors were encountered: