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Add settings based on player distance #16

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Lexicality opened this issue Jul 27, 2014 · 1 comment
Open

Add settings based on player distance #16

Lexicality opened this issue Jul 27, 2014 · 1 comment

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@Lexicality
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  • Turn off if there are no players within X units
    • Delete all NPCs when turned off
  • Turn off when a player comes within Y units
    • Try to re-spawn removed NPCs when retriggered
  • Make all NPCs target the nearest player
    • Add clamp as to "nearest" (maybe?)
@Lexicality
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Setting wakeradius would be a handy standin too

@Lexicality Lexicality transferred this issue from Lexicality/NPCSpawnPlatforms2 Sep 6, 2020
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